Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FleshNasty
Fenrir
Level 14
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,142 Elo+
Party 1
Chaac
Chaac
bramek-37
Chaac
Level 61
God Stats
14W - 10L
1,566 SR
Queue Stats
127W - 168L
1,280 Elo+
Party 1
Yu Huang
Yu Huang
speedroaster01
Yu Huang
Level 49
God Stats
1W - 2L
1,715 SR
Queue Stats
18W - 14L
1,286 Elo+
Solo
Ra
Ra
tgunngreenwood
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,142 Elo+
Party 1
Team Averages
Level 52
1,515 SR
1,270 Elo+

VS

Team Averages
Level 68
1,394 SR
1,346 Elo+
Chang'e
Chang'e
AnxiousPsyche
Chang'e
Level 48
God Stats
21W - 23L
1,470 SR
Queue Stats
194W - 209L
1,328 Elo+
Solo
Loki
Loki
DelphoxMulder
Loki
Level 69
God Stats
31W - 30L
1,478 SR
Queue Stats
67W - 59L
1,353 Elo+
Party 3
Neith
Neith
LadyDeathvolt
Neith
Level 49
God Stats
41W - 50L
1,392 SR
Queue Stats
142W - 169L
1,286 Elo+
Party 2
Thanatos
Thanatos
deathvoltrevived
Thanatos
Level 68
God Stats
4W - 8L
1,200 SR
Queue Stats
374W - 400L
1,328 Elo+
Party 2
Ymir
Ymir
xebonystar
Ymir
Level 105
God Stats
14W - 10L
1,430 SR
Queue Stats
61W - 44L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 2 / 0
7,557
504
10,360
8,778
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
FleshNasty
Fenrir
8
0 / 4 / 0
5,709
381
590
10,423
3,748
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
bramek-37
Chaac
12
0 / 2 / 1
6,792
453
3,495
12,351
8,360
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yu Huang
9
1 / 6 / 2
6,010
401
7,723
9,349
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 1 / 0
4,394
293
135
702
143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
1 / 1 / 3
7,438
496
2,504
10,063
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 2
8,798
587
3,568
7,311
3,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 0 / 3
8,373
558
8,604
5,928
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 2
7,442
496
5,101
9,854
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 7
7,168
478
2,336
10,567
6,455
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
14
15
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
0
1.5
W
Chang'e
1
1
3
2.5
W
3
1
2
4
L
Fenrir
FleshNasty
Fenrir
0
4
0
0
W
5
0
3
6.5
L
Chaac
bramek-37
Chaac
0
2
1
0.25
W
4
1
2
5
L
Yu Huang
1
6
2
0.33
L
0
1
0
0
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,303
Damage
22,113
41,603
Taken
43,723
20,028
Mitigated
21,263
8,662
Healing
20,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,360
2,780
0
1,980
8,778
4,529
170
919
7,859
0
59,047
W
Chang'e
2,504
114
1,417
4,470
10,063
3,694
532
1,645
8,418
43,087
0
W
3,568
796
0
500
7,311
3,835
1,643
906
6,405
0
52,030
L
Fenrir
FleshNasty
Fenrir
590
102
0
374
10,423
3,748
0
234
10,189
0
30,189
W
8,604
5,385
0
3,932
5,928
2,574
4,777
2,392
3,536
0
51,796
L
Chaac
bramek-37
Chaac
3,495
638
0
5,596
12,351
8,360
177
1,575
10,776
0
44,066
W
5,101
1,167
0
8,548
9,854
4,705
74
1,241
8,613
0
35,474
L
Yu Huang
7,723
460
0
712
9,349
3,248
0
2,112
7,237
29,614
0
L
135
72
0
0
702
143
0
0
702
2,410
0
W
2,336
514
299
1,515
10,567
6,455
1,318
1,674
8,893
21,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,462
Gold Earned
39,219
252
Minions Killed
357
0
Camps Cleared
0
1,103,609
Distance Traveled
1,451,878
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,557
504
94
6
0
247,616
5
W
Chang'e
7,438
496
83
6
0
292,467
2
W
Loki
8,798
587
99
7
0
309,521
3
L
Fenrir
5,709
381
43
3
0
266,056
2
W
Neith
8,373
558
79
5
0
262,313
0
L
Chaac
6,792
453
78
5
0
300,875
3
W
Thanatos
7,442
496
62
4
0
299,449
0
L
Yu Huang
6,010
401
34
2
0
256,444
0
L
Ra
4,394
293
3
0
0
32,618
0
W
Ymir
7,168
478
34
2
0
288,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role