Player Matchup

Discordia
Discordia
DuhAusMan
Discordia
Level 157
God Stats
10W - 6L
1,613 SR
Queue Stats
144W - 86L
1,607 Elo+
Party 1
Charybdis
Charybdis
mysteryvo
Charybdis
Level 160
God Stats
3W - 7L
1,332 SR
Queue Stats
562W - 421L
1,513 Elo+
Party 1
Khepri
Khepri
willcrossman01
Khepri
Level 143
God Stats
10W - 3L
1,578 SR
Queue Stats
148W - 121L
1,616 Elo+
Party 1
Team Averages
Level 153
1,507 SR
1,579 Elo+

VS

Team Averages
Level 80
1,532 SR
1,257 Elo+
Thanatos
Thanatos
Criwolf
Thanatos
Level 87
God Stats
1W - 2L
1,690 SR
Queue Stats
8W - 15L
1,201 Elo+
Party 2
Chaac
Chaac
Meat Be Draggin
Chaac
Level 108
God Stats
6W - 7L
1,418 SR
Queue Stats
25W - 41L
1,142 Elo+
Party 2
Baron Samedi
Baron Samedi
Noble17xPR
Baron Samedi
Level 46
God Stats
3W - 3L
1,488 SR
Queue Stats
56W - 64L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DuhAusMan
Discordia
12
4 / 0 / 6
7,498
750
7,614
3,210
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
mysteryvo
Charybdis
12
3 / 0 / 6
7,480
748
5,423
4,972
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 0 / 7
7,254
725
3,319
5,182
5,807
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Criwolf
Thanatos
9
0 / 4 / 0
5,823
582
1,525
7,307
3,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
6,442
644
2,478
8,259
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Noble17xPR
Baron Samedi
9
0 / 4 / 0
5,878
588
4,084
6,876
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Criwolf
Thanatos
0
4
0
0
W
Discordia
DuhAusMan
Discordia
4
0
6
7
L
0
2
0
0
L
Baron Samedi
Noble17xPR
Baron Samedi
0
4
0
0
W
Charybdis
mysteryvo
Charybdis
3
0
6
6
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,356
Damage
8,087
13,364
Taken
22,442
8,976
Mitigated
13,498
3,076
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Criwolf
Thanatos
1,525
0
0
3,126
7,307
3,201
0
3,590
3,411
0
9,803
W
Discordia
DuhAusMan
Discordia
7,614
443
0
500
3,210
1,147
894
872
2,338
22,290
0
L
2,478
79
154
2,628
8,259
6,813
0
3,690
4,213
0
14,937
L
Baron Samedi
Noble17xPR
Baron Samedi
4,084
186
348
785
6,876
3,484
0
3,262
3,392
21,685
0
W
Charybdis
mysteryvo
Charybdis
5,423
3,126
0
1,933
4,972
2,022
590
1,475
3,468
0
30,140
W
3,319
68
0
643
5,182
5,807
0
1,784
3,334
11,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,232
Gold Earned
18,143
120
Minions Killed
94
6
Camps Cleared
3
546,926
Distance Traveled
473,870
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,823
582
23
2
2
167,588
1
W
Discordia
7,498
750
44
4
3
190,001
2
L
Chaac
6,442
644
28
3
0
167,760
1
L
Baron Samedi
5,878
588
43
4
1
138,522
2
W
Charybdis
7,480
748
65
7
3
163,238
2
W
Khepri
7,254
725
11
1
0
193,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role