Player Matchup

Odin
Odin
Colinski1992
Odin
Level 108
God Stats
2W - 5L
1,487 SR
Queue Stats
156W - 169L
1,329 Elo+
Party 2
Sun Wukong
Sun Wukong
IKIROSHI
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,120 Elo+
Party 2
Bacchus
Bacchus
UrM0M666
Bacchus
Level 62
God Stats
1W - 4L
1,522 SR
Queue Stats
41W - 59L
1,309 Elo+
Party 2
Team Averages
Level 62
1,503 SR
1,253 Elo+

VS

Team Averages
Level 89
1,502 SR
1,374 Elo+
King Arthur
King Arthur
 
King Arthur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
RaiderPride57
Vulcan
Level 26
God Stats
30W - 47L
1,503 SR
Queue Stats
45W - 63L
1,301 Elo+
Party 1
Hachiman
Hachiman
Vinny175
Hachiman
Level 160
God Stats
9W - 7L
1,503 SR
Queue Stats
159W - 234L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 2
14,458
657
17,787
32,844
40,248
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
IKIROSHI
Sun Wukong
16
1 / 10 / 3
12,541
570
10,012
34,302
36,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
UrM0M666
Bacchus
16
1 / 6 / 3
12,076
549
16,695
35,412
40,916
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
9 / 2 / 9
15,850
720
30,314
28,431
29,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 8
15,735
715
44,348
15,579
8,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Vinny175
Hachiman
19
3 / 2 / 13
14,318
651
15,486
18,411
8,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
21
21
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
2
9
6.75
L
4
5
2
1
L
Sun Wukong
IKIROSHI
Sun Wukong
1
10
3
0.25
W
9
3
8
4.33
L
Bacchus
UrM0M666
Bacchus
1
6
3
0.42
W
Hachiman
Vinny175
Hachiman
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,494
Damage
90,148
102,558
Taken
62,421
117,172
Mitigated
47,582
13,400
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
30,314
7,435
0
2,065
28,431
29,804
360
8,384
20,047
0
81,273
L
17,787
3,411
253
6,284
32,844
40,248
0
11,962
20,272
0
55,565
L
Sun Wukong
IKIROSHI
Sun Wukong
10,012
2,990
0
4,957
34,302
36,008
0
15,708
18,058
3,291
46,284
W
44,348
20,813
222
804
15,579
8,808
798
5,243
10,336
86,977
0
L
Bacchus
UrM0M666
Bacchus
16,695
1,474
647
1,259
35,412
40,916
0
15,028
19,833
40,676
0
W
Hachiman
Vinny175
Hachiman
15,486
9,302
994
6,885
18,411
8,970
960
4,730
13,681
0
81,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,075
Gold Earned
45,903
180
Minions Killed
260
1
Camps Cleared
12
1,043,391
Distance Traveled
1,165,884
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,850
720
82
4
5
391,436
1
L
Odin
14,458
657
82
4
1
369,724
1
L
Sun Wukong
12,541
570
58
3
0
298,798
0
W
Vulcan
15,735
715
99
5
0
425,276
1
L
Bacchus
12,076
549
40
2
0
374,869
3
W
Hachiman
14,318
651
79
4
7
349,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role