Player Matchup

Ao Kuang
Ao Kuang
BearJew704
Ao Kuang
Level 158
God Stats
5W - 3L
1,530 SR
Queue Stats
430W - 416L
1,528 Elo+
Solo
Hou Yi
Hou Yi
LifeLineXxOo
Hou Yi
Level 98
God Stats
1W - 5L
1,383 SR
Queue Stats
458W - 461L
1,527 Elo+
Solo
Hercules
Hercules
SangTae
Hercules
Level 103
God Stats
5W - 3L
1,779 SR
Queue Stats
101W - 101L
1,530 Elo+
Solo
Izanami
Izanami
SevenCities13
Izanami
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,532 Elo+
Solo
Terra
Terra
Th3LastHope
Terra
Level 85
God Stats
0W - 3L
1,240 SR
Queue Stats
104W - 99L
1,476 Elo+
Solo
Team Averages
Level 108
1,486 SR
1,519 Elo+

VS

Team Averages
Level 133
1,478 SR
1,495 Elo+
Merlin
Merlin
FuzzyPterodactyl
Merlin
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
241W - 258L
1,488 Elo+
Party 1
Vulcan
Vulcan
Mos730
Vulcan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 183L
1,518 Elo+
Solo
Hera
Hera
OriginalCritch
Hera
Level 97
God Stats
3W - 1L
1,740 SR
Queue Stats
167W - 170L
1,461 Elo+
Party 1
Ravana
Ravana
time2changelater
Ravana
Level 154
God Stats
1W - 3L
1,148 SR
Queue Stats
566W - 568L
1,494 Elo+
Solo
Sylvanus
Sylvanus
x KUIPEDOGG x
Sylvanus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 96L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BearJew704
Ao Kuang
18
6 / 4 / 6
10,066
671
8,876
16,847
8,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
16
3 / 5 / 5
9,344
623
13,069
14,351
7,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
SangTae
Hercules
16
2 / 2 / 6
9,104
607
8,420
19,603
19,515
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
17
4 / 4 / 6
9,608
641
10,336
13,802
6,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 5 / 10
9,247
616
4,325
18,161
15,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 8
11,208
747
13,929
9,516
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Mos730
Vulcan
20
8 / 2 / 9
12,172
811
28,166
9,570
5,585
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 9
9,926
662
18,273
9,880
4,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 15
9,426
628
4,810
18,587
12,582
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
x KUIPEDOGG x
Sylvanus
17
4 / 3 / 14
11,461
764
9,869
17,848
29,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
75
15
Kills
20
20
Deaths
16
33
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BearJew704
Ao Kuang
6
4
6
2.25
W
7
2
8
5.5
L
Hou Yi
3
5
5
1.1
W
Vulcan
Mos730
Vulcan
8
2
9
6.25
W
1
3
9
1.83
L
Hercules
SangTae
Hercules
2
2
6
2.5
L
Izanami
4
4
6
1.75
L
0
5
10
1
W
0
6
15
1.25
W
Sylvanus
x KUIPEDOGG x
Sylvanus
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,026
Damage
75,047
82,764
Taken
65,401
57,359
Mitigated
56,843
38,710
Healing
24,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BearJew704
Ao Kuang
8,876
1,713
1,339
4,521
16,847
8,294
0
13,796
3,051
17,676
0
W
13,929
463
1,703
2,339
9,516
4,631
882
1,121
8,395
36,585
0
L
Hou Yi
13,069
5,141
3,500
1,192
14,351
7,057
0
12,575
1,776
0
41,254
W
Vulcan
Mos730
Vulcan
28,166
14,459
1,254
1,236
9,570
5,585
2,920
3,800
5,770
48,970
0
W
18,273
2,602
1,388
1,603
9,880
4,686
892
2,995
6,885
33,466
0
L
Hercules
SangTae
Hercules
8,420
1,172
1,934
6,463
19,603
19,515
0
16,020
3,583
0
16,731
L
Izanami
10,336
7,785
474
2,685
13,802
6,838
100
12,330
1,472
0
31,020
L
4,325
150
10,963
5,639
18,161
15,655
0
15,516
2,645
12,792
0
W
4,810
1,065
1,544
1,365
18,587
12,582
1,358
2,321
16,266
29
10,774
W
Sylvanus
x KUIPEDOGG x
Sylvanus
9,869
1,285
6,122
5,630
17,848
29,359
243
2,964
14,884
14,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,369
Gold Earned
54,193
161
Minions Killed
150
0
Camps Cleared
0
1,308,217
Distance Traveled
1,313,699
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,066
671
19
1
0
260,334
2
W
Merlin
11,208
747
36
2
0
265,573
0
L
Hou Yi
9,344
623
57
4
0
245,867
1
W
Vulcan
12,172
811
50
3
0
282,574
1
W
Hera
9,926
662
36
2
0
289,848
6
L
Hercules
9,104
607
18
1
0
306,941
2
L
Izanami
9,608
641
56
4
0
222,851
0
L
Terra
9,247
616
11
1
0
272,224
1
W
Ravana
9,426
628
16
1
0
215,831
0
W
Sylvanus
11,461
764
12
1
0
259,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role