Player Matchup

Cerberus
Cerberus
Be The Best7261
Cerberus
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
369W - 444L
1,334 Elo+
Party 2
Jing Wei
Jing Wei
Ix Nikkiboo xI
Jing Wei
Level 68
God Stats
5W - 4L
1,840 SR
Queue Stats
159W - 200L
1,414 Elo+
Party 2
Da Ji
Da Ji
IxPinkiePiexI
Da Ji
Level 156
God Stats
10W - 12L
1,339 SR
Queue Stats
589W - 637L
1,419 Elo+
Party 2
Chronos
Chronos
Piepur13
Chronos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,254 Elo+
Party 1
Serqet
Serqet
ΦjashΦ
Serqet
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 90
1,536 SR
1,384 Elo+

VS

Team Averages
Level 84
1,526 SR
1,455 Elo+
Raijin
Raijin
AntiSxciaL18
Raijin
Level 48
God Stats
1W - 1L
1,247 SR
Queue Stats
142W - 171L
1,428 Elo+
Solo
Agni
Agni
PlatanoGigante
Agni
Level 89
God Stats
1W - 0L
1,641 SR
Queue Stats
16W - 10L
1,534 Elo+
Solo
Hachiman
Hachiman
WarriorCurse
Hachiman
Level 133
God Stats
2W - 4L
1,291 SR
Queue Stats
190W - 208L
1,469 Elo+
Solo
Zeus
Zeus
its_aitch
Zeus
Level 85
God Stats
5W - 0L
1,948 SR
Queue Stats
112W - 97L
1,448 Elo+
Solo
Vamana
Vamana
stoned rogue
Vamana
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 123L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 4 / 5
9,802
891
5,741
15,692
16,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
14
1 / 5 / 6
8,009
728
4,327
11,491
4,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 7 / 2
9,183
835
12,617
12,758
6,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Piepur13
Chronos
15
2 / 4 / 5
8,416
765
5,442
10,076
4,207
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
ΦjashΦ
Serqet
12
1 / 7 / 2
7,112
647
3,318
11,337
6,407
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
7 / 3 / 15
9,910
901
16,967
11,667
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 1 / 11
9,986
908
11,188
6,387
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
WarriorCurse
Hachiman
14
1 / 4 / 14
8,518
774
8,935
10,283
4,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
14
4 / 3 / 11
8,791
799
8,068
7,484
2,892
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
17
8 / 2 / 12
10,662
969
7,379
14,102
9,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
12
Kills
27
27
Deaths
13
20
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
3
15
4.83
L
Cerberus
3
4
5
1.38
L
Jing Wei
1
5
6
0.8
L
5
7
2
0.86
L
Chronos
Piepur13
Chronos
2
4
5
1.13
W
7
1
11
12.5
W
Hachiman
WarriorCurse
Hachiman
1
4
14
2
W
Zeus
4
3
11
3.17
W
Vamana
8
2
12
7
L
Serqet
ΦjashΦ
Serqet
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,445
Damage
52,537
61,354
Taken
49,923
38,669
Mitigated
25,242
13,184
Healing
20,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
16,967
3,226
1,182
2,901
11,667
5,734
648
1,169
10,498
35,543
0
L
Cerberus
5,741
314
1,289
4,282
15,692
16,882
88
9,069
6,623
13,452
0
L
Jing Wei
4,327
2,235
979
1,646
11,491
4,865
443
5,819
5,672
0
16,926
L
12,617
1,477
262
1,055
12,758
6,308
0
7,865
4,893
0
20,699
L
Chronos
Piepur13
Chronos
5,442
1,509
747
1,351
10,076
4,207
1,120
6,677
3,399
14,889
0
W
11,188
1,044
1,901
1,287
6,387
2,908
1,143
2,246
3,889
19,127
0
W
Hachiman
WarriorCurse
Hachiman
8,935
3,642
1,201
1,562
10,283
4,334
1,778
3,537
6,392
0
15,925
W
Zeus
8,068
842
1,094
725
7,484
2,892
895
1,838
5,646
16,526
0
W
Vamana
7,379
1,843
2,953
5,717
14,102
9,374
180
2,393
11,493
0
16,011
L
Serqet
ΦjashΦ
Serqet
3,318
174
462
1,111
11,337
6,407
318
6,793
4,544
0
5,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,522
Gold Earned
47,867
84
Minions Killed
122
0
Camps Cleared
0
982,937
Distance Traveled
1,090,898
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,910
901
39
4
0
193,325
0
L
Cerberus
9,802
891
20
2
0
199,440
1
L
Jing Wei
8,009
728
32
3
0
199,751
1
L
Da Ji
9,183
835
15
1
0
191,339
0
L
Chronos
8,416
765
16
1
0
201,674
0
W
Agni
9,986
908
22
2
0
232,316
0
W
Hachiman
8,518
774
19
2
0
199,138
0
W
Zeus
8,791
799
25
2
0
218,209
0
W
Vamana
10,662
969
17
2
0
247,910
0
L
Serqet
7,112
647
1
0
0
190,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role