Player Matchup

Chronos
Chronos
bumbleboozer_ttv
Chronos
Level 155
God Stats
1W - 2L
1,156 SR
Queue Stats
159W - 108L
1,651 Elo+
Party 1
Hera
Hera
joshordan
Hera
Level 160
God Stats
3W - 1L
1,539 SR
Queue Stats
272W - 184L
1,624 Elo+
Party 1
Bellona
Bellona
littlegunerboy
Bellona
Level 139
God Stats
4W - 2L
1,668 SR
Queue Stats
68W - 33L
1,703 Elo+
Party 1
Team Averages
Level 151
1,455 SR
1,659 Elo+

VS

Team Averages
Level 129
1,437 SR
1,555 Elo+
Apollo
Apollo
CaptainCuchulain
Apollo
Level 101
God Stats
0W - 1L
1,582 SR
Queue Stats
103W - 34L
1,766 Elo+
Solo
Kukulkan
Kukulkan
SnakeOrange
Kukulkan
Level 127
God Stats
4W - 6L
1,119 SR
Queue Stats
161W - 239L
1,271 Elo+
Solo
Achilles
Achilles
dane-97
Achilles
Level 160
God Stats
8W - 7L
1,608 SR
Queue Stats
420W - 357L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
10,391
649
7,025
13,636
5,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
17
4 / 0 / 6
11,197
700
18,360
10,466
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 6
10,887
680
16,883
20,872
18,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
10,010
626
13,944
17,177
8,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
SnakeOrange
Kukulkan
14
1 / 5 / 2
9,523
595
9,316
11,148
5,528
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
dane-97
Achilles
13
0 / 4 / 2
8,954
560
12,108
20,739
20,919
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
4
4
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Kukulkan
SnakeOrange
Kukulkan
1
5
2
0.4
W
3
1
5
5.5
L
Achilles
dane-97
Achilles
0
4
2
0.25
W
Hera
4
0
6
7
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,268
Damage
35,368
44,974
Taken
49,064
28,648
Mitigated
34,614
12,701
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,944
8,773
0
5,400
17,177
8,167
0
8,713
8,175
0
51,895
L
Kukulkan
SnakeOrange
Kukulkan
9,316
551
0
250
11,148
5,528
0
5,826
5,088
39,581
0
W
7,025
4,066
0
3,961
13,636
5,815
1,858
2,924
10,712
23,081
0
L
Achilles
dane-97
Achilles
12,108
2,948
295
2,079
20,739
20,919
0
10,240
10,195
0
28,575
W
Hera
18,360
5,587
0
2,843
10,466
4,691
1,353
2,193
8,273
69,974
0
W
16,883
7,412
0
5,897
20,872
18,142
75
4,693
16,179
0
37,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,475
Gold Earned
28,487
187
Minions Killed
184
8
Camps Cleared
7
929,147
Distance Traveled
849,661
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,010
626
74
5
3
298,913
2
L
Kukulkan
9,523
595
82
5
1
257,251
0
W
Chronos
10,391
649
29
2
0
307,328
5
L
Achilles
8,954
560
28
2
3
293,497
3
W
Hera
11,197
700
122
8
3
298,259
2
W
Bellona
10,887
680
36
2
5
323,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role