Player Matchup

Scylla
Scylla
I Settzer I
Scylla
Level 115
God Stats
13W - 13L
1,473 SR
Queue Stats
234W - 231L
1,478 Elo+
Solo
Skadi
Skadi
MCClapYoHands23
Skadi
Level 86
God Stats
15W - 9L
1,628 SR
Queue Stats
126W - 157L
1,475 Elo+
Solo
Cerberus
Cerberus
Styrofaom
Cerberus
Level 127
God Stats
2W - 0L
1,764 SR
Queue Stats
288W - 277L
1,471 Elo+
Solo
Jing Wei
Jing Wei
XxSpiderxX1986
Jing Wei
Level 128
God Stats
5W - 4L
1,652 SR
Queue Stats
833W - 836L
1,479 Elo+
Solo
Ne Zha
Ne Zha
nomcookie1213
Ne Zha
Level 122
God Stats
4W - 1L
1,915 SR
Queue Stats
205W - 225L
1,450 Elo+
Solo
Team Averages
Level 116
1,687 SR
1,471 Elo+

VS

Team Averages
Level 116
1,384 SR
1,434 Elo+
King Arthur
King Arthur
Bannsiton
King Arthur
Level 121
God Stats
4W - 4L
1,645 SR
Queue Stats
417W - 440L
1,436 Elo+
Party 2
Cupid
Cupid
Flawless_100x
Cupid
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 149L
1,448 Elo+
Party 1
Thor
Thor
Jackie_Rocmon
Thor
Level 101
God Stats
1W - 6L
1,097 SR
Queue Stats
193W - 200L
1,418 Elo+
Party 1
Persephone
Persephone
PenguinGirl2471
Persephone
Level 125
God Stats
173W - 188L
1,413 SR
Queue Stats
385W - 397L
1,412 Elo+
Party 2
Kuzenbo
Kuzenbo
Shiku Hikan
Kuzenbo
Level 160
God Stats
2W - 13L
1,264 SR
Queue Stats
244W - 227L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 0 / 0
9,680
538
7,263
6,846
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 3 / 0
8,592
477
10,548
11,205
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Styrofaom
Cerberus
14
0 / 1 / 8
8,858
492
7,822
14,928
12,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
16
2 / 1 / 2
9,676
538
12,090
9,535
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 6
9,249
514
8,628
17,039
8,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bannsiton
King Arthur
14
1 / 3 / 0
8,468
470
6,296
15,728
12,302
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 4 / 2
7,283
405
5,432
11,509
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 0
7,576
421
5,985
16,302
8,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
PenguinGirl2471
Persephone
15
0 / 2 / 0
8,828
490
5,460
6,194
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Shiku Hikan
Kuzenbo
13
1 / 1 / 3
7,630
424
6,566
20,401
16,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
5
6
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bannsiton
King Arthur
1
3
0
0.33
L
1
4
2
0.5
W
Scylla
3
0
0
3
L
2
2
0
1
W
4
3
0
1.33
L
Persephone
PenguinGirl2471
Persephone
0
2
0
0
L
Kuzenbo
Shiku Hikan
Kuzenbo
1
1
3
2.5
W
Cerberus
Styrofaom
Cerberus
0
1
8
4
W
Jing Wei
2
1
2
3
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,351
Damage
29,739
59,553
Taken
70,134
33,240
Mitigated
43,303
20,530
Healing
21,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bannsiton
King Arthur
6,296
1,343
0
2,230
15,728
12,302
0
750
14,978
0
54,494
L
5,432
3,585
659
2,212
11,509
3,389
0
4,311
7,198
0
47,907
W
Scylla
7,263
412
0
722
6,846
3,186
0
5,085
1,761
84,187
0
L
5,985
1,959
0
6,266
16,302
8,164
0
1,766
14,536
0
62,187
W
10,548
3,617
0
4,065
11,205
4,134
2,682
2,475
8,730
0
65,790
L
Persephone
PenguinGirl2471
Persephone
5,460
92
0
1,171
6,194
2,459
0
4,281
1,911
78,513
0
L
Kuzenbo
Shiku Hikan
Kuzenbo
6,566
2,005
257
8,600
20,401
16,989
0
3,975
16,426
36,762
0
W
Cerberus
Styrofaom
Cerberus
7,822
676
326
6,991
14,928
12,697
65
2,799
12,129
43,202
0
W
Jing Wei
12,090
8,432
0
4,789
9,535
5,014
126
86
9,449
0
79,095
W
8,628
3,299
0
3,637
17,039
8,209
1,664
1,581
15,458
0
85,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,055
Gold Earned
39,785
579
Minions Killed
434
0
Camps Cleared
0
1,667,702
Distance Traveled
1,676,868
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,468
470
116
6
0
343,559
3
L
Cupid
7,283
405
79
4
0
310,522
1
W
Scylla
9,680
538
140
8
0
333,268
5
L
Thor
7,576
421
82
5
0
347,319
3
W
Skadi
8,592
477
92
5
0
309,956
4
L
Persephone
8,828
490
115
6
0
325,850
8
L
Kuzenbo
7,630
424
42
2
0
349,618
4
W
Cerberus
8,858
492
100
6
0
318,519
5
W
Jing Wei
9,676
538
128
7
0
326,530
2
W
Ne Zha
9,249
514
119
7
0
379,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role