Player Matchup

Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FosGold
Olorun
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 125L
1,495 Elo+
Party 3
Bakasura
Bakasura
LiterallyNeith
Bakasura
Level 115
God Stats
41W - 22L
1,610 SR
Queue Stats
200W - 226L
1,516 Elo+
Party 3
Nu Wa
Nu Wa
ThePrettyBunny
Nu Wa
Level 122
God Stats
53W - 34L
1,673 SR
Queue Stats
193W - 222L
1,523 Elo+
Party 3
Camazotz
Camazotz
zzzodiackiller
Camazotz
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 78L
1,521 Elo+
Party 3
Team Averages
Level 116
1,557 SR
1,511 Elo+

VS

Team Averages
Level 104
1,457 SR
1,483 Elo+
Vulcan
Vulcan
ArcaneErran
Vulcan
Level 71
God Stats
6W - 11L
1,510 SR
Queue Stats
76W - 58L
1,600 Elo+
Party 1
Heimdallr
Heimdallr
Deathneil
Heimdallr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,191 Elo+
Party 2
Awilix
Awilix
OffRoleSupport
Awilix
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
220W - 203L
1,587 Elo+
Party 1
Atlas
Atlas
Roneelf
Atlas
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
lolAndreslol
Danzaburou
Level 157
God Stats
1W - 3L
1,278 SR
Queue Stats
82W - 69L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 3 / 3
6,371
531
6,374
9,060
7,108
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
FosGold
Olorun
11
3 / 1 / 2
6,596
550
4,392
6,325
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
10
2 / 3 / 5
6,487
541
3,841
9,699
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 5
7,429
619
3,608
3,679
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
12
3 / 0 / 4
7,244
604
7,481
11,384
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 2 / 2
6,175
515
6,105
3,935
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Deathneil
Heimdallr
9
0 / 3 / 3
5,962
497
4,536
9,172
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 1
5,876
490
5,144
10,790
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Roneelf
Atlas
8
2 / 2 / 1
6,026
502
2,347
9,477
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
lolAndreslol
Danzaburou
11
3 / 4 / 0
6,868
572
5,180
9,918
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
13
Kills
7
7
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
3
1.5
L
Vulcan
0
2
2
0.5
L
Heimdallr
Deathneil
Heimdallr
0
3
3
0.5
W
Olorun
FosGold
Olorun
3
1
2
4
W
Bakasura
2
3
5
1.5
L
2
2
1
1.25
L
Atlas
Roneelf
Atlas
2
2
1
1.25
W
2
0
5
4.5
L
Danzaburou
lolAndreslol
Danzaburou
3
4
0
0.75
W
Camazotz
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,696
Damage
23,312
40,147
Taken
43,292
18,369
Mitigated
19,886
15,084
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,374
788
0
492
9,060
7,108
196
2,920
6,140
0
27,481
L
Vulcan
6,105
2,548
59
734
3,935
1,404
210
711
3,104
45,789
0
L
Heimdallr
Deathneil
Heimdallr
4,536
2,182
0
3,571
9,172
3,255
1,203
2,027
7,078
0
40,551
W
Olorun
FosGold
Olorun
4,392
1,705
0
2,676
6,325
2,351
0
1,528
4,797
33,483
0
W
Bakasura
3,841
2,705
0
1,789
9,699
3,690
0
1,138
8,561
0
31,466
L
5,144
1,938
0
2,780
10,790
3,903
0
981
9,534
0
32,433
L
Atlas
Roneelf
Atlas
2,347
785
0
789
9,477
6,623
165
3,591
5,796
12,262
0
W
3,608
554
0
1,250
3,679
1,205
397
1,436
2,243
48,432
0
L
Danzaburou
lolAndreslol
Danzaburou
5,180
2,625
0
1,186
9,918
4,701
0
333
9,330
0
38,970
W
Camazotz
7,481
2,142
0
8,877
11,384
4,015
506
1,430
9,954
0
52,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
30,907
374
Minions Killed
284
0
Camps Cleared
0
1,278,343
Distance Traveled
1,187,117
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,371
531
40
3
0
251,169
2
L
Vulcan
6,175
515
78
7
0
263,909
3
L
Heimdallr
5,962
497
74
6
0
205,777
3
W
Olorun
6,596
550
50
4
0
251,654
2
W
Bakasura
6,487
541
82
7
0
269,759
5
L
Awilix
5,876
490
50
4
0
275,332
2
L
Atlas
6,026
502
13
1
0
225,324
3
W
Nu Wa
7,429
619
108
9
0
244,736
1
L
Danzaburou
6,868
572
69
6
0
216,775
2
W
Camazotz
7,244
604
94
8
0
261,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role