Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
HDY19990
Chang'e
Level 124
God Stats
2W - 1L
1,795 SR
Queue Stats
145W - 100L
1,579 Elo+
Party 1
Zhong Kui
Zhong Kui
Rhino717513
Zhong Kui
Level 133
God Stats
9W - 7L
1,416 SR
Queue Stats
162W - 111L
1,642 Elo+
Party 1
Team Averages
Level 122
1,571 SR
1,574 Elo+

VS

Team Averages
Level 57
1,374 SR
1,464 Elo+
Awilix
Awilix
AffterTable
Awilix
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,280 Elo+
Solo
Baron Samedi
Baron Samedi
KillerKhan99
Baron Samedi
Level 55
God Stats
42W - 22L
1,512 SR
Queue Stats
77W - 69L
1,524 Elo+
Party 2
Cernunnos
Cernunnos
Tactical_Misses
Cernunnos
Level 75
God Stats
9W - 12L
1,111 SR
Queue Stats
58W - 51L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
5 / 8 / 8
14,084
640
17,986
28,852
15,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
HDY19990
Chang'e
20
2 / 3 / 10
14,283
649
8,505
22,792
9,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Rhino717513
Zhong Kui
19
6 / 4 / 6
14,321
651
30,072
30,537
21,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
5 / 8 / 9
15,061
685
19,229
24,883
11,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
KillerKhan99
Baron Samedi
20
5 / 2 / 10
15,039
684
31,983
21,314
10,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Tactical_Misses
Cernunnos
20
5 / 3 / 9
14,738
670
19,001
17,740
7,885
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
13
Kills
15
15
Deaths
13
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
8
8
1.13
W
Awilix
5
8
9
1.19
L
Chang'e
HDY19990
Chang'e
2
3
10
2.33
W
Baron Samedi
KillerKhan99
Baron Samedi
5
2
10
5
L
Zhong Kui
Rhino717513
Zhong Kui
6
4
6
2.25
W
Cernunnos
Tactical_Misses
Cernunnos
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,563
Damage
70,213
82,181
Taken
63,937
45,941
Mitigated
29,354
37,982
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
17,986
7,783
5,030
5,046
28,852
15,015
752
11,262
17,590
0
43,375
W
Awilix
19,229
6,612
0
1,222
24,883
11,194
244
15,733
9,150
0
47,442
L
Chang'e
HDY19990
Chang'e
8,505
562
7,261
12,733
22,792
9,633
542
8,549
14,243
52,474
0
W
Baron Samedi
KillerKhan99
Baron Samedi
31,983
1,882
3,105
9,817
21,314
10,275
117
13,136
8,178
72,852
0
L
Zhong Kui
Rhino717513
Zhong Kui
30,072
2,202
0
7,912
30,537
21,293
1,393
13,245
17,292
91,007
0
W
Cernunnos
Tactical_Misses
Cernunnos
19,001
8,200
0
3,526
17,740
7,885
387
10,090
7,650
0
81,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,688
Gold Earned
44,838
253
Minions Killed
253
11
Camps Cleared
8
1,172,491
Distance Traveled
1,126,963
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,084
640
48
2
2
355,668
0
W
Awilix
15,061
685
48
2
4
386,440
3
L
Chang'e
14,283
649
66
3
3
426,151
3
W
Baron Samedi
15,039
684
106
5
2
391,313
7
L
Zhong Kui
14,321
651
139
6
6
390,672
5
W
Cernunnos
14,738
670
99
5
2
349,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role