Player Matchup

Tsukuyomi
Tsukuyomi
MOCH Alpha
Tsukuyomi
Level 119
God Stats
32W - 26L
1,544 SR
Queue Stats
325W - 381L
1,551 Elo+
Solo
Ymir
Ymir
Oatss
Ymir
Level 109
God Stats
2W - 2L
1,781 SR
Queue Stats
109W - 108L
1,593 Elo+
Party 2
Sun Wukong
Sun Wukong
YFN Neutral
Sun Wukong
Level 117
God Stats
7W - 8L
1,648 SR
Queue Stats
279W - 250L
1,511 Elo+
Party 2
Team Averages
Level 115
1,658 SR
1,552 Elo+

VS

Team Averages
Level 77
1,640 SR
1,584 Elo+
Amaterasu
Amaterasu
Extra Feelings
Amaterasu
Level 154
God Stats
3W - 1L
1,623 SR
Queue Stats
21W - 6L
1,719 Elo+
Party 1
Vulcan
Vulcan
Perfect Jougan
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 5L
1,500 Elo+
Party 1
Rama
Rama
Warmestblue
Rama
Level 49
God Stats
4W - 0L
1,798 SR
Queue Stats
46W - 56L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MOCH Alpha
Tsukuyomi
18
5 / 6 / 6
12,914
646
25,147
20,201
10,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Oatss
Ymir
17
2 / 4 / 11
13,222
661
14,588
34,340
43,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
YFN Neutral
Sun Wukong
18
10 / 5 / 6
14,294
715
19,975
34,389
33,738
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Extra Feelings
Amaterasu
19
5 / 5 / 7
14,245
712
20,026
31,140
26,046
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 9 / 7
14,420
721
24,061
16,843
8,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 3 / 9
13,680
684
33,767
20,686
9,749
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
17
Kills
15
15
Deaths
17
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Extra Feelings
Amaterasu
5
5
7
1.7
L
Tsukuyomi
MOCH Alpha
Tsukuyomi
5
6
6
1.33
L
Ymir
Oatss
Ymir
2
4
11
1.88
W
6
9
7
1.06
W
4
3
9
2.83
L
Sun Wukong
YFN Neutral
Sun Wukong
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,710
Damage
77,854
88,930
Taken
68,669
87,138
Mitigated
43,972
19,630
Healing
16,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Extra Feelings
Amaterasu
20,026
10,719
0
9,888
31,140
26,046
904
7,433
23,707
0
51,834
L
Tsukuyomi
MOCH Alpha
Tsukuyomi
25,147
6,751
0
293
20,201
10,088
44
4,517
15,684
252
66,249
L
Ymir
Oatss
Ymir
14,588
2,330
0
9,771
34,340
43,312
0
11,216
23,124
33,143
0
W
24,061
9,870
0
188
16,843
8,177
150
3,323
13,520
59,807
0
W
33,767
19,701
0
6,003
20,686
9,749
1,341
4,393
16,293
0
74,684
L
Sun Wukong
YFN Neutral
Sun Wukong
19,975
3,337
1,186
8,380
34,389
33,738
0
9,274
25,115
572
62,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,430
Gold Earned
42,345
202
Minions Killed
218
10
Camps Cleared
6
1,023,660
Distance Traveled
1,001,960
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,245
712
62
3
2
381,543
1
L
Tsukuyomi
12,914
646
82
4
6
363,224
1
L
Ymir
13,222
661
37
2
1
311,687
1
W
Vulcan
14,420
721
61
3
2
310,805
1
W
Rama
13,680
684
95
5
2
309,612
1
L
Sun Wukong
14,294
715
83
4
3
348,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role