Player Matchup

Baron Samedi
Baron Samedi
Gold IV
MonkeySynBoi
Baron Samedi
Gold IV
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 86L
1,428 MMR
Party 3
Izanami
Izanami
Bronze III
Shoryukenrox
Izanami
Bronze III
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 27L
1,500 MMR
Party 3
Poseidon
Poseidon
Silver I
juneBugKun
Poseidon
Silver I
Level 49
God Stats
3W - 4L
1,726 SR
Queue Stats
77W - 74L
1,254 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
pr픢st픬n
Sun Wukong
Gold IV
Level 104
God Stats
1W - 0L
1,386 SR
Queue Stats
79W - 74L
1,445 MMR
Solo
Nemesis
Nemesis
Gold II
sogys
Nemesis
Gold II
Level 63
God Stats
23W - 17L
1,848 SR
Queue Stats
242W - 231L
1,619 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 80
1,592 SR
1,449 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,603 SR
1,459 MMR
Olorun
Olorun
Silver III
 
Olorun
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Gold V
IzzyV03
Charybdis
Gold V
Level 109
God Stats
21W - 21L
1,551 SR
Queue Stats
286W - 294L
1,454 MMR
Solo
King Arthur
King Arthur
Silver II
Lvaar
King Arthur
Silver II
Level 118
God Stats
4W - 5L
1,519 SR
Queue Stats
21W - 22L
1,460 MMR
Party 2
Sobek
Sobek
Gold IV
ReformOrdinary
Sobek
Gold IV
Level 129
God Stats
4W - 2L
1,922 SR
Queue Stats
95W - 101L
1,433 MMR
Solo
Arachne
Arachne
Gold II
UncleChich
Arachne
Gold II
Level 105
God Stats
1W - 2L
1,521 SR
Queue Stats
81W - 85L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MonkeySynBoi
Baron Samedi
20
1 / 4 / 13
13,378
478
16,427
31,488
35,528
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Shoryukenrox
Izanami
20
8 / 3 / 6
19,604
700
35,817
26,179
12,549
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
juneBugKun
Poseidon
20
5 / 2 / 7
15,872
567
25,171
15,267
7,536
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
pr픢st픬n
Sun Wukong
20
3 / 2 / 8
16,454
588
22,053
37,144
50,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
sogys
Nemesis
20
10 / 5 / 5
17,018
608
20,640
23,768
13,831
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BellonaBastetAtlasJing WeiMorgan Le Fay

VS

Bans
BakasuraGilgameshThothPersephoneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
3 / 7 / 2
11,544
412
18,789
32,701
18,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
IzzyV03
Charybdis
20
3 / 8 / 2
13,231
473
13,029
31,943
13,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Lvaar
King Arthur
19
2 / 5 / 2
12,912
461
23,316
26,378
47,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 4 / 5
11,037
394
10,005
33,980
47,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
UncleChich
Arachne
20
6 / 3 / 3
14,350
513
17,252
28,322
18,695
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
27
Kills
15
16
Deaths
27
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
7
2
0.57
L
Charybdis
IzzyV03
Charybdis
3
8
2
0.5
L
King Arthur
Lvaar
King Arthur
2
5
2
0.6
W
Baron Samedi
MonkeySynBoi
Baron Samedi
1
4
13
1.88
L
1
4
5
0.88
W
Izanami
Shoryukenrox
Izanami
8
3
6
3.67
L
Arachne
UncleChich
Arachne
6
3
3
2.5
W
Poseidon
juneBugKun
Poseidon
5
2
7
4.25
W
Sun Wukong
pr픢st픬n
Sun Wukong
3
2
8
3.5
W
Nemesis
sogys
Nemesis
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,108
Damage
82,391
133,846
Taken
153,324
119,687
Mitigated
145,413
51,805
Healing
50,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
18,789
9,246
847
15,783
32,701
18,111
0
15,196
17,505
105,455
0
L
Charybdis
IzzyV03
Charybdis
13,029
6,232
0
10,934
31,943
13,599
0
2,061
29,882
0
127,894
L
King Arthur
Lvaar
King Arthur
23,316
3,072
0
5,490
26,378
47,931
0
3,162
23,216
2,056
111,279
W
Baron Samedi
MonkeySynBoi
Baron Samedi
16,427
916
2,829
12,994
31,488
35,528
1,084
13,813
17,428
71,850
0
L
10,005
406
0
6,746
33,980
47,077
0
15,660
18,320
49,737
0
W
Izanami
Shoryukenrox
Izanami
35,817
25,685
0
9,570
26,179
12,549
8,434
3,993
22,139
0
220,735
L
Arachne
UncleChich
Arachne
17,252
8,516
0
10,918
28,322
18,695
0
5,451
22,803
0
152,207
W
Poseidon
juneBugKun
Poseidon
25,171
4,514
0
4,856
15,267
7,536
1,848
8,336
6,931
182,432
0
W
Sun Wukong
pr픢st픬n
Sun Wukong
22,053
5,424
0
19,265
37,144
50,243
1,281
6,115
29,613
0
140,609
W
Nemesis
sogys
Nemesis
20,640
9,719
0
2,291
23,768
13,831
3,704
3,508
20,154
0
167,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,326
Gold Earned
63,074
1,016
Minions Killed
804
0
Camps Cleared
0
2,854,726
Distance Traveled
2,475,248
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,544
412
156
6
0
411,424
5
L
Charybdis
13,231
473
206
7
0
422,425
3
L
King Arthur
12,912
461
184
7
0
497,405
7
W
Baron Samedi
13,378
478
68
2
0
542,898
4
L
Sobek
11,037
394
61
2
0
534,069
4
W
Izanami
19,604
700
312
11
0
534,941
12
L
Arachne
14,350
513
197
7
0
609,925
8
W
Poseidon
15,872
567
219
8
0
553,801
4
W
Sun Wukong
16,454
588
226
8
0
588,661
6
W
Nemesis
17,018
608
191
7
0
634,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role