Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
zSaitama
Fenrir
Level 160
God Stats
3W - 0L
1,770 SR
Queue Stats
47W - 17L
1,657 Elo+
Party 1
Eset
Eset
Αzure
Eset
Level 160
God Stats
1W - 0L
1,951 SR
Queue Stats
35W - 15L
1,731 Elo+
Party 1
Team Averages
Level 142
1,644 SR
1,578 Elo+

VS

Team Averages
Level 136
1,436 SR
1,520 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AgustixCF
Yemoja
Level 89
God Stats
1W - 4L
1,181 SR
Queue Stats
421W - 348L
1,562 Elo+
Solo
Baba Yaga
Baba Yaga
dUhh
Baba Yaga
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 2
5,747
1,149
4,537
2,886
1,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
 
Sol
11
2 / 0 / 4
5,615
1,123
7,627
3,041
1,520
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Yemoja
 
Yemoja
9
0 / 1 / 4
5,108
1,022
1,117
5,027
2,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
zSaitama
Fenrir
8
0 / 0 / 4
4,794
959
1,822
4,014
3,900
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eset
Αzure
Eset
10
0 / 0 / 6
5,182
1,036
3,599
3,604
1,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 0 / 1
5,251
1,050
5,014
4,077
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
 
Atlas
8
1 / 4 / 0
5,196
1,039
2,885
8,367
7,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
 
Anubis
9
0 / 1 / 1
4,876
975
2,867
2,800
1,507
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
AgustixCF
Yemoja
10
0 / 1 / 1
4,940
988
806
4,235
4,738
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Baba Yaga
dUhh
Baba Yaga
1
0 / 0 / 0
1,224
245
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
6
Kills
1
1
Deaths
6
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
2
5
W
Sol
 
Sol
2
0
4
4
W
Yemoja
 
Yemoja
0
1
4
2
L
Tiamat
 
Tiamat
0
0
1
0.5
L
Atlas
 
Atlas
1
4
0
0.25
L
Anubis
 
Anubis
0
1
1
0.5
L
Yemoja
AgustixCF
Yemoja
0
1
1
0.5
L
Baba Yaga
dUhh
Baba Yaga
0
0
0
0
W
Fenrir
zSaitama
Fenrir
0
0
4
2
W
Eset
Αzure
Eset
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,702
Damage
11,572
18,572
Taken
19,479
11,309
Mitigated
15,706
8,792
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,537
724
0
0
2,886
1,482
0
2,288
598
0
9,942
W
Sol
 
Sol
7,627
3,173
326
716
3,041
1,520
0
2,464
577
18,499
0
W
Yemoja
 
Yemoja
1,117
156
3,059
1,206
5,027
2,803
0
1,499
3,528
2,318
0
L
Tiamat
 
Tiamat
5,014
460
132
848
4,077
1,990
0
3,161
916
13,626
0
L
Atlas
 
Atlas
2,885
686
15
479
8,367
7,471
0
4,360
3,887
5,000
0
L
Anubis
 
Anubis
2,867
36
23
873
2,800
1,507
0
2,142
629
9,939
0
L
Yemoja
AgustixCF
Yemoja
806
471
3,175
1,537
4,235
4,738
0
2,680
1,523
2,419
0
L
Baba Yaga
dUhh
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
zSaitama
Fenrir
1,822
270
0
1,115
4,014
3,900
0
2,342
1,672
0
2,017
W
Eset
Αzure
Eset
3,599
331
1,615
755
3,604
1,604
0
2,979
625
8,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,446
Gold Earned
21,487
57
Minions Killed
46
0
Camps Cleared
0
499,509
Distance Traveled
340,264
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,747
1,149
14
3
0
85,961
0
W
Sol
5,615
1,123
26
5
0
106,213
0
W
Yemoja
5,108
1,022
3
1
0
108,777
0
L
Tiamat
5,251
1,050
26
5
0
98,109
0
L
Atlas
5,196
1,039
4
1
0
88,247
0
L
Anubis
4,876
975
10
2
0
82,588
2
L
Yemoja
4,940
988
6
1
0
71,320
0
L
Baba Yaga
1,224
245
0
0
0
0
0
W
Fenrir
4,794
959
1
0
0
88,234
1
W
Eset
5,182
1,036
13
3
0
110,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role