Player Matchup

Morgan Le Fay
Morgan Le Fay
Josh_711_
Morgan Le Fay
Level 150
God Stats
1W - 2L
1,590 SR
Queue Stats
82W - 90L
1,513 Elo+
Solo
Sobek
Sobek
Le_rorre
Sobek
Level 159
God Stats
0W - 3L
1,188 SR
Queue Stats
152W - 138L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
SonicStatus
Gilgamesh
Level 121
God Stats
1W - 5L
1,959 SR
Queue Stats
196W - 169L
1,604 Elo+
Solo
Neith
Neith
ufailllllllllllI
Neith
Level 133
God Stats
2W - 1L
1,673 SR
Queue Stats
123W - 112L
1,559 Elo+
Solo
Mercury
Mercury
xPLUR-ACEx
Mercury
Level 128
God Stats
7W - 1L
1,790 SR
Queue Stats
103W - 96L
1,642 Elo+
Solo
Team Averages
Level 138
1,640 SR
1,570 Elo+

VS

Team Averages
Level 140
1,512 SR
1,563 Elo+
Ah Muzen Cab
Ah Muzen Cab
BISHNAMEDWINDY
Ah Muzen Cab
Level 125
God Stats
6W - 8L
1,754 SR
Queue Stats
160W - 125L
1,650 Elo+
Solo
Sun Wukong
Sun Wukong
J0zzh_
Sun Wukong
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
202W - 193L
1,576 Elo+
Solo
Heimdallr
Heimdallr
Jakeem22
Heimdallr
Level 147
God Stats
1W - 1L
1,237 SR
Queue Stats
32W - 40L
1,377 Elo+
Solo
Geb
Geb
Stealth_Guy724
Geb
Level 142
God Stats
1W - 1L
1,332 SR
Queue Stats
106W - 106L
1,619 Elo+
Solo
Olorun
Olorun
TheTirelessWiper
Olorun
Level 125
God Stats
5W - 2L
1,739 SR
Queue Stats
242W - 238L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Josh_711_
Morgan Le Fay
18
1 / 7 / 5
12,178
435
19,212
22,494
11,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Le_rorre
Sobek
16
0 / 4 / 4
11,371
406
8,155
27,559
33,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
SonicStatus
Gilgamesh
20
10 / 6 / 1
15,396
550
25,834
32,708
30,850
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
0 / 6 / 7
12,105
432
14,434
24,458
12,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
xPLUR-ACEx
Mercury
20
4 / 6 / 3
13,173
470
14,561
24,847
11,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BISHNAMEDWINDY
Ah Muzen Cab
20
9 / 6 / 6
16,789
600
21,142
25,264
15,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
J0zzh_
Sun Wukong
20
11 / 2 / 6
14,683
524
19,865
30,420
30,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Jakeem22
Heimdallr
20
3 / 3 / 7
13,901
496
23,005
21,320
13,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 1 / 16
12,876
460
14,648
25,098
36,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 3 / 12
13,335
476
19,093
20,689
11,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
15
Kills
29
29
Deaths
15
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BISHNAMEDWINDY
Ah Muzen Cab
9
6
6
2
W
Sun Wukong
J0zzh_
Sun Wukong
11
2
6
7
W
Heimdallr
Jakeem22
Heimdallr
3
3
7
2.17
L
Morgan Le Fay
Josh_711_
Morgan Le Fay
1
7
5
0.5
L
Sobek
Le_rorre
Sobek
0
4
4
0.5
L
Gilgamesh
SonicStatus
Gilgamesh
10
6
1
1.75
W
3
1
16
11
W
3
3
12
3
L
0
6
7
0.58
L
Mercury
xPLUR-ACEx
Mercury
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,196
Damage
97,753
132,066
Taken
122,791
99,544
Mitigated
108,198
34,519
Healing
46,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BISHNAMEDWINDY
Ah Muzen Cab
21,142
7,686
0
9,750
25,264
15,577
421
2,894
22,312
0
159,732
W
Sun Wukong
J0zzh_
Sun Wukong
19,865
5,921
0
15,430
30,420
30,337
0
5,744
24,455
0
116,051
W
Heimdallr
Jakeem22
Heimdallr
23,005
12,926
0
7,266
21,320
13,804
993
3,875
17,395
0
159,209
L
Morgan Le Fay
Josh_711_
Morgan Le Fay
19,212
1,235
0
4,801
22,494
11,027
0
9,214
13,280
98,947
0
L
Sobek
Le_rorre
Sobek
8,155
767
4,280
7,923
27,559
33,652
0
8,837
18,066
34,489
0
L
Gilgamesh
SonicStatus
Gilgamesh
25,834
10,050
334
2,419
32,708
30,850
600
7,024
25,684
5,361
116,774
W
14,648
1,203
0
3,459
25,098
36,746
0
7,153
17,623
37,769
0
W
19,093
8,651
1,741
9,280
20,689
11,734
1,970
8,813
11,444
125,061
0
L
14,434
6,199
0
7,684
24,458
12,225
630
6,032
18,426
0
129,564
L
Mercury
xPLUR-ACEx
Mercury
14,561
8,419
0
7,078
24,847
11,790
0
3,145
21,702
0
132,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,223
Gold Earned
71,584
767
Minions Killed
769
0
Camps Cleared
0
2,707,102
Distance Traveled
2,676,891
43
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,789
600
222
8
0
523,248
1
W
Sun Wukong
14,683
524
145
5
0
549,611
2
W
Heimdallr
13,901
496
197
7
0
500,648
8
L
Morgan Le Fay
12,178
435
158
6
0
495,535
4
L
Sobek
11,371
406
46
2
0
536,151
9
L
Gilgamesh
15,396
550
204
7
0
513,846
10
W
Geb
12,876
460
16
1
0
580,422
5
W
Olorun
13,335
476
189
7
0
522,962
7
L
Neith
12,105
432
163
6
0
538,034
11
L
Mercury
13,173
470
196
7
0
623,536
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role