Player Matchup

Cerberus
Cerberus
Ih8thaturintelct
Cerberus
Level 86
God Stats
2W - 3L
1,541 SR
Queue Stats
203W - 222L
1,395 Elo+
Solo
Chiron
Chiron
ThE_D3RP123
Chiron
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 59L
1,443 Elo+
Solo
Chang'e
Chang'e
b_rad12021
Chang'e
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 164L
1,401 Elo+
Solo
Raijin
Raijin
lebberan
Raijin
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
233W - 240L
1,497 Elo+
Solo
Bastet
Bastet
soondey
Bastet
Level 153
God Stats
0W - 3L
1,298 SR
Queue Stats
178W - 174L
1,441 Elo+
Solo
Team Averages
Level 92
1,468 SR
1,435 Elo+

VS

Team Averages
Level 92
1,527 SR
1,449 Elo+
Kukulkan
Kukulkan
DiehardOne96
Kukulkan
Level 78
God Stats
4W - 4L
1,547 SR
Queue Stats
300W - 292L
1,474 Elo+
Solo
Ares
Ares
MambaGang247
Ares
Level 106
God Stats
3W - 1L
1,295 SR
Queue Stats
952W - 1,014L
1,447 Elo+
Solo
Terra
Terra
RellSmoothz
Terra
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 183L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Swarmdead
Danzaburou
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,528 Elo+
Solo
Anubis
Anubis
WarLord-__-17
Anubis
Level 80
God Stats
1W - 1L
1,791 SR
Queue Stats
50W - 64L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 11
10,272
541
18,127
34,193
12,792
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
20
11 / 5 / 13
13,365
703
24,942
22,683
10,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
b_rad12021
Chang'e
19
6 / 6 / 15
11,849
624
18,676
24,767
11,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
lebberan
Raijin
18
3 / 8 / 12
10,926
575
11,909
20,213
8,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
soondey
Bastet
20
8 / 3 / 15
12,451
655
20,592
19,365
9,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DiehardOne96
Kukulkan
20
13 / 5 / 13
15,476
815
34,566
18,150
10,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 11 / 21
11,643
613
10,223
33,453
48,567
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 4 / 21
13,306
700
15,989
25,061
39,892
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Swarmdead
Danzaburou
20
5 / 6 / 18
13,320
701
24,830
17,810
8,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 20
14,628
770
21,375
19,318
12,421
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
126
29
Kills
33
34
Deaths
30
66
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DiehardOne96
Kukulkan
13
5
13
3.9
L
1
12
11
0.54
W
0
11
21
0.95
W
8
4
21
4.63
W
Danzaburou
Swarmdead
Danzaburou
5
6
18
2.33
L
Chiron
11
5
13
3.5
W
7
4
20
4.25
L
Chang'e
b_rad12021
Chang'e
6
6
15
2.25
L
Raijin
lebberan
Raijin
3
8
12
1.13
L
Bastet
soondey
Bastet
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,246
Damage
106,983
121,221
Taken
113,792
52,682
Mitigated
119,885
45,062
Healing
39,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DiehardOne96
Kukulkan
34,566
2,859
2,633
2,632
18,150
10,047
1,878
10,311
7,839
59,851
0
L
18,127
830
1,138
6,863
34,193
12,792
0
22,546
11,647
37,283
0
W
10,223
516
909
962
33,453
48,567
498
9,485
23,968
19,435
0
W
15,989
959
9,087
9,462
25,061
39,892
0
9,197
15,864
29,049
0
W
Danzaburou
Swarmdead
Danzaburou
24,830
12,258
0
3,311
17,810
8,958
3,337
8,051
9,759
0
40,564
L
Chiron
24,942
8,301
3,526
5,659
22,683
10,247
380
15,049
7,546
0
46,169
W
21,375
650
1,314
8,873
19,318
12,421
2,180
11,668
7,650
62,243
0
L
Chang'e
b_rad12021
Chang'e
18,676
581
9,958
7,836
24,767
11,269
196
17,453
7,314
32,657
0
L
Raijin
lebberan
Raijin
11,909
856
1,108
2,587
20,213
8,871
234
13,001
7,212
37,217
0
L
Bastet
soondey
Bastet
20,592
4,513
2,957
3,430
19,365
9,503
0
14,016
5,349
0
31,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,863
Gold Earned
68,373
223
Minions Killed
231
0
Camps Cleared
0
1,639,996
Distance Traveled
1,579,814
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,476
815
54
3
0
335,635
1
L
Cerberus
10,272
541
60
3
0
276,255
1
W
Ares
11,643
613
17
1
0
282,544
4
W
Terra
13,306
700
27
1
0
377,768
1
W
Danzaburou
13,320
701
47
2
0
259,860
0
L
Chiron
13,365
703
66
3
0
319,201
0
W
Anubis
14,628
770
86
5
0
324,007
0
L
Chang'e
11,849
624
28
1
0
345,336
1
L
Raijin
10,926
575
44
2
0
295,284
0
L
Bastet
12,451
655
25
1
0
403,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role