Player Matchup

Ah Puch
Ah Puch
BabyYoda0215
Ah Puch
Level 28
God Stats
21W - 14L
1,678 SR
Queue Stats
453W - 381L
1,580 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Dbz-san22
Ah Muzen Cab
Level 124
God Stats
3W - 6L
1,773 SR
Queue Stats
82W - 90L
1,519 Elo+
Party 2
Hercules
Hercules
Leomaris_
Hercules
Level 119
God Stats
10W - 2L
1,715 SR
Queue Stats
382W - 332L
1,585 Elo+
Party 3
Cernunnos
Cernunnos
Sir_SayehVain
Cernunnos
Level 85
God Stats
3W - 4L
1,609 SR
Queue Stats
43W - 50L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
heeeeezy
Tsukuyomi
Level 84
God Stats
188W - 156L
1,530 SR
Queue Stats
920W - 909L
1,549 Elo+
Solo
Team Averages
Level 88
1,661 SR
1,541 Elo+

VS

Team Averages
Level 88
1,542 SR
1,500 Elo+
Mulan
Mulan
Jluigix
Mulan
Level 130
God Stats
101W - 139L
1,460 SR
Queue Stats
1,058W - 1,067L
1,485 Elo+
Solo
Discordia
Discordia
SweetJoey637574
Discordia
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 78L
1,484 Elo+
Solo
Merlin
Merlin
demonstampede3
Merlin
Level 29
God Stats
24W - 15L
1,630 SR
Queue Stats
143W - 138L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kcidkcus1
Tsukuyomi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,460 Elo+
Solo
Rama
Rama
orangeninjaguy
Rama
Level 133
God Stats
8W - 8L
1,618 SR
Queue Stats
301W - 300L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BabyYoda0215
Ah Puch
20
9 / 1 / 24
15,992
1,230
21,751
10,374
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Dbz-san22
Ah Muzen Cab
20
9 / 3 / 21
15,237
1,172
23,069
18,313
7,528
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Leomaris_
Hercules
20
12 / 4 / 21
16,390
1,261
25,320
31,161
42,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Sir_SayehVain
Cernunnos
20
5 / 10 / 29
14,924
1,148
19,758
32,255
12,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
heeeeezy
Tsukuyomi
20
9 / 6 / 27
15,988
1,230
31,809
20,186
8,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jluigix
Mulan
20
5 / 14 / 14
14,566
1,120
21,977
39,682
39,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
SweetJoey637574
Discordia
20
4 / 4 / 14
14,593
1,123
17,412
15,799
6,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 5 / 16
13,966
1,074
15,148
19,178
8,534
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
kcidkcus1
Tsukuyomi
20
7 / 17 / 12
15,713
1,209
23,762
34,282
16,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 4 / 12
14,419
1,109
28,700
16,862
7,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
92
44
Kills
24
24
Deaths
44
122
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BabyYoda0215
Ah Puch
9
1
24
21
W
Ah Muzen Cab
Dbz-san22
Ah Muzen Cab
9
3
21
6.5
L
Mulan
Jluigix
Mulan
5
14
14
0.86
W
Hercules
Leomaris_
Hercules
12
4
21
5.63
W
Cernunnos
Sir_SayehVain
Cernunnos
5
10
29
1.95
L
Discordia
SweetJoey637574
Discordia
4
4
14
2.75
L
3
5
16
2.2
W
Tsukuyomi
heeeeezy
Tsukuyomi
9
6
27
3.75
L
Tsukuyomi
kcidkcus1
Tsukuyomi
7
17
12
0.76
L
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,707
Damage
106,999
112,289
Taken
125,803
75,474
Mitigated
78,668
27,500
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BabyYoda0215
Ah Puch
21,751
58
0
2,998
10,374
4,155
0
4,342
5,936
52,221
0
W
Ah Muzen Cab
Dbz-san22
Ah Muzen Cab
23,069
10,909
0
7,681
18,313
7,528
0
2,780
15,382
0
58,417
L
Mulan
Jluigix
Mulan
21,977
1,689
0
2,109
39,682
39,502
0
6,383
33,299
3,546
25,427
W
Hercules
Leomaris_
Hercules
25,320
8,520
1,000
9,817
31,161
42,838
0
10,472
20,178
0
38,631
W
Cernunnos
Sir_SayehVain
Cernunnos
19,758
12,173
0
5,014
32,255
12,872
0
10,743
21,106
0
35,692
L
Discordia
SweetJoey637574
Discordia
17,412
1,362
676
2,416
15,799
6,546
0
3,732
12,067
56,189
0
L
15,148
658
549
2,104
19,178
8,534
0
2,605
16,573
34,980
0
W
Tsukuyomi
heeeeezy
Tsukuyomi
31,809
9,561
0
990
20,186
8,081
0
5,917
12,849
0
57,403
L
Tsukuyomi
kcidkcus1
Tsukuyomi
23,762
7,806
200
3,025
34,282
16,995
0
7,157
27,125
0
54,500
L
28,700
24,913
0
3,563
16,862
7,091
0
1,874
14,988
0
58,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,531
Gold Earned
73,257
276
Minions Killed
330
13
Camps Cleared
7
1,307,633
Distance Traveled
1,231,676
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,992
1,230
80
6
0
268,990
3
W
Ah Muzen Cab
15,237
1,172
81
6
10
254,593
1
L
Mulan
14,566
1,120
19
1
3
250,533
0
W
Hercules
16,390
1,261
29
2
2
296,119
0
W
Cernunnos
14,924
1,148
32
2
0
209,240
0
L
Discordia
14,593
1,123
109
8
0
249,339
0
L
Merlin
13,966
1,074
45
3
0
242,437
0
W
Tsukuyomi
15,988
1,230
54
4
1
278,691
0
L
Tsukuyomi
15,713
1,209
85
7
4
262,098
0
L
Rama
14,419
1,109
72
6
0
227,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role