Player Matchup

Discordia
Discordia
BAMullins11
Discordia
Level 45
God Stats
10W - 10L
1,531 SR
Queue Stats
154W - 158L
1,446 Elo+
Party 1
Artemis
Artemis
DeadClownGaming
Artemis
Level 127
God Stats
10W - 6L
1,313 SR
Queue Stats
207W - 195L
1,462 Elo+
Party 1
Horus
Horus
SARGENT_SNEAKIE
Horus
Level 91
God Stats
36W - 22L
1,572 SR
Queue Stats
226W - 222L
1,484 Elo+
Party 1
Team Averages
Level 88
1,472 SR
1,464 Elo+

VS

Team Averages
Level 74
1,483 SR
1,382 Elo+
Cthulhu
Cthulhu
SpinyBubble2912
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
Wiiinters
Set
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
435W - 613L
1,298 Elo+
Solo
Raijin
Raijin
XxFaLcoNVeNoMxX
Raijin
Level 93
God Stats
4W - 10L
1,450 SR
Queue Stats
16W - 33L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BAMullins11
Discordia
15
4 / 2 / 12
10,521
752
11,395
10,470
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 1 / 12
12,516
894
24,616
12,857
5,762
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
9 / 2 / 14
11,837
846
14,061
15,874
12,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 3
8,273
591
6,149
21,216
17,074
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 6 / 2
9,976
713
6,510
21,528
17,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 8 / 2
9,608
686
11,312
15,830
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
25
Kills
5
5
Deaths
25
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
BAMullins11
Discordia
4
2
12
5
W
12
1
12
18
W
9
2
14
8
L
0
11
3
0.14
L
3
6
2
0.67
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,072
Damage
23,971
39,201
Taken
58,574
21,693
Mitigated
39,203
12,784
Healing
2,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BAMullins11
Discordia
11,395
714
203
2,239
10,470
3,786
177
5,532
4,938
35,501
0
W
24,616
16,369
97
3,277
12,857
5,762
1,685
7,611
5,246
0
63,089
W
14,061
6,720
1,428
5,540
15,874
12,145
617
5,388
10,486
0
26,754
L
6,149
486
250
815
21,216
17,074
29
5,033
16,059
13,580
0
L
6,510
2,339
0
1,146
21,528
17,607
470
5,374
15,818
0
26,995
L
11,312
794
0
527
15,830
4,522
53
1,343
14,144
29,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,874
Gold Earned
27,857
149
Minions Killed
96
9
Camps Cleared
2
730,298
Distance Traveled
551,756
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,521
752
40
3
3
255,738
0
W
Artemis
12,516
894
81
6
4
234,610
0
W
Horus
11,837
846
28
2
2
239,950
1
L
Cthulhu
8,273
591
18
1
0
131,605
2
L
Set
9,976
713
33
2
2
248,477
1
L
Raijin
9,608
686
45
3
0
171,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role