Player Matchup

Fenrir
Fenrir
Knaoss
Fenrir
Level 160
God Stats
8W - 1L
1,930 SR
Queue Stats
706W - 311L
1,877 Elo+
Party 1
Thor
Thor
MmrThief
Thor
Level 158
God Stats
12W - 2L
1,866 SR
Queue Stats
572W - 208L
1,914 Elo+
Party 1
Discordia
Discordia
Ronnie503
Discordia
Level 144
God Stats
9W - 3L
1,964 SR
Queue Stats
353W - 125L
1,904 Elo+
Party 1
Team Averages
Level 154
1,920 SR
1,898 Elo+

VS

Team Averages
Level 121
1,523 SR
1,558 Elo+
Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
SFS
Sol
Level 92
God Stats
2W - 4L
1,334 SR
Queue Stats
19W - 22L
1,508 Elo+
Solo
Merlin
Merlin
Xunter19
Merlin
Level 147
God Stats
11W - 7L
1,735 SR
Queue Stats
100W - 106L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Knaoss
Fenrir
12
6 / 1 / 3
7,690
769
7,721
8,776
6,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
13
3 / 0 / 6
7,427
743
6,337
7,041
2,946
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
Ronnie503
Discordia
12
1 / 0 / 7
7,126
713
6,190
5,239
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 1 / 0
6,287
629
5,803
6,076
2,087
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
SFS
Sol
9
0 / 5 / 0
5,784
578
3,742
8,923
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
Xunter19
Merlin
11
0 / 4 / 1
6,298
630
4,226
7,021
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
0
1
W
Fenrir
Knaoss
Fenrir
6
1
3
7.5
W
Thor
3
0
6
6
W
Discordia
Ronnie503
Discordia
1
0
7
4.5
L
Sol
SFS
Sol
0
5
0
0
L
Merlin
Xunter19
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,248
Damage
13,771
21,056
Taken
22,020
11,278
Mitigated
7,124
4,975
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,803
1,884
0
481
6,076
2,087
0
1,389
4,687
0
14,371
W
Fenrir
Knaoss
Fenrir
7,721
2,401
0
2,973
8,776
6,458
0
2,411
6,365
0
17,181
W
Thor
6,337
1,017
0
906
7,041
2,946
32
3,806
3,235
0
25,476
W
Discordia
Ronnie503
Discordia
6,190
268
0
1,096
5,239
1,874
191
2,321
2,918
35,241
0
L
Sol
SFS
Sol
3,742
1,038
0
1,323
8,923
2,811
0
1,666
7,257
16,153
0
L
Merlin
Xunter19
Merlin
4,226
147
0
450
7,021
2,226
0
3,290
3,731
21,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,243
Gold Earned
18,369
124
Minions Killed
104
7
Camps Cleared
2
568,738
Distance Traveled
503,582
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,287
629
22
2
1
184,474
2
W
Fenrir
7,690
769
9
1
1
200,111
1
W
Thor
7,427
743
43
4
2
187,809
3
W
Discordia
7,126
713
72
7
4
180,818
5
L
Sol
5,784
578
28
3
0
159,091
3
L
Merlin
6,298
630
54
5
1
160,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role