Player Matchup

Ao Kuang
Ao Kuang
BeatByJay
Ao Kuang
Level 145
God Stats
15W - 6L
1,574 SR
Queue Stats
603W - 367L
1,632 Elo+
Party 1
Tyr
Tyr
Mo__Buckets
Tyr
Level 127
God Stats
11W - 13L
1,607 SR
Queue Stats
337W - 221L
1,654 Elo+
Party 1
Fenrir
Fenrir
Papa_Boar
Fenrir
Level 159
God Stats
22W - 12L
1,793 SR
Queue Stats
933W - 547L
1,685 Elo+
Party 1
Team Averages
Level 144
1,658 SR
1,657 Elo+

VS

Team Averages
Level 66
1,642 SR
1,459 Elo+
Cthulhu
Cthulhu
FaZe PMac X
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,261 Elo+
Solo
Vulcan
Vulcan
KnullMarc
Vulcan
Level 127
God Stats
0W - 2L
1,701 SR
Queue Stats
179W - 127L
1,568 Elo+
Party 2
Loki
Loki
YouGotFlatlined
Loki
Level 25
God Stats
5W - 3L
1,726 SR
Queue Stats
171W - 106L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeatByJay
Ao Kuang
19
7 / 1 / 7
14,129
673
8,655
18,009
8,132
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 3 / 8
13,944
664
11,862
26,587
20,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Papa_Boar
Fenrir
20
6 / 0 / 11
15,429
735
19,585
28,953
18,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FaZe PMac X
Cthulhu
16
0 / 6 / 3
12,666
603
14,573
20,723
19,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
KnullMarc
Vulcan
20
4 / 6 / 0
15,293
728
27,255
12,167
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 1
11,103
529
7,866
16,431
6,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
18
Kills
4
4
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BeatByJay
Ao Kuang
7
1
7
10.5
L
Cthulhu
FaZe PMac X
Cthulhu
0
6
3
0.25
L
Vulcan
KnullMarc
Vulcan
4
6
0
0.67
W
5
3
8
3
W
Fenrir
Papa_Boar
Fenrir
6
0
11
11.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,102
Damage
49,694
73,549
Taken
49,321
47,031
Mitigated
31,014
30,548
Healing
3,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BeatByJay
Ao Kuang
8,655
1,218
0
6,875
18,009
8,132
1,189
10,436
7,573
45,692
0
L
Cthulhu
FaZe PMac X
Cthulhu
14,573
775
592
1,705
20,723
19,740
439
4,812
15,911
41,733
0
L
Vulcan
KnullMarc
Vulcan
27,255
8,769
0
1,283
12,167
5,074
239
2,176
9,991
93,858
0
W
11,862
701
0
6,619
26,587
20,779
351
15,285
11,302
0
44,473
W
Fenrir
Papa_Boar
Fenrir
19,585
4,749
0
17,054
28,953
18,120
1,611
17,698
11,255
0
93,621
L
7,866
859
0
0
16,431
6,200
0
2,197
14,234
0
19,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,502
Gold Earned
39,062
244
Minions Killed
204
16
Camps Cleared
4
1,137,182
Distance Traveled
950,744
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,129
673
55
3
2
356,621
3
L
Cthulhu
12,666
603
55
3
2
283,390
0
L
Vulcan
15,293
728
127
6
2
334,296
3
W
Tyr
13,944
664
63
3
5
376,063
1
W
Fenrir
15,429
735
126
6
9
404,498
4
L
Loki
11,103
529
22
1
0
333,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role