Player Matchup

Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Braigro100
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,608 Elo+
Party 3
King Arthur
King Arthur
No Less Vicious
King Arthur
Level 137
God Stats
30W - 38L
1,562 SR
Queue Stats
386W - 323L
1,642 Elo+
Party 2
The Morrigan
The Morrigan
barduc19
The Morrigan
Level 160
God Stats
2W - 1L
1,469 SR
Queue Stats
87W - 89L
1,544 Elo+
Solo
Loki
Loki
grifdog8
Loki
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 9L
1,692 Elo+
Party 3
Team Averages
Level 110
1,506 SR
1,597 Elo+

VS

Team Averages
Level 83
1,560 SR
1,490 Elo+
Eset
Eset
 
Eset
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Atomic Squeeze
Chaac
Level 135
God Stats
39W - 53L
1,511 SR
Queue Stats
269W - 225L
1,539 Elo+
Solo
Artemis
Artemis
DEZ559
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MN_javsal23
Amaterasu
Level 44
God Stats
1W - 1L
1,697 SR
Queue Stats
4W - 8L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
Stillmatic001
Baron Samedi
Level 88
God Stats
4W - 4L
1,594 SR
Queue Stats
25W - 26L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 0 / 9
8,655
787
10,226
6,568
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Braigro100
Chang'e
15
2 / 2 / 9
8,100
736
10,224
12,615
7,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
No Less Vicious
King Arthur
15
5 / 1 / 7
8,271
752
12,230
12,748
11,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
barduc19
The Morrigan
17
5 / 0 / 4
9,350
850
11,776
3,953
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
13
2 / 2 / 2
7,397
672
3,576
8,255
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 5 / 1
8,214
747
9,353
9,105
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 1
7,495
681
9,687
18,132
11,610
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
DEZ559
Artemis
12
0 / 5 / 3
6,914
629
2,780
8,754
3,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
MN_javsal23
Amaterasu
14
0 / 1 / 1
7,508
683
3,831
12,459
10,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Stillmatic001
Baron Samedi
15
1 / 4 / 2
7,931
721
9,425
9,262
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
5
5
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
9
8.5
L
Eset
 
Eset
2
5
1
0.5
L
2
3
1
0.83
W
Chang'e
Braigro100
Chang'e
2
2
9
3.25
L
Artemis
DEZ559
Artemis
0
5
3
0.3
L
Amaterasu
MN_javsal23
Amaterasu
0
1
1
0.5
W
King Arthur
No Less Vicious
King Arthur
5
1
7
8.5
L
Baron Samedi
Stillmatic001
Baron Samedi
1
4
2
0.5
W
The Morrigan
barduc19
The Morrigan
5
0
4
7
W
Loki
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,032
Damage
35,076
44,139
Taken
57,712
27,306
Mitigated
35,458
11,891
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,226
5,015
0
2,681
6,568
2,812
710
2,812
3,756
0
25,055
L
Eset
 
Eset
9,353
996
679
1,788
9,105
4,174
0
3,137
5,968
32,992
0
L
9,687
2,012
205
5,060
18,132
11,610
0
7,589
10,543
0
23,066
W
Chang'e
Braigro100
Chang'e
10,224
1,304
1,591
4,096
12,615
7,477
0
6,280
6,335
31,106
0
L
Artemis
DEZ559
Artemis
2,780
1,920
0
450
8,754
3,986
210
3,626
5,128
0
6,736
L
Amaterasu
MN_javsal23
Amaterasu
3,831
797
0
2,354
12,459
10,225
0
4,397
8,062
0
25,299
W
King Arthur
No Less Vicious
King Arthur
12,230
2,669
0
500
12,748
11,126
0
6,816
5,932
0
26,506
L
Baron Samedi
Stillmatic001
Baron Samedi
9,425
783
1,260
1,851
9,262
5,463
728
3,251
6,011
31,551
0
W
The Morrigan
barduc19
The Morrigan
11,776
1,580
533
1,666
3,953
2,017
76
581
3,372
56,641
0
W
Loki
3,576
671
0
824
8,255
3,874
0
2,289
5,966
0
13,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,773
Gold Earned
38,062
243
Minions Killed
198
0
Camps Cleared
0
1,117,609
Distance Traveled
942,930
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,655
787
46
4
0
210,205
2
L
Eset
8,214
747
62
6
0
202,754
4
L
Chaac
7,495
681
28
3
0
211,452
4
W
Chang'e
8,100
736
57
5
0
224,468
3
L
Artemis
6,914
629
10
1
0
146,924
0
L
Amaterasu
7,508
683
48
4
0
222,483
0
W
King Arthur
8,271
752
19
2
0
226,895
2
L
Baron Samedi
7,931
721
50
5
0
159,317
0
W
The Morrigan
9,350
850
98
9
0
228,229
1
W
Loki
7,397
672
23
2
0
227,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role