Player Matchup

Sun Wukong
Sun Wukong
BielK19
Sun Wukong
Level 141
God Stats
2W - 3L
1,293 SR
Queue Stats
327W - 357L
1,434 Elo+
Solo
Charybdis
Charybdis
DzastahJr
Charybdis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 2
Hades
Hades
HistoricSimba
Hades
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,278 Elo+
Party 2
Olorun
Olorun
PunzinSedutor
Olorun
Level 119
God Stats
0W - 2L
1,285 SR
Queue Stats
60W - 66L
1,453 Elo+
Solo
Discordia
Discordia
Rabugent0
Discordia
Level 68
God Stats
1W - 1L
1,326 SR
Queue Stats
16W - 19L
1,650 Elo+
Solo
Team Averages
Level 111
1,381 SR
1,419 Elo+

VS

Team Averages
Level 110
1,503 SR
1,464 Elo+
Ganesha
Ganesha
 
Ganesha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BrodyCreed
Baron Samedi
Level 128
God Stats
1W - 0L
1,493 SR
Queue Stats
99W - 100L
1,422 Elo+
Party 1
Mulan
Mulan
Jewfro20
Mulan
Level 68
God Stats
2W - 1L
1,522 SR
Queue Stats
321W - 311L
1,484 Elo+
Solo
Loki
Loki
SprayOzium
Loki
Level 110
God Stats
1W - 3L
1,589 SR
Queue Stats
97W - 103L
1,449 Elo+
Party 1
Izanami
Izanami
a-fLyNiNjA
Izanami
Level 101
God Stats
6W - 4L
1,413 SR
Queue Stats
236W - 249L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BielK19
Sun Wukong
17
0 / 3 / 10
9,281
663
8,662
26,213
23,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
DzastahJr
Charybdis
16
4 / 5 / 6
9,568
683
19,245
15,600
7,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 9 / 8
10,074
720
19,860
24,164
20,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 8 / 9
9,603
686
15,310
18,667
8,523
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Rabugent0
Discordia
14
3 / 7 / 8
8,803
629
9,870
11,469
4,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 5 / 31
11,049
789
12,777
30,626
32,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
BrodyCreed
Baron Samedi
20
11 / 4 / 19
12,224
873
21,558
16,448
14,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Jewfro20
Mulan
18
7 / 2 / 20
10,828
773
19,863
21,731
25,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 0 / 17
11,047
789
9,954
11,418
6,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
a-fLyNiNjA
Izanami
18
8 / 3 / 20
11,272
805
20,818
21,746
12,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
139
14
Kills
32
32
Deaths
14
41
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
31
3.1
L
Sun Wukong
BielK19
Sun Wukong
0
3
10
1.67
W
Baron Samedi
BrodyCreed
Baron Samedi
11
4
19
5.13
L
Charybdis
DzastahJr
Charybdis
4
5
6
1.4
L
4
9
8
0.89
W
Mulan
Jewfro20
Mulan
7
2
20
8.5
L
3
8
9
0.94
L
Discordia
Rabugent0
Discordia
3
7
8
1
W
6
0
17
14.5
W
Izanami
a-fLyNiNjA
Izanami
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,947
Damage
84,970
96,113
Taken
101,969
65,066
Mitigated
92,390
31,603
Healing
44,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
12,777
1,870
5,467
8,090
30,626
32,929
185
12,973
17,653
26,042
0
L
Sun Wukong
BielK19
Sun Wukong
8,662
1,235
1,002
11,542
26,213
23,909
0
5,391
20,276
0
21,757
W
Baron Samedi
BrodyCreed
Baron Samedi
21,558
2,533
9,896
5,475
16,448
14,692
2,494
9,052
7,396
35,525
0
L
Charybdis
DzastahJr
Charybdis
19,245
8,603
1,446
3,831
15,600
7,555
938
6,360
8,917
0
33,582
L
19,860
2,395
1,492
6,529
24,164
20,442
303
9,576
14,147
30,116
0
W
Mulan
Jewfro20
Mulan
19,863
3,912
50
4,624
21,731
25,829
593
9,106
12,625
0
26,411
L
15,310
7,793
1,120
4,588
18,667
8,523
440
6,829
11,615
23,621
0
L
Discordia
Rabugent0
Discordia
9,870
908
0
53
11,469
4,637
301
6,179
5,211
20,690
0
W
9,954
1,189
1,108
2,374
11,418
6,573
785
5,438
5,980
0
29,210
W
Izanami
a-fLyNiNjA
Izanami
20,818
14,431
1,184
6,037
21,746
12,367
4,169
8,471
13,275
0
45,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,329
Gold Earned
56,420
131
Minions Killed
150
0
Camps Cleared
0
1,020,513
Distance Traveled
1,290,789
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,049
789
0
0
0
241,039
5
L
Sun Wukong
9,281
663
26
2
0
233,615
1
W
Baron Samedi
12,224
873
31
2
0
228,154
0
L
Charybdis
9,568
683
31
2
0
192,801
1
L
Hades
10,074
720
32
2
0
214,202
1
W
Mulan
10,828
773
21
2
0
271,016
0
L
Olorun
9,603
686
24
2
0
180,357
0
L
Discordia
8,803
629
18
1
0
199,538
0
W
Loki
11,047
789
49
4
0
333,746
7
W
Izanami
11,272
805
49
4
0
216,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role