Player Matchup

Zeus
Zeus
 
Zeus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LadyRukia
Artemis
Level 128
God Stats
9W - 6L
1,579 SR
Queue Stats
476W - 417L
1,568 Elo+
Solo
Mercury
Mercury
TheGuStavinN
Mercury
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,458 Elo+
Party 1
Mulan
Mulan
capitaonickao69
Mulan
Level 160
God Stats
2W - 1L
1,402 SR
Queue Stats
18W - 20L
1,442 Elo+
Party 1
Team Averages
Level 142
1,496 SR
1,494 Elo+

VS

Team Averages
Level 114
1,478 SR
1,555 Elo+
Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GranDoritos
Scylla
Level 128
God Stats
4W - 3L
1,532 SR
Queue Stats
147W - 152L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Miup
Danzaburou
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,693 Elo+
Solo
Thoth
Thoth
ZamasuKun
Thoth
Level 133
God Stats
0W - 1L
1,356 SR
Queue Stats
15W - 15L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dUhh
Morgan Le Fay
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
7 / 1 / 18
10,165
924
18,569
6,535
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
 
Gilgamesh
17
6 / 2 / 15
9,959
905
9,065
18,690
15,381
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
LadyRukia
Artemis
17
6 / 2 / 15
10,265
933
13,534
11,008
5,806
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
TheGuStavinN
Mercury
14
5 / 4 / 13
8,917
811
5,738
10,244
4,959
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
4 / 3 / 15
9,233
839
9,405
16,394
20,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 6 / 1
8,336
758
7,746
11,605
5,704
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
16
3 / 5 / 4
8,843
804
10,644
12,803
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Miup
Danzaburou
15
1 / 5 / 3
8,576
780
6,798
11,832
6,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
ZamasuKun
Thoth
11
1 / 8 / 1
7,291
663
2,804
10,970
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
dUhh
Morgan Le Fay
15
2 / 4 / 4
8,424
766
10,467
10,859
5,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
23
28
Kills
10
12
Deaths
28
76
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
18
16
W
Gilgamesh
 
Gilgamesh
6
2
15
6.75
L
Charybdis
 
Charybdis
3
6
1
0.58
L
Scylla
3
5
4
1
W
Artemis
LadyRukia
Artemis
6
2
15
6.75
L
Danzaburou
Miup
Danzaburou
1
5
3
0.5
W
Mercury
TheGuStavinN
Mercury
5
4
13
2.88
L
Thoth
ZamasuKun
Thoth
1
8
1
0.19
W
4
3
15
3.83
L
Morgan Le Fay
dUhh
Morgan Le Fay
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,311
Damage
38,459
62,871
Taken
58,069
49,783
Mitigated
28,188
20,500
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,569
2,333
1,098
1,173
6,535
3,506
1,712
1,633
4,842
37,192
0
W
Gilgamesh
 
Gilgamesh
9,065
2,164
3,794
6,653
18,690
15,381
1,077
5,425
13,075
0
13,614
L
Charybdis
 
Charybdis
7,746
2,864
761
770
11,605
5,704
0
4,173
7,432
0
12,928
L
Scylla
10,644
481
747
3,331
12,803
5,735
0
3,744
9,059
22,643
0
W
Artemis
LadyRukia
Artemis
13,534
4,864
2,050
2,132
11,008
5,806
1,789
4,843
6,041
0
31,696
L
Danzaburou
Miup
Danzaburou
6,798
2,522
709
1,866
11,832
6,934
0
4,176
7,656
0
15,821
W
Mercury
TheGuStavinN
Mercury
5,738
513
459
241
10,244
4,959
71
4,368
5,558
0
10,372
L
Thoth
ZamasuKun
Thoth
2,804
37
0
600
10,970
4,175
0
3,307
7,663
8,202
0
W
9,405
2,036
213
2,687
16,394
20,131
1,331
6,764
9,440
0
18,081
L
Morgan Le Fay
dUhh
Morgan Le Fay
10,467
833
801
2,838
10,859
5,640
0
3,169
7,690
21,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,539
Gold Earned
41,470
131
Minions Killed
91
0
Camps Cleared
0
1,119,859
Distance Traveled
886,968
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,165
924
47
4
0
242,326
1
W
Gilgamesh
9,959
905
9
1
0
249,811
4
L
Charybdis
8,336
758
12
1
0
172,574
4
L
Scylla
8,843
804
31
3
0
203,467
3
W
Artemis
10,265
933
43
4
0
199,360
0
L
Danzaburou
8,576
780
20
2
0
191,028
0
W
Mercury
8,917
811
13
1
0
232,559
0
L
Thoth
7,291
663
9
1
0
117,534
1
W
Mulan
9,233
839
19
2
0
195,803
0
L
Morgan Le Fay
8,424
766
19
2
0
202,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role