Player Matchup

Zeus
Zeus
BanditSlayer
Zeus
Level 97
God Stats
12W - 5L
1,837 SR
Queue Stats
151W - 117L
1,575 Elo+
Party 2
Mercury
Mercury
Grobbalonga
Mercury
Level 119
God Stats
10W - 6L
1,573 SR
Queue Stats
122W - 87L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
Tatll
Danzaburou
Level 83
God Stats
19W - 11L
1,531 SR
Queue Stats
129W - 92L
1,597 Elo+
Party 2
Baron Samedi
Baron Samedi
ThorrEl
Baron Samedi
Level 120
God Stats
3W - 1L
1,731 SR
Queue Stats
141W - 105L
1,595 Elo+
Party 2
Sylvanus
Sylvanus
jackappotamus
Sylvanus
Level 86
God Stats
14W - 11L
1,599 SR
Queue Stats
19W - 24L
1,484 Elo+
Party 2
Team Averages
Level 101
1,654 SR
1,566 Elo+

VS

Team Averages
Level 129
1,548 SR
1,574 Elo+
Shiva
Shiva
Benzyme
Shiva
Level 141
God Stats
1W - 2L
1,764 SR
Queue Stats
283W - 238L
1,595 Elo+
Party 1
King Arthur
King Arthur
Hotas
King Arthur
Level 106
God Stats
1W - 4L
1,367 SR
Queue Stats
59W - 54L
1,555 Elo+
Solo
Zeus
Zeus
JuntySlayer
Zeus
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 155L
1,663 Elo+
Party 1
Arachne
Arachne
Nelldo
Arachne
Level 153
God Stats
48W - 29L
1,546 SR
Queue Stats
123W - 113L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wοlf
Ah Muzen Cab
Level 108
God Stats
122W - 103L
1,564 SR
Queue Stats
122W - 103L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 7
14,569
540
21,426
12,508
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Grobbalonga
Mercury
20
6 / 5 / 12
14,762
547
16,197
29,734
14,591
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Tatll
Danzaburou
20
11 / 6 / 11
15,819
586
31,590
29,767
13,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
ThorrEl
Baron Samedi
20
4 / 2 / 10
14,445
535
24,867
25,067
31,101
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
jackappotamus
Sylvanus
19
1 / 4 / 17
12,971
480
8,440
25,892
34,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Benzyme
Shiva
19
4 / 5 / 13
13,816
512
15,599
35,720
56,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
Hotas
King Arthur
20
2 / 4 / 4
14,111
523
16,167
31,550
41,883
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
4 / 5 / 4
11,730
434
8,383
11,113
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Nelldo
Arachne
20
4 / 6 / 5
13,427
497
15,464
36,146
22,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Wοlf
Ah Muzen Cab
20
9 / 11 / 8
14,402
533
36,587
27,711
16,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
57
31
Kills
23
23
Deaths
31
57
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
6
7
2.08
L
Shiva
Benzyme
Shiva
4
5
13
2.1
W
Mercury
Grobbalonga
Mercury
6
5
12
2.4
L
King Arthur
Hotas
King Arthur
2
4
4
1
L
4
5
4
1.2
L
Arachne
Nelldo
Arachne
4
6
5
1.08
W
Danzaburou
Tatll
Danzaburou
11
6
11
2.75
W
Baron Samedi
ThorrEl
Baron Samedi
4
2
10
4.5
L
Ah Muzen Cab
Wοlf
Ah Muzen Cab
9
11
8
1.18
W
Sylvanus
jackappotamus
Sylvanus
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,520
Damage
92,200
122,968
Taken
142,240
97,846
Mitigated
141,897
46,582
Healing
31,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,426
1,486
0
1,913
12,508
4,160
748
815
11,693
100,582
0
L
Shiva
Benzyme
Shiva
15,599
1,840
1,045
3,720
35,720
56,420
425
13,432
22,288
0
57,184
W
Mercury
Grobbalonga
Mercury
16,197
5,213
0
7,418
29,734
14,591
4,113
2,179
27,258
0
157,256
L
King Arthur
Hotas
King Arthur
16,167
1,202
0
4,142
31,550
41,883
40
16,322
15,228
0
105,871
L
8,383
2,097
0
841
11,113
5,268
1,076
1,900
9,213
72,929
0
L
Arachne
Nelldo
Arachne
15,464
8,266
0
14,727
36,146
22,146
3,718
13,776
22,370
0
121,804
W
Danzaburou
Tatll
Danzaburou
31,590
17,670
0
10,905
29,767
13,379
2,586
3,139
26,628
0
114,939
W
Baron Samedi
ThorrEl
Baron Samedi
24,867
2,934
2,036
10,744
25,067
31,101
1,404
0
25,067
118,998
0
L
Ah Muzen Cab
Wοlf
Ah Muzen Cab
36,587
15,026
0
7,475
27,711
16,180
7,027
10,218
17,493
0
128,194
W
Sylvanus
jackappotamus
Sylvanus
8,440
996
5,774
7,792
25,892
34,615
885
4,135
21,757
27,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,566
Gold Earned
67,486
722
Minions Killed
706
0
Camps Cleared
0
2,536,807
Distance Traveled
2,286,191
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,569
540
136
5
0
486,214
5
L
Shiva
13,816
512
56
2
0
510,212
4
W
Mercury
14,762
547
207
8
0
618,496
4
L
King Arthur
14,111
523
189
7
0
487,717
7
L
Zeus
11,730
434
120
4
0
322,837
5
L
Arachne
13,427
497
164
6
0
557,596
0
W
Danzaburou
15,819
586
159
6
0
497,371
3
W
Baron Samedi
14,445
535
176
7
0
457,055
4
L
Ah Muzen Cab
14,402
533
177
7
0
407,829
0
W
Sylvanus
12,971
480
44
2
0
477,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role