Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NΔZIRENO
Fenrir
Level 61
God Stats
23W - 34L
1,335 SR
Queue Stats
199W - 214L
1,279 Elo+
Solo
King Arthur
King Arthur
Odin4444
King Arthur
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 73L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
Richterscale19
Zhong Kui
Level 67
God Stats
4W - 7L
1,759 SR
Queue Stats
81W - 97L
1,381 Elo+
Solo
Ares
Ares
TheIroXD
Ares
Level 78
God Stats
24W - 25L
1,522 SR
Queue Stats
384W - 432L
1,447 Elo+
Solo
Team Averages
Level 72
1,523 SR
1,407 Elo+

VS

Team Averages
Level 88
1,440 SR
1,379 Elo+
Shiva
Shiva
Arakmo
Shiva
Level 101
God Stats
60W - 72L
1,451 SR
Queue Stats
482W - 542L
1,448 Elo+
Party 1
Baba Yaga
Baba Yaga
FunnyToonz
Baba Yaga
Level 68
God Stats
2W - 1L
1,276 SR
Queue Stats
47W - 58L
1,341 Elo+
Solo
Sylvanus
Sylvanus
KiAT1
Sylvanus
Level 107
God Stats
11W - 5L
1,572 SR
Queue Stats
41W - 43L
1,405 Elo+
Party 2
Bakasura
Bakasura
Spanarchy
Bakasura
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,395 Elo+
Party 1
Cernunnos
Cernunnos
nevermore10012
Cernunnos
Level 96
God Stats
5W - 3L
1,403 SR
Queue Stats
18W - 16L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 5 / 1
8,900
468
8,886
12,755
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
NΔZIRENO
Fenrir
16
4 / 7 / 1
9,685
510
7,662
17,808
9,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Odin4444
King Arthur
15
2 / 2 / 2
9,110
479
8,044
17,451
19,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Richterscale19
Zhong Kui
14
0 / 3 / 1
8,128
428
3,434
14,112
10,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
13
0 / 6 / 4
8,177
430
6,703
17,306
16,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Arakmo
Shiva
15
0 / 2 / 2
9,622
506
11,541
12,846
14,661
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
FunnyToonz
Baba Yaga
18
4 / 0 / 6
11,219
590
15,362
8,888
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
KiAT1
Sylvanus
14
4 / 0 / 10
9,124
480
8,573
14,946
18,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Spanarchy
Bakasura
19
9 / 5 / 2
11,567
609
12,541
18,291
9,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
nevermore10012
Cernunnos
15
6 / 3 / 7
9,552
503
13,531
14,829
7,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
23
23
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
5
1
0.7
W
Shiva
Arakmo
Shiva
0
2
2
0.5
W
Baba Yaga
FunnyToonz
Baba Yaga
4
0
6
7
W
Sylvanus
KiAT1
Sylvanus
4
0
10
9
L
Fenrir
NΔZIRENO
Fenrir
4
7
1
0.64
L
King Arthur
Odin4444
King Arthur
2
2
2
1.5
L
Zhong Kui
Richterscale19
Zhong Kui
0
3
1
0.17
W
Bakasura
Spanarchy
Bakasura
9
5
2
2
L
Ares
0
6
4
0.33
W
Cernunnos
nevermore10012
Cernunnos
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,729
Damage
61,548
79,432
Taken
69,800
60,117
Mitigated
54,317
15,207
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,886
2,890
373
1,921
12,755
4,835
4,070
2,229
10,218
0
68,925
W
Shiva
Arakmo
Shiva
11,541
797
0
3,442
12,846
14,661
0
1,660
11,186
0
68,281
W
Baba Yaga
FunnyToonz
Baba Yaga
15,362
2,429
0
1,813
8,888
4,489
98
2,159
6,729
93,494
0
W
Sylvanus
KiAT1
Sylvanus
8,573
3,926
1,392
3,843
14,946
18,794
714
1,507
13,439
38,316
11,497
L
Fenrir
NΔZIRENO
Fenrir
7,662
2,205
0
2,644
17,808
9,011
0
3,297
13,296
0
65,675
L
King Arthur
Odin4444
King Arthur
8,044
712
0
2,100
17,451
19,564
195
1,200
15,765
0
55,758
L
Zhong Kui
Richterscale19
Zhong Kui
3,434
247
0
5,688
14,112
10,344
0
9,139
4,130
57,948
0
W
Bakasura
Spanarchy
Bakasura
12,541
7,897
0
3,645
18,291
9,327
3,004
581
17,710
0
95,546
L
Ares
6,703
446
446
2,035
17,306
16,363
0
5,722
11,361
29,205
0
W
Cernunnos
nevermore10012
Cernunnos
13,531
6,611
0
4,277
14,829
7,046
1,754
4,230
10,599
0
62,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,000
Gold Earned
51,084
472
Minions Killed
609
0
Camps Cleared
0
1,681,610
Distance Traveled
1,724,378
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,900
468
119
6
0
312,468
0
W
Shiva
9,622
506
121
6
0
345,483
7
W
Baba Yaga
11,219
590
159
8
0
343,596
13
W
Sylvanus
9,124
480
69
4
0
344,230
3
L
Fenrir
9,685
510
90
5
0
331,413
3
L
King Arthur
9,110
479
115
6
0
346,903
5
L
Zhong Kui
8,128
428
103
5
0
333,710
5
W
Bakasura
11,567
609
160
8
0
367,217
0
L
Ares
8,177
430
45
2
0
357,116
4
W
Cernunnos
9,552
503
100
5
0
323,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role