Player Matchup

Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
JaVonteZion
Susano
Level 67
God Stats
4W - 0L
1,831 SR
Queue Stats
31W - 25L
1,670 Elo+
Party 1
Apollo
Apollo
iMagicBae
Apollo
Level 63
God Stats
2W - 2L
1,641 SR
Queue Stats
83W - 101L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
rabicoco31
Jormungandr
Level 86
God Stats
5W - 4L
1,542 SR
Queue Stats
308W - 313L
1,505 Elo+
Party 1
Pele
Pele
stiffcrab250
Pele
Level 141
God Stats
5W - 3L
1,893 SR
Queue Stats
61W - 60L
1,601 Elo+
Party 1
Team Averages
Level 95
1,681 SR
1,555 Elo+

VS

Team Averages
Level 133
1,521 SR
1,542 Elo+
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
AbeFromanhere
Sylvanus
Level 106
God Stats
14W - 20L
1,486 SR
Queue Stats
198W - 170L
1,603 Elo+
Solo
Pele
Pele
Arkham Nol
Pele
Level 155
God Stats
6W - 9L
1,500 SR
Queue Stats
156W - 151L
1,607 Elo+
Solo
Xbalanque
Xbalanque
Wolfox7
Xbalanque
Level 147
God Stats
13W - 9L
1,559 SR
Queue Stats
197W - 210L
1,508 Elo+
Party 2
Chiron
Chiron
Yoichi_Yukimura0
Chiron
Level 109
God Stats
3W - 2L
1,558 SR
Queue Stats
279W - 286L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
2 / 1 / 2
5,036
630
2,312
3,796
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
9
0 / 0 / 2
5,141
643
3,675
7,087
2,457
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
iMagicBae
Apollo
7
0 / 0 / 0
4,239
530
893
3,586
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
rabicoco31
Jormungandr
7
0 / 2 / 0
4,410
551
1,337
6,064
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

7
4 / 0 / 0
4,782
598
1,493
2,902
804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 3 / 1
4,389
549
2,122
4,622
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
AbeFromanhere
Sylvanus
1
0 / 0 / 0
3,003
375
0
0
0
8
2 / 2 / 1
4,869
609
2,340
7,295
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
Wolfox7
Xbalanque
9
1 / 0 / 1
4,837
605
5,280
5,065
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,679
585
4,183
6,460
2,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
2
3
L
Tiamat
 
Tiamat
0
3
1
0.17
L
Sylvanus
AbeFromanhere
Sylvanus
0
0
0
0
L
2
2
1
1.25
W
Susano
0
0
2
1
L
Xbalanque
Wolfox7
Xbalanque
1
0
1
1.5
L
0
1
0
0
W
Apollo
iMagicBae
Apollo
0
0
0
0
W
Jormungandr
rabicoco31
Jormungandr
0
2
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,710
Damage
13,925
23,435
Taken
23,442
9,833
Mitigated
8,553
6,783
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,312
542
61
1,089
3,796
1,236
275
1,021
2,633
29,574
0
L
Tiamat
 
Tiamat
2,122
140
123
887
4,622
2,635
0
1,645
2,977
23,124
0
L
Sylvanus
AbeFromanhere
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
2,340
620
0
3,669
7,295
2,307
0
787
6,508
0
25,018
W
Susano
3,675
583
0
2,546
7,087
2,457
0
551
6,486
0
32,991
L
Xbalanque
Wolfox7
Xbalanque
5,280
1,405
0
2,747
5,065
1,607
0
1,217
3,848
0
35,892
L
4,183
1,853
0
2,553
6,460
2,004
0
0
6,460
0
33,605
W
Apollo
iMagicBae
Apollo
893
351
0
1,372
3,586
947
0
0
3,586
0
22,850
W
Jormungandr
rabicoco31
Jormungandr
1,337
158
28
1,542
6,064
4,389
0
0
6,064
25,025
0
W
1,493
808
0
145
2,902
804
0
294
2,544
0
15,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,608
Gold Earned
21,777
259
Minions Killed
191
0
Camps Cleared
0
720,055
Distance Traveled
619,705
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,036
630
53
7
0
148,129
2
L
Tiamat
4,389
549
35
4
0
156,025
4
L
Sylvanus
3,003
375
0
0
0
0
0
L
Pele
4,869
609
53
7
0
162,831
2
W
Susano
5,141
643
76
10
0
164,375
0
L
Xbalanque
4,837
605
48
6
0
152,287
1
L
Chiron
4,679
585
55
7
0
148,562
2
W
Apollo
4,239
530
59
7
0
155,882
2
W
Jormungandr
4,410
551
41
5
0
152,155
1
W
Pele
4,782
598
30
4
0
99,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role