Player Matchup

Bellona
Bellona
Dids Is High
Bellona
Level 88
God Stats
8W - 3L
1,285 SR
Queue Stats
311W - 243L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
IZBONES
Amaterasu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 92L
1,535 Elo+
Party 1
Thoth
Thoth
JCBoi
Thoth
Level 142
God Stats
14W - 14L
1,537 SR
Queue Stats
545W - 382L
1,621 Elo+
Party 1
King Arthur
King Arthur
KillaKingFire
King Arthur
Level 127
God Stats
5W - 6L
1,420 SR
Queue Stats
373W - 261L
1,619 Elo+
Party 1
He Bo
He Bo
Tids is high
He Bo
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 114L
1,556 Elo+
Party 1
Team Averages
Level 81
1,448 SR
1,564 Elo+

VS

Team Averages
Level 89
1,552 SR
1,456 Elo+
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Aerith417_
Persephone
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
169W - 170L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
J_Skittles21
Tsukuyomi
Level 156
God Stats
2W - 3L
1,469 SR
Queue Stats
253W - 242L
1,432 Elo+
Solo
Bacchus
Bacchus
Kyleferd
Bacchus
Level 23
God Stats
1W - 1L
1,789 SR
Queue Stats
23W - 45L
1,350 Elo+
Solo
Cernunnos
Cernunnos
bobby_shmurdawg
Cernunnos
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dids Is High
Bellona
20
9 / 5 / 18
13,769
688
9,701
29,669
38,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
IZBONES
Amaterasu
20
3 / 3 / 23
13,064
653
13,061
27,514
25,177
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
JCBoi
Thoth
20
13 / 5 / 18
15,890
795
38,137
18,075
9,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
KillaKingFire
King Arthur
20
9 / 5 / 22
14,725
736
25,240
28,016
43,366
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 5 / 19
12,637
632
14,073
16,015
6,776
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
5 / 3 / 9
12,841
642
18,158
18,951
9,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Persephone
Aerith417_
Persephone
20
8 / 4 / 10
16,131
807
31,348
16,388
6,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
J_Skittles21
Tsukuyomi
19
3 / 12 / 8
11,828
591
22,471
28,989
14,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Kyleferd
Bacchus
17
4 / 5 / 7
11,745
587
8,989
18,656
16,827
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
bobby_shmurdawg
Cernunnos
17
3 / 12 / 13
11,958
598
16,844
26,887
11,395
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
70
36
Kills
23
23
Deaths
36
100
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
3
9
3.17
L
Persephone
Aerith417_
Persephone
8
4
10
3.25
W
Bellona
Dids Is High
Bellona
9
5
18
3.6
W
Amaterasu
IZBONES
Amaterasu
3
3
23
4.83
W
Thoth
JCBoi
Thoth
13
5
18
4.4
L
Tsukuyomi
J_Skittles21
Tsukuyomi
3
12
8
0.58
W
King Arthur
KillaKingFire
King Arthur
9
5
22
4
L
Bacchus
Kyleferd
Bacchus
4
5
7
1.5
W
2
5
19
2.3
L
Cernunnos
bobby_shmurdawg
Cernunnos
3
12
13
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,212
Damage
97,810
119,289
Taken
109,871
122,726
Mitigated
58,304
36,243
Healing
25,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,158
4,018
372
6,798
18,951
9,411
0
6,970
11,701
0
41,038
L
Persephone
Aerith417_
Persephone
31,348
467
2,280
4,893
16,388
6,143
855
10,033
6,351
64,985
0
W
Bellona
Dids Is High
Bellona
9,701
1,487
4,615
4,621
29,669
38,006
758
10,737
18,718
0
20,734
W
Amaterasu
IZBONES
Amaterasu
13,061
5,397
1,325
8,667
27,514
25,177
980
8,188
17,386
0
25,963
W
Thoth
JCBoi
Thoth
38,137
1,792
850
1,686
18,075
9,401
4,155
7,798
10,127
84,582
0
L
Tsukuyomi
J_Skittles21
Tsukuyomi
22,471
3,571
0
5,015
28,989
14,528
725
12,071
16,529
0
36,215
W
King Arthur
KillaKingFire
King Arthur
25,240
1,980
5,648
4,906
28,016
43,366
363
7,899
19,130
0
47,866
L
Bacchus
Kyleferd
Bacchus
8,989
641
395
1,992
18,656
16,827
0
10,705
7,767
13,752
0
W
14,073
960
1,225
2,700
16,015
6,776
1,192
4,827
11,086
20,323
0
L
Cernunnos
bobby_shmurdawg
Cernunnos
16,844
9,352
1,045
2,407
26,887
11,395
0
12,429
14,049
0
27,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,085
Gold Earned
64,503
194
Minions Killed
178
0
Camps Cleared
0
1,838,035
Distance Traveled
1,566,463
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,841
642
38
2
0
367,596
1
L
Persephone
16,131
807
90
5
0
367,728
1
W
Bellona
13,769
688
16
1
0
367,497
0
W
Amaterasu
13,064
653
30
2
0
424,801
0
W
Thoth
15,890
795
99
5
0
313,906
0
L
Tsukuyomi
11,828
591
21
1
0
340,675
0
W
King Arthur
14,725
736
39
2
0
382,126
0
L
Bacchus
11,745
587
8
0
0
225,651
0
W
He Bo
12,637
632
10
1
0
349,705
0
L
Cernunnos
11,958
598
21
1
0
264,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role