Player Matchup

Osiris
Osiris
HaramboGaming
Osiris
Level 101
God Stats
0W - 2L
1,252 SR
Queue Stats
56W - 54L
1,344 Elo+
Solo
Discordia
Discordia
TL_DreamXBreaker
Discordia
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,249 Elo+
Party 1
Fenrir
Fenrir
TL_FeoX
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,249 Elo+
Party 1
Hou Yi
Hou Yi
TL_GodslayerX
Hou Yi
Level 102
God Stats
1W - 3L
1,278 SR
Queue Stats
14W - 22L
1,249 Elo+
Party 1
Arachne
Arachne
killaklan7
Arachne
Level 89
God Stats
43W - 64L
1,397 SR
Queue Stats
105W - 126L
1,288 Elo+
Solo
Team Averages
Level 96
1,385 SR
1,276 Elo+

VS

Team Averages
Level 106
1,553 SR
1,353 Elo+
Nu Wa
Nu Wa
III SnoWyt III
Nu Wa
Level 128
God Stats
25W - 25L
1,452 SR
Queue Stats
96W - 99L
1,381 Elo+
Party 3
Skadi
Skadi
LadySwagga06
Skadi
Level 78
God Stats
9W - 11L
1,485 SR
Queue Stats
167W - 197L
1,336 Elo+
Party 2
Chaac
Chaac
PotatoAimBot664
Chaac
Level 129
God Stats
19W - 14L
1,622 SR
Queue Stats
172W - 167L
1,365 Elo+
Party 3
Tsukuyomi
Tsukuyomi
XI DBZ XI
Tsukuyomi
Level 80
God Stats
16W - 10L
1,862 SR
Queue Stats
171W - 177L
1,380 Elo+
Party 2
Bacchus
Bacchus
ibanovisu
Bacchus
Level 117
God Stats
21W - 26L
1,347 SR
Queue Stats
322W - 332L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 1
9,907
521
12,944
19,876
21,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
15
2 / 4 / 1
9,108
479
7,364
15,453
6,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
TL_FeoX
Fenrir
12
2 / 5 / 4
8,204
432
5,180
17,506
8,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 2 / 0
10,364
545
14,155
14,310
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
killaklan7
Arachne
4
0 / 2 / 0
5,466
288
0
3,026
991
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
10,312
543
9,923
9,014
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 4 / 0
8,903
469
8,580
14,099
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 4 / 0
10,542
555
14,598
18,387
17,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
XI DBZ XI
Tsukuyomi
17
9 / 2 / 1
11,005
579
13,717
13,979
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ibanovisu
Bacchus
9
0 / 5 / 1
6,557
345
938
8,625
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
17
Kills
14
14
Deaths
17
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
1
1
5.5
W
3
2
3
2.25
W
0
4
0
0
W
2
4
0
0.5
L
Discordia
2
4
1
0.63
L
Fenrir
TL_FeoX
Fenrir
2
5
4
0.8
L
8
2
0
4
W
Tsukuyomi
XI DBZ XI
Tsukuyomi
9
2
1
4.75
W
Bacchus
ibanovisu
Bacchus
0
5
1
0.1
L
Arachne
killaklan7
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,643
Damage
47,756
70,171
Taken
64,104
44,100
Mitigated
35,546
26,680
Healing
20,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,944
6,165
0
8,406
19,876
21,738
739
632
19,244
0
79,436
W
9,923
3,972
0
1,657
9,014
4,306
3,680
4,974
4,040
70,320
0
W
8,580
3,315
0
3,809
14,099
4,610
1,714
0
14,099
0
68,048
W
14,598
5,238
0
6,494
18,387
17,072
1,807
1,483
16,904
0
79,173
L
Discordia
7,364
578
0
8,060
15,453
6,952
0
4,686
10,767
76,226
0
L
Fenrir
TL_FeoX
Fenrir
5,180
954
65
4,557
17,506
8,164
0
2,741
14,765
0
38,224
L
14,155
6,932
0
5,592
14,310
6,255
2,609
1,277
13,033
0
69,745
W
Tsukuyomi
XI DBZ XI
Tsukuyomi
13,717
5,399
0
7,125
13,979
6,255
0
907
13,072
0
104,184
W
Bacchus
ibanovisu
Bacchus
938
0
0
1,591
8,625
3,303
366
0
8,625
6,646
0
L
Arachne
killaklan7
Arachne
0
0
0
0
3,026
991
0
1,525
1,501
0
1,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,049
Gold Earned
47,319
408
Minions Killed
507
0
Camps Cleared
0
1,520,142
Distance Traveled
1,578,139
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,907
521
133
7
0
344,217
1
W
Nu Wa
10,312
543
110
6
0
319,285
4
W
Skadi
8,903
469
116
6
0
339,922
5
W
Chaac
10,542
555
132
7
0
303,282
6
L
Discordia
9,108
479
112
6
0
324,602
1
L
Fenrir
8,204
432
55
3
0
365,432
1
L
Hou Yi
10,364
545
106
6
0
315,882
1
W
Tsukuyomi
11,005
579
146
8
0
410,277
2
W
Bacchus
6,557
345
3
0
0
205,373
0
L
Arachne
5,466
288
2
0
0
170,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role