Player Matchup

Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
LowcastheKing
Ah Puch
Level 100
God Stats
18W - 7L
1,477 SR
Queue Stats
143W - 152L
1,427 Elo+
Solo
Erlang Shen
Erlang Shen
Noa62_zomby
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 116L
1,318 Elo+
Solo
Ymir
Ymir
pl4w__
Ymir
Level 128
God Stats
4W - 4L
1,547 SR
Queue Stats
25W - 36L
1,273 Elo+
Party 1
Loki
Loki
tony-0630-niglo
Loki
Level 156
God Stats
0W - 2L
1,137 SR
Queue Stats
16W - 26L
1,378 Elo+
Party 1
Team Averages
Level 118
1,432 SR
1,379 Elo+

VS

Team Averages
Level 87
1,407 SR
1,409 Elo+
Raijin
Raijin
A503s-
Raijin
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
336W - 335L
1,485 Elo+
Solo
Hun Batz
Hun Batz
IAMALESAN
Hun Batz
Level 44
God Stats
1W - 1L
1,179 SR
Queue Stats
46W - 50L
1,359 Elo+
Solo
Bakasura
Bakasura
NebelKehan70
Bakasura
Level 129
God Stats
10W - 1L
1,293 SR
Queue Stats
256W - 321L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thazcara
Ah Muzen Cab
Level 98
God Stats
8W - 3L
1,627 SR
Queue Stats
82W - 80L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
temp-673704
Zhong Kui
Level 78
God Stats
6W - 5L
1,437 SR
Queue Stats
28W - 39L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 2 / 12
12,616
467
19,226
16,348
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
19
3 / 8 / 3
12,637
468
13,620
25,525
10,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Noa62_zomby
Erlang Shen
18
3 / 9 / 1
11,572
429
6,858
23,918
18,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ymir
pl4w__
Ymir
20
7 / 5 / 11
12,774
473
19,265
27,951
30,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
5 / 4 / 4
12,428
460
11,219
18,926
7,593
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
A503s-
Raijin
20
6 / 2 / 8
15,239
564
22,962
19,698
10,593
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
IAMALESAN
Hun Batz
20
5 / 2 / 7
14,352
532
12,313
28,200
14,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
NebelKehan70
Bakasura
20
13 / 5 / 7
16,674
618
25,518
26,081
24,685
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Thazcara
Ah Muzen Cab
20
2 / 7 / 5
13,548
502
10,931
20,607
9,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
temp-673704
Zhong Kui
17
2 / 9 / 6
11,396
422
13,653
21,231
12,865
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
61
24
Kills
28
28
Deaths
25
31
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
2
12
6
W
Raijin
A503s-
Raijin
6
2
8
5
W
Hun Batz
IAMALESAN
Hun Batz
5
2
7
4.25
L
Ah Puch
3
8
3
0.56
W
Bakasura
NebelKehan70
Bakasura
13
5
7
3.3
L
Erlang Shen
Noa62_zomby
Erlang Shen
3
9
1
0.39
W
Ah Muzen Cab
Thazcara
Ah Muzen Cab
2
7
5
0.64
L
Ymir
pl4w__
Ymir
7
5
11
2.5
W
Zhong Kui
temp-673704
Zhong Kui
2
9
6
0.56
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,188
Damage
85,377
112,668
Taken
115,817
74,935
Mitigated
71,800
21,652
Healing
40,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
19,226
8,552
0
3,507
16,348
7,671
858
4,626
11,162
0
75,732
W
Raijin
A503s-
Raijin
22,962
1,042
0
5,076
19,698
10,593
514
6,902
12,796
141,331
0
W
Hun Batz
IAMALESAN
Hun Batz
12,313
2,577
0
14,400
28,200
14,289
359
5,665
22,535
0
143,421
L
Ah Puch
13,620
339
92
7,336
25,525
10,919
142
11,353
13,542
98,618
0
W
Bakasura
NebelKehan70
Bakasura
25,518
16,646
0
10,806
26,081
24,685
2,109
5,895
20,186
0
106,622
L
Erlang Shen
Noa62_zomby
Erlang Shen
6,858
4,266
0
5,591
23,918
18,021
693
3,019
18,377
0
59,625
W
Ah Muzen Cab
Thazcara
Ah Muzen Cab
10,931
3,180
0
4,188
20,607
9,368
1,638
5,165
15,442
0
129,953
L
Ymir
pl4w__
Ymir
19,265
2,350
0
4,876
27,951
30,731
489
12,818
14,887
83,901
0
W
Zhong Kui
temp-673704
Zhong Kui
13,653
967
361
5,223
21,231
12,865
2,716
9,258
11,973
44,353
0
L
11,219
1,476
0
250
18,926
7,593
497
4,799
13,616
0
112,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,027
Gold Earned
71,209
680
Minions Killed
818
0
Camps Cleared
0
2,229,372
Distance Traveled
2,436,421
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,616
467
121
4
0
451,575
2
W
Raijin
15,239
564
194
7
0
450,636
10
W
Hun Batz
14,352
532
174
6
0
599,382
4
L
Ah Puch
12,637
468
154
6
0
396,008
2
W
Bakasura
16,674
618
206
8
0
461,129
2
L
Erlang Shen
11,572
429
108
4
0
390,191
0
W
Ah Muzen Cab
13,548
502
190
7
0
488,847
6
L
Ymir
12,774
473
128
5
0
468,625
5
W
Zhong Kui
11,396
422
54
2
0
436,427
9
L
Loki
12,428
460
169
6
0
522,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role