Player Matchup

Gilgamesh
Gilgamesh
BorbosOP
Gilgamesh
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 3L
1,256 Elo+
Party 2
Ravana
Ravana
DrewbieOP
Ravana
Level 101
God Stats
2W - 5L
1,429 SR
Queue Stats
55W - 55L
1,471 Elo+
Party 2
Heimdallr
Heimdallr
OuterSpaceAviv
Heimdallr
Level 11
God Stats
0W - 3L
1,317 SR
Queue Stats
9W - 15L
1,317 Elo+
Solo
Hel
Hel
Tavho91
Hel
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
258W - 262L
1,432 Elo+
Solo
Cerberus
Cerberus
rainonjoka
Cerberus
Level 85
God Stats
6W - 6L
1,532 SR
Queue Stats
84W - 86L
1,414 Elo+
Solo
Team Averages
Level 64
1,456 SR
1,378 Elo+

VS

Team Averages
Level 104
1,452 SR
1,389 Elo+
Bastet
Bastet
M-cubed92
Bastet
Level 127
God Stats
3W - 1L
1,719 SR
Queue Stats
127W - 161L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
SladjanTheGod
Baron Samedi
Level 61
God Stats
10W - 16L
1,428 SR
Queue Stats
81W - 153L
1,284 Elo+
Party 1
Bellona
Bellona
Valkiryon8965
Bellona
Level 81
God Stats
3W - 4L
1,159 SR
Queue Stats
11W - 16L
1,342 Elo+
Solo
Apollo
Apollo
badguybala
Apollo
Level 148
God Stats
1W - 2L
1,255 SR
Queue Stats
363W - 424L
1,411 Elo+
Party 1
Jormungandr
Jormungandr
okey1516
Jormungandr
Level 104
God Stats
7W - 2L
1,700 SR
Queue Stats
176W - 233L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BorbosOP
Gilgamesh
20
1 / 4 / 12
14,072
704
12,691
37,512
31,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
DrewbieOP
Ravana
20
14 / 7 / 3
16,372
819
36,249
34,227
22,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
OuterSpaceAviv
Heimdallr
18
1 / 12 / 5
12,036
602
12,211
28,549
12,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hel
20
3 / 6 / 10
14,278
714
23,344
27,090
14,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
rainonjoka
Cerberus
15
0 / 2 / 3
10,910
546
2,104
5,739
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
M-cubed92
Bastet
20
10 / 2 / 13
15,790
790
32,058
20,474
9,403
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SladjanTheGod
Baron Samedi
20
2 / 2 / 12
14,777
739
15,791
17,868
9,654
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
20
4 / 4 / 11
14,361
718
19,845
26,386
26,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
badguybala
Apollo
20
11 / 6 / 4
15,786
789
28,271
27,558
12,953
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jormungandr
okey1516
Jormungandr
20
4 / 6 / 11
14,712
736
16,129
30,647
38,730
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
82
19
Kills
31
31
Deaths
20
33
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BorbosOP
Gilgamesh
1
4
12
1.75
L
Ravana
DrewbieOP
Ravana
14
7
3
2.21
W
Bastet
M-cubed92
Bastet
10
2
13
8.25
L
Heimdallr
OuterSpaceAviv
Heimdallr
1
12
5
0.29
W
Baron Samedi
SladjanTheGod
Baron Samedi
2
2
12
4
L
Hel
3
6
10
1.33
W
Bellona
4
4
11
2.38
W
Apollo
badguybala
Apollo
11
6
4
2.17
W
Jormungandr
okey1516
Jormungandr
4
6
11
1.58
L
Cerberus
rainonjoka
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,599
Damage
112,094
133,117
Taken
122,933
83,266
Mitigated
97,166
25,031
Healing
39,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BorbosOP
Gilgamesh
12,691
2,686
3,584
3,169
37,512
31,569
0
9,953
26,747
79
36,018
L
Ravana
DrewbieOP
Ravana
36,249
12,840
0
2,384
34,227
22,138
0
7,976
25,822
0
80,902
W
Bastet
M-cubed92
Bastet
32,058
8,089
0
5,632
20,474
9,403
2,716
2,324
18,150
0
62,880
L
Heimdallr
OuterSpaceAviv
Heimdallr
12,211
3,390
0
2,409
28,549
12,744
35
4,654
23,822
0
42,451
W
Baron Samedi
SladjanTheGod
Baron Samedi
15,791
2,194
3,745
8,052
17,868
9,654
1,216
1,942
15,926
73,224
0
L
Hel
23,344
5,305
4,269
7,840
27,090
14,310
295
7,570
19,114
79,307
0
W
Bellona
19,845
6,944
0
6,162
26,386
26,426
1,531
6,195
20,191
0
50,332
W
Apollo
badguybala
Apollo
28,271
18,148
0
9,161
27,558
12,953
2,823
7,447
20,111
135
98,931
W
Jormungandr
okey1516
Jormungandr
16,129
3,617
1,886
5,239
30,647
38,730
473
7,619
23,028
37,634
0
L
Cerberus
rainonjoka
Cerberus
2,104
115
0
1,376
5,739
2,505
0
1,243
4,496
11,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,668
Gold Earned
75,426
308
Minions Killed
348
0
Camps Cleared
0
1,467,431
Distance Traveled
1,960,968
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,072
704
39
2
0
410,047
0
L
Ravana
16,372
819
83
4
0
374,563
0
W
Bastet
15,790
790
65
3
0
438,284
2
L
Heimdallr
12,036
602
33
2
0
289,606
1
W
Baron Samedi
14,777
739
91
5
0
359,746
8
L
Hel
14,278
714
110
6
0
307,134
3
W
Bellona
14,361
718
50
3
0
463,331
0
W
Apollo
15,786
789
105
5
0
383,562
0
W
Jormungandr
14,712
736
37
2
0
316,045
0
L
Cerberus
10,910
546
43
2
0
86,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role