Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Mystrax
Heimdallr
Level 121
God Stats
6W - 5L
1,575 SR
Queue Stats
161W - 156L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
Sav452
Baron Samedi
Level 156
God Stats
1W - 2L
1,202 SR
Queue Stats
23W - 32L
1,552 Elo+
Solo
Cliodhna
Cliodhna
dmgpertick
Cliodhna
Level 146
God Stats
2W - 1L
1,479 SR
Queue Stats
390W - 403L
1,542 Elo+
Solo
Ares
Ares
zidolph
Ares
Level 129
God Stats
6W - 5L
1,538 SR
Queue Stats
74W - 70L
1,551 Elo+
Solo
Team Averages
Level 135
1,459 SR
1,530 Elo+

VS

Team Averages
Level 116
1,522 SR
1,501 Elo+
Hachiman
Hachiman
Baronakovich14
Hachiman
Level 104
God Stats
0W - 3L
1,749 SR
Queue Stats
267W - 255L
1,541 Elo+
Party 1
Cerberus
Cerberus
BdoggBryan
Cerberus
Level 160
God Stats
4W - 12L
1,403 SR
Queue Stats
178W - 171L
1,498 Elo+
Solo
Nu Wa
Nu Wa
C0dEbReAkEr88
Nu Wa
Level 83
God Stats
6W - 10L
1,427 SR
Queue Stats
173W - 176L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
Fyvoh
Jormungandr
Level 146
God Stats
16W - 21L
1,488 SR
Queue Stats
174W - 164L
1,500 Elo+
Party 1
Mercury
Mercury
Jcoxy1403
Mercury
Level 88
God Stats
13W - 10L
1,542 SR
Queue Stats
189W - 200L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 2 / 4
10,571
460
8,280
9,825
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Mystrax
Heimdallr
20
4 / 1 / 0
12,451
541
9,812
17,096
8,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Sav452
Baron Samedi
19
1 / 0 / 1
11,589
504
8,059
12,357
7,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
dmgpertick
Cliodhna
18
6 / 0 / 0
11,634
506
9,293
16,624
7,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
zidolph
Ares
14
1 / 2 / 7
10,154
441
3,512
12,983
14,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 3 / 2
9,332
406
7,419
12,058
5,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
BdoggBryan
Cerberus
15
1 / 2 / 3
8,947
389
8,151
15,933
10,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 3
8,365
364
7,888
9,592
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Fyvoh
Jormungandr
17
2 / 1 / 2
10,787
469
7,776
9,252
8,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Jcoxy1403
Mercury
9
0 / 5 / 0
7,409
322
2,178
12,265
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
5
5
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
4
2
L
Hachiman
2
3
2
1
L
Cerberus
BdoggBryan
Cerberus
1
2
3
1.25
L
0
3
3
0.5
L
Jormungandr
Fyvoh
Jormungandr
2
1
2
3
L
Mercury
Jcoxy1403
Mercury
0
5
0
0
W
Heimdallr
Mystrax
Heimdallr
4
1
0
4
W
Baron Samedi
Sav452
Baron Samedi
1
0
1
1.5
W
Cliodhna
dmgpertick
Cliodhna
6
0
0
6
W
Ares
zidolph
Ares
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,956
Damage
33,412
68,885
Taken
59,100
41,997
Mitigated
31,226
30,560
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,280
447
0
750
9,825
4,548
470
4,441
5,122
85,784
0
L
Hachiman
7,419
3,157
0
1,788
12,058
5,234
616
3,456
8,602
0
59,252
L
Cerberus
BdoggBryan
Cerberus
8,151
261
0
3,080
15,933
10,007
381
3,028
12,788
67,658
0
L
7,888
1,142
0
3,746
9,592
3,799
0
5,050
4,542
51,639
0
L
Jormungandr
Fyvoh
Jormungandr
7,776
1,736
0
1,932
9,252
8,257
0
5,701
3,551
64,701
0
L
Mercury
Jcoxy1403
Mercury
2,178
695
0
500
12,265
3,929
0
2,476
9,766
0
35,517
W
Heimdallr
Mystrax
Heimdallr
9,812
4,401
0
10,390
17,096
8,552
7,084
4,349
12,525
0
116,475
W
Baron Samedi
Sav452
Baron Samedi
8,059
962
552
8,333
12,357
7,302
1,400
6,610
5,026
99,074
0
W
Cliodhna
dmgpertick
Cliodhna
9,293
1,458
0
7,342
16,624
7,305
518
3,967
12,089
0
107,094
W
Ares
zidolph
Ares
3,512
145
241
2,952
12,983
14,290
487
2,605
10,038
28,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,399
Gold Earned
44,840
679
Minions Killed
497
0
Camps Cleared
0
2,049,824
Distance Traveled
1,884,089
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,571
460
132
6
0
416,565
6
L
Hachiman
9,332
406
97
4
0
401,085
5
L
Cerberus
8,947
389
135
6
0
430,642
1
L
Nu Wa
8,365
364
74
3
0
325,512
4
L
Jormungandr
10,787
469
134
6
0
394,257
2
L
Mercury
7,409
322
57
2
0
332,593
3
W
Heimdallr
12,451
541
187
8
0
411,749
8
W
Baron Samedi
11,589
504
179
8
0
381,371
4
W
Cliodhna
11,634
506
156
7
0
460,943
4
W
Ares
10,154
441
25
1
0
379,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role