Player Matchup

Ymir
Ymir
Hirasaki-_-
Ymir
Level 111
God Stats
2W - 2L
1,693 SR
Queue Stats
101W - 105L
1,478 Elo+
Party 1
Serqet
Serqet
Mrspitzhowler
Serqet
Level 96
God Stats
10W - 9L
1,500 SR
Queue Stats
453W - 437L
1,446 Elo+
Solo
Jing Wei
Jing Wei
Prime293
Jing Wei
Level 123
God Stats
9W - 7L
1,575 SR
Queue Stats
110W - 118L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
jordy_PR
Aphrodite
Level 137
God Stats
7W - 5L
1,709 SR
Queue Stats
499W - 525L
1,494 Elo+
Solo
Shiva
Shiva
xITSTURTLE
Shiva
Level 129
God Stats
7W - 9L
1,525 SR
Queue Stats
390W - 390L
1,506 Elo+
Solo
Team Averages
Level 119
1,600 SR
1,477 Elo+

VS

Team Averages
Level 135
1,532 SR
1,514 Elo+
Nike
Nike
 
Nike
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BearDogHybrid
Ares
Level 127
God Stats
2W - 2L
1,529 SR
Queue Stats
23W - 22L
1,553 Elo+
Solo
Nu Wa
Nu Wa
mykilleriscool
Nu Wa
Level 118
God Stats
1W - 0L
1,606 SR
Queue Stats
147W - 136L
1,587 Elo+
Solo
Neith
Neith
xX Juke3 Xx
Neith
Level 159
God Stats
21W - 31L
1,508 SR
Queue Stats
670W - 809L
1,382 Elo+
Solo
Izanami
Izanami
x_PaNthER_x
Izanami
Level 154
God Stats
28W - 25L
1,517 SR
Queue Stats
487W - 496L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,100
436
2,929
13,809
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 2 / 0
6,346
453
2,329
11,599
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Prime293
Jing Wei
12
0 / 2 / 0
6,788
485
3,732
9,352
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
jordy_PR
Aphrodite
11
0 / 3 / 0
6,365
455
3,901
10,725
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
13
0 / 3 / 1
6,962
497
6,310
14,521
5,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
5 / 1 / 1
8,663
619
7,366
9,019
7,156
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 6
7,505
536
6,625
10,056
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 8
7,046
503
10,820
4,029
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 0 / 2
8,026
573
7,065
6,986
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
x_PaNthER_x
Izanami
13
2 / 0 / 6
7,909
565
9,766
11,616
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
1
1
5.5
W
3
1
6
6
L
0
3
1
0.17
L
2
2
0
1
L
Jing Wei
Prime293
Jing Wei
0
2
0
0
L
Aphrodite
jordy_PR
Aphrodite
0
3
0
0
W
0
0
8
4
L
Shiva
0
3
1
0.17
W
3
0
2
4
W
Izanami
x_PaNthER_x
Izanami
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,201
Damage
41,642
60,006
Taken
41,706
27,793
Mitigated
25,756
22,257
Healing
10,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,366
1,841
0
1,425
9,019
7,156
1,064
97
8,922
0
64,074
W
6,625
201
693
2,640
10,056
9,027
0
2,214
7,614
19,874
0
L
2,929
451
0
2,642
13,809
9,532
0
5,923
7,886
29,141
0
L
2,329
475
0
4,420
11,599
4,613
0
2,474
9,125
0
32,276
L
Jing Wei
Prime293
Jing Wei
3,732
3,146
0
2,801
9,352
3,364
0
1,703
7,649
0
60,353
L
Aphrodite
jordy_PR
Aphrodite
3,901
332
2,506
5,330
10,725
4,464
0
6,092
4,633
61,322
0
W
10,820
4,210
0
370
4,029
1,592
329
1,423
2,606
47,897
0
L
Shiva
6,310
2,287
0
4,558
14,521
5,820
0
1,253
13,268
0
50,296
W
7,065
2,773
0
2,725
6,986
3,204
0
304
6,544
0
67,618
W
Izanami
x_PaNthER_x
Izanami
9,766
6,871
0
2,984
11,616
4,777
1,253
2,792
8,660
0
73,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,561
Gold Earned
39,149
414
Minions Killed
452
0
Camps Cleared
0
1,290,513
Distance Traveled
1,352,665
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,663
619
123
9
0
285,694
0
W
Ares
7,505
536
20
1
0
296,064
7
L
Ymir
6,100
436
38
3
0
255,518
0
L
Serqet
6,346
453
63
5
0
294,086
5
L
Jing Wei
6,788
485
104
7
0
258,544
2
L
Aphrodite
6,365
455
113
8
0
238,790
6
W
Nu Wa
7,046
503
63
5
0
251,846
6
L
Shiva
6,962
497
96
7
0
243,575
2
W
Neith
8,026
573
110
8
0
245,776
2
W
Izanami
7,909
565
136
10
0
273,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role