Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DrydenBTP
Merlin
Level 87
God Stats
7W - 7L
1,159 SR
Queue Stats
66W - 42L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
Guildster1826
Baron Samedi
Level 43
God Stats
2W - 0L
1,799 SR
Queue Stats
84W - 35L
1,665 Elo+
Party 2
Ullr
Ullr
ManuTuLlama
Ullr
Level 88
God Stats
12W - 10L
1,500 SR
Queue Stats
105W - 54L
1,512 Elo+
Party 2
Erlang Shen
Erlang Shen
zNikko
Erlang Shen
Level 59
God Stats
1W - 1L
1,312 SR
Queue Stats
87W - 71L
1,472 Elo+
Solo
Team Averages
Level 81
1,454 SR
1,529 Elo+

VS

Team Averages
Level 90
1,464 SR
1,484 Elo+
Yu Huang
Yu Huang
Bloed
Yu Huang
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,613 Elo+
Party 3
Serqet
Serqet
Dndragon
Serqet
Level 109
God Stats
0W - 1L
1,403 SR
Queue Stats
10W - 7L
1,632 Elo+
Party 3
Tyr
Tyr
Dolynhoo
Tyr
Level 35
God Stats
0W - 4L
1,409 SR
Queue Stats
12W - 19L
1,305 Elo+
Solo
Poseidon
Poseidon
MessiCareca12
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,409 Elo+
Party 1
Hercules
Hercules
NewDarkNessBr
Hercules
Level 126
God Stats
22W - 27L
1,508 SR
Queue Stats
571W - 594L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
1 / 3 / 14
10,022
1,114
11,893
10,228
3,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
DrydenBTP
Merlin
16
7 / 0 / 8
11,470
1,274
17,336
3,190
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Guildster1826
Baron Samedi
15
1 / 1 / 9
9,211
1,023
9,730
7,978
4,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 1 / 8
11,374
1,264
11,255
10,934
4,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
zNikko
Erlang Shen
16
4 / 1 / 10
10,146
1,127
11,023
9,663
8,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

282

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bloed
Yu Huang
15
0 / 2 / 5
9,083
1,009
8,024
9,555
4,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Dndragon
Serqet
15
2 / 5 / 1
9,218
1,024
10,878
16,765
8,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 4
9,323
1,036
7,709
16,833
15,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
MessiCareca12
Poseidon
14
0 / 4 / 4
8,944
994
5,019
11,174
4,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
NewDarkNessBr
Hercules
14
2 / 5 / 2
9,163
1,018
7,450
13,239
6,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
19
Kills
6
6
Deaths
19
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
14
2.67
L
Yu Huang
Bloed
Yu Huang
0
2
5
1.25
L
Serqet
Dndragon
Serqet
2
5
1
0.5
L
2
3
4
1.33
W
Merlin
DrydenBTP
Merlin
7
0
8
11
W
Baron Samedi
Guildster1826
Baron Samedi
1
1
9
5.5
W
6
1
8
10
L
Poseidon
MessiCareca12
Poseidon
0
4
4
0.5
L
Hercules
NewDarkNessBr
Hercules
2
5
2
0.6
W
Erlang Shen
zNikko
Erlang Shen
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,237
Damage
39,080
41,993
Taken
67,566
22,270
Mitigated
38,934
6,702
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,893
4,772
0
526
10,228
3,644
0
3,370
6,534
0
32,611
L
Yu Huang
Bloed
Yu Huang
8,024
675
87
460
9,555
4,257
0
4,153
5,402
30,251
0
L
Serqet
Dndragon
Serqet
10,878
2,075
0
0
16,765
8,192
0
6,567
10,198
0
16,588
L
7,709
902
0
1,546
16,833
15,295
0
7,737
9,096
0
19,521
W
Merlin
DrydenBTP
Merlin
17,336
1,308
0
0
3,190
1,218
0
1,000
2,190
42,759
0
W
Baron Samedi
Guildster1826
Baron Samedi
9,730
897
1,648
1,590
7,978
4,610
0
2,677
5,135
17,647
0
W
11,255
4,653
0
0
10,934
4,075
0
2,492
8,033
0
35,536
L
Poseidon
MessiCareca12
Poseidon
5,019
465
0
59
11,174
4,411
0
4,106
7,068
25,623
0
L
Hercules
NewDarkNessBr
Hercules
7,450
1,503
0
1,162
13,239
6,779
0
4,503
8,736
0
18,794
W
Erlang Shen
zNikko
Erlang Shen
11,023
5,007
0
2,938
9,663
8,723
0
3,504
5,898
0
14,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,223
Gold Earned
45,731
192
Minions Killed
176
14
Camps Cleared
3
968,445
Distance Traveled
929,101
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,022
1,114
52
6
2
182,159
0
L
Yu Huang
9,083
1,009
48
5
1
183,147
0
L
Serqet
9,218
1,024
17
2
1
202,312
0
L
Tyr
9,323
1,036
29
3
0
223,984
0
W
Merlin
11,470
1,274
45
5
2
197,356
0
W
Baron Samedi
9,211
1,023
24
3
0
179,074
2
W
Ullr
11,374
1,264
61
7
8
199,994
1
L
Poseidon
8,944
994
52
6
0
173,051
0
L
Hercules
9,163
1,018
30
3
1
146,607
1
W
Erlang Shen
10,146
1,127
10
1
2
209,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role