Player Matchup

Mercury
Mercury
LiFfyTo5
Mercury
Level 68
God Stats
1W - 3L
1,167 SR
Queue Stats
42W - 37L
1,633 Elo+
Party 1
Zeus
Zeus
mauri3141
Zeus
Level 106
God Stats
16W - 20L
1,612 SR
Queue Stats
49W - 50L
1,511 Elo+
Party 1
King Arthur
King Arthur
preciado14
King Arthur
Level 8
God Stats
4W - 2L
1,615 SR
Queue Stats
9W - 8L
1,405 Elo+
Party 1
Sylvanus
Sylvanus
presiado14
Sylvanus
Level 88
God Stats
1W - 0L
1,310 SR
Queue Stats
70W - 79L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ñañinbailarina77
Ah Muzen Cab
Level 69
God Stats
4W - 1L
1,705 SR
Queue Stats
104W - 96L
1,570 Elo+
Party 1
Team Averages
Level 68
1,482 SR
1,531 Elo+

VS

Team Averages
Level 64
1,540 SR
1,517 Elo+
Eset
Eset
PasteyPat
Eset
Level 98
God Stats
8W - 5L
1,769 SR
Queue Stats
314W - 286L
1,522 Elo+
Party 2
Cupid
Cupid
SauVEVO
Cupid
Level 37
God Stats
2W - 2L
1,553 SR
Queue Stats
20W - 22L
1,485 Elo+
Solo
Da Ji
Da Ji
Selysonis
Da Ji
Level 67
God Stats
24W - 19L
1,589 SR
Queue Stats
173W - 175L
1,519 Elo+
Party 2
Charybdis
Charybdis
ShadowWolf113
Charybdis
Level 89
God Stats
24W - 29L
1,291 SR
Queue Stats
270W - 229L
1,492 Elo+
Party 2
Mulan
Mulan
Shadr1x
Mulan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 47L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LiFfyTo5
Mercury
19
5 / 1 / 11
12,688
604
12,465
17,493
7,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
19
10 / 6 / 5
13,048
621
17,083
14,685
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
preciado14
King Arthur
19
4 / 1 / 6
12,614
601
14,422
20,420
24,049
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
presiado14
Sylvanus
15
1 / 3 / 8
10,145
483
8,776
17,967
18,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
ñañinbailarina77
Ah Muzen Cab
20
11 / 1 / 4
13,229
630
16,522
15,370
7,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
5 / 7 / 4
11,306
538
11,907
16,122
6,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
SauVEVO
Cupid
11
1 / 8 / 1
7,875
375
7,476
14,509
4,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
Selysonis
Da Ji
14
4 / 7 / 3
9,967
475
12,918
20,862
8,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
ShadowWolf113
Charybdis
14
0 / 5 / 0
8,625
411
7,531
21,178
7,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Shadr1x
Mulan
17
2 / 4 / 1
10,296
490
10,836
22,928
19,023
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
31
Kills
12
12
Deaths
31
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
LiFfyTo5
Mercury
5
1
11
10.5
L
Eset
5
7
4
1
L
Cupid
SauVEVO
Cupid
1
8
1
0.19
L
Da Ji
Selysonis
Da Ji
4
7
3
0.79
L
Charybdis
ShadowWolf113
Charybdis
0
5
0
0
L
Mulan
Shadr1x
Mulan
2
4
1
0.63
W
Zeus
10
6
5
2.08
W
King Arthur
preciado14
King Arthur
4
1
6
7
W
Sylvanus
presiado14
Sylvanus
1
3
8
1.67
W
Ah Muzen Cab
ñañinbailarina77
Ah Muzen Cab
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,268
Damage
50,668
85,935
Taken
95,599
63,049
Mitigated
45,968
27,999
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
LiFfyTo5
Mercury
12,465
7,320
0
2,531
17,493
7,143
3,969
1,561
15,876
0
122,335
L
Eset
11,907
339
91
1,166
16,122
6,519
0
5,190
10,932
76,340
0
L
Cupid
SauVEVO
Cupid
7,476
4,305
74
793
14,509
4,574
0
2,319
12,190
0
38,366
L
Da Ji
Selysonis
Da Ji
12,918
2,792
0
5,286
20,862
8,373
0
6,284
14,578
0
64,156
L
Charybdis
ShadowWolf113
Charybdis
7,531
4,650
0
6,979
21,178
7,479
2,136
5,355
15,823
0
74,910
L
Mulan
Shadr1x
Mulan
10,836
1,774
0
2,567
22,928
19,023
0
5,143
17,785
0
70,548
W
Zeus
17,083
1,783
140
2,328
14,685
6,151
1,780
5,705
8,561
100,647
0
W
King Arthur
preciado14
King Arthur
14,422
962
0
9,442
20,420
24,049
481
3,551
16,755
0
86,689
W
Sylvanus
presiado14
Sylvanus
8,776
3,509
1,070
4,668
17,967
18,643
1,291
1,078
16,851
38,584
13,450
W
Ah Muzen Cab
ñañinbailarina77
Ah Muzen Cab
16,522
8,955
0
7,820
15,370
7,063
3,642
1,366
13,990
0
126,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,724
Gold Earned
48,069
657
Minions Killed
568
0
Camps Cleared
0
2,039,929
Distance Traveled
1,731,897
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,688
604
150
7
0
523,049
1
L
Eset
11,306
538
141
7
0
336,632
2
L
Cupid
7,875
375
79
4
0
306,647
0
L
Da Ji
9,967
475
95
5
0
386,555
2
L
Charybdis
8,625
411
133
6
0
368,227
4
L
Mulan
10,296
490
120
6
0
333,836
2
W
Zeus
13,048
621
122
6
0
370,811
2
W
King Arthur
12,614
601
141
7
0
390,544
4
W
Sylvanus
10,145
483
64
3
0
360,617
6
W
Ah Muzen Cab
13,229
630
180
9
0
394,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role