Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
ChunkyMoneky9l66
Zhong Kui
Level 42
God Stats
3W - 3L
1,299 SR
Queue Stats
21W - 28L
1,336 Elo+
Party 1
Hel
Hel
DeathSlim
Hel
Level 141
God Stats
7W - 13L
1,516 SR
Queue Stats
180W - 158L
1,542 Elo+
Party 1
Achilles
Achilles
JR45BEST1
Achilles
Level 91
God Stats
18W - 14L
1,388 SR
Queue Stats
418W - 492L
1,295 Elo+
Party 4
Heimdallr
Heimdallr
UnstableXmas32
Heimdallr
Level 62
God Stats
2W - 1L
1,398 SR
Queue Stats
77W - 69L
1,534 Elo+
Party 1
Team Averages
Level 73
1,420 SR
1,442 Elo+

VS

Team Averages
Level 84
1,468 SR
1,477 Elo+
Shiva
Shiva
UNDEAD31
Shiva
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 102L
1,368 Elo+
Party 2
Hera
Hera
chillbook1
Hera
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,424 Elo+
Party 2
King Arthur
King Arthur
demonstampede3
King Arthur
Level 29
God Stats
35W - 26L
1,500 SR
Queue Stats
143W - 138L
1,523 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
hunkstriker
Morgan Le Fay
Level 140
God Stats
0W - 3L
1,120 SR
Queue Stats
302W - 297L
1,492 Elo+
Solo
Merlin
Merlin
orangeninjaguy
Merlin
Level 133
God Stats
5W - 5L
1,721 SR
Queue Stats
301W - 300L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 1 / 6
9,459
946
6,598
11,344
5,322
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
15
1 / 1 / 7
9,662
966
11,849
8,079
6,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 7
9,790
979
5,030
4,376
2,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
JR45BEST1
Achilles
15
2 / 0 / 6
9,889
989
7,044
11,768
14,277
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
UnstableXmas32
Heimdallr
15
5 / 0 / 2
10,259
1,026
8,065
4,668
2,059
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

279

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
UNDEAD31
Shiva
15
0 / 4 / 1
8,524
852
3,611
10,285
7,810
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 4 / 1
9,044
904
5,759
10,666
6,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
demonstampede3
King Arthur
15
0 / 1 / 2
8,995
900
3,528
14,630
16,711
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
hunkstriker
Morgan Le Fay
15
0 / 0 / 1
9,157
916
8,193
2,100
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 0
10,106
1,011
15,491
4,503
2,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
10
Kills
2
2
Deaths
10
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
6
5
W
Zhong Kui
1
1
7
4.5
W
0
0
7
3.5
W
Achilles
JR45BEST1
Achilles
2
0
6
5
L
Shiva
UNDEAD31
Shiva
0
4
1
0.13
W
Heimdallr
UnstableXmas32
Heimdallr
5
0
2
6
L
0
4
1
0.13
L
King Arthur
demonstampede3
King Arthur
0
1
2
1
L
Morgan Le Fay
hunkstriker
Morgan Le Fay
0
0
1
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,586
Damage
36,582
40,235
Taken
42,184
30,694
Mitigated
35,022
11,396
Healing
2,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,598
1,917
211
692
11,344
5,322
0
8,580
2,630
0
8,628
W
Zhong Kui
11,849
518
69
2,432
8,079
6,463
0
6,378
1,563
21,922
0
W
5,030
300
3,848
2,843
4,376
2,573
0
2,817
1,505
32,549
0
W
Achilles
JR45BEST1
Achilles
7,044
3,537
128
412
11,768
14,277
0
7,239
4,167
0
27,724
L
Shiva
UNDEAD31
Shiva
3,611
1,050
20
1,289
10,285
7,810
0
3,127
7,158
0
6,315
W
Heimdallr
UnstableXmas32
Heimdallr
8,065
2,615
177
584
4,668
2,059
0
3,719
927
0
30,422
L
5,759
1,432
0
0
10,666
6,792
0
4,255
6,411
17,923
0
L
King Arthur
demonstampede3
King Arthur
3,528
94
336
476
14,630
16,711
0
7,228
7,402
0
6,909
L
Morgan Le Fay
hunkstriker
Morgan Le Fay
8,193
899
0
53
2,100
993
0
266
1,834
28,727
0
L
15,491
263
0
316
4,503
2,716
0
2,003
2,500
53,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,059
Gold Earned
45,826
203
Minions Killed
188
6
Camps Cleared
6
998,285
Distance Traveled
881,092
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,459
946
3
0
0
218,695
0
W
Zhong Kui
9,662
966
24
2
2
209,176
1
W
Hel
9,790
979
71
7
0
203,392
4
W
Achilles
9,889
989
39
4
3
192,877
0
L
Shiva
8,524
852
4
0
0
148,870
0
W
Heimdallr
10,259
1,026
66
7
1
174,145
1
L
Hera
9,044
904
33
3
2
186,712
0
L
King Arthur
8,995
900
2
0
0
183,242
2
L
Morgan Le Fay
9,157
916
53
5
1
175,954
2
L
Merlin
10,106
1,011
96
10
3
186,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role