Player Matchup

Ganesha
Ganesha
Aceemptyclipz
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,724 Elo+
Party 2
Eset
Eset
Costante
Eset
Level 29
God Stats
2W - 0L
1,659 SR
Queue Stats
47W - 35L
1,602 Elo+
Party 3
Ullr
Ullr
Hodgyman
Ullr
Level 43
God Stats
5W - 2L
1,547 SR
Queue Stats
47W - 11L
1,696 Elo+
Party 2
Chiron
Chiron
THE N0SFERATU
Chiron
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
229W - 222L
1,621 Elo+
Party 2
Fenrir
Fenrir
xBigxAl
Fenrir
Level 40
God Stats
2W - 3L
1,339 SR
Queue Stats
46W - 38L
1,585 Elo+
Party 3
Team Averages
Level 57
1,509 SR
1,646 Elo+

VS

Team Averages
Level 82
1,500 SR
1,500 Elo+
Nike
Nike
DUBBOn60FPS
Nike
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,517 Elo+
Party 1
Arachne
Arachne
EbotRico
Arachne
Level 87
God Stats
23W - 10L
1,707 SR
Queue Stats
223W - 135L
1,624 Elo+
Party 1
Baron Samedi
Baron Samedi
LeenDSlime
Baron Samedi
Level 126
God Stats
2W - 5L
1,402 SR
Queue Stats
95W - 65L
1,585 Elo+
Party 1
Merlin
Merlin
chrisgibarra
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,379 Elo+
Solo
Izanami
Izanami
norobins
Izanami
Level 69
God Stats
5W - 2L
1,392 SR
Queue Stats
50W - 47L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 1 / 9
7,452
532
3,673
10,863
10,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
13
3 / 2 / 4
7,558
540
12,895
6,253
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
16
6 / 0 / 0
9,798
700
8,448
9,063
4,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 1
7,822
559
5,543
7,928
2,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
xBigxAl
Fenrir
14
7 / 3 / 3
8,350
596
5,549
12,002
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,430
459
3,374
11,736
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
EbotRico
Arachne
12
3 / 4 / 2
7,308
522
9,595
15,137
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LeenDSlime
Baron Samedi
11
0 / 4 / 0
6,378
456
2,844
9,143
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
10
2 / 4 / 0
6,474
462
4,229
8,449
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
norobins
Izanami
12
1 / 4 / 1
7,012
501
3,532
8,232
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
20
Kills
7
7
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
1
9
4.5
W
Eset
3
2
4
2.5
L
1
5
1
0.3
L
Arachne
EbotRico
Arachne
3
4
2
1
W
Ullr
6
0
0
6
L
Baron Samedi
LeenDSlime
Baron Samedi
0
4
0
0
W
4
1
1
4.5
L
Merlin
2
4
0
0.5
L
Izanami
norobins
Izanami
1
4
1
0.38
W
Fenrir
xBigxAl
Fenrir
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,108
Damage
23,574
46,109
Taken
52,697
25,489
Mitigated
23,903
15,059
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
3,673
623
0
2,806
10,863
10,276
250
1,213
9,650
29,144
0
W
Eset
12,895
956
280
1,059
6,253
2,951
450
1,916
4,337
56,770
0
L
3,374
597
0
1,122
11,736
7,089
0
5,522
6,214
0
23,898
L
Arachne
EbotRico
Arachne
9,595
7,530
0
3,289
15,137
6,115
0
4,075
11,062
0
51,182
W
Ullr
8,448
3,450
0
2,000
9,063
4,294
774
2,844
6,219
0
73,832
L
Baron Samedi
LeenDSlime
Baron Samedi
2,844
420
190
2,437
9,143
5,299
0
0
9,143
40,281
0
W
5,543
2,895
426
2,342
7,928
2,682
822
0
7,928
0
58,785
L
Merlin
4,229
158
152
2,519
8,449
2,708
235
5,650
2,799
36,295
0
L
Izanami
norobins
Izanami
3,532
2,427
0
1,834
8,232
2,692
1,425
1,459
6,773
0
50,426
W
Fenrir
xBigxAl
Fenrir
5,549
1,714
0
6,146
12,002
5,286
0
1,100
10,902
0
51,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,980
Gold Earned
33,602
449
Minions Killed
314
0
Camps Cleared
0
1,308,907
Distance Traveled
1,224,971
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,452
532
6
0
0
259,787
2
W
Eset
7,558
540
111
8
0
257,313
1
L
Nike
6,430
459
35
3
0
264,098
1
L
Arachne
7,308
522
67
5
0
312,044
1
W
Ullr
9,798
700
132
9
0
272,709
1
L
Baron Samedi
6,378
456
68
5
0
190,202
3
W
Chiron
7,822
559
112
8
0
231,766
0
L
Merlin
6,474
462
58
4
0
209,560
1
L
Izanami
7,012
501
86
6
0
249,067
2
W
Fenrir
8,350
596
88
6
0
287,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role