Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
JaVonteZion
Ravana
Level 67
God Stats
1W - 2L
1,422 SR
Queue Stats
31W - 25L
1,662 Elo+
Party 2
Apollo
Apollo
iMagicBae
Apollo
Level 63
God Stats
2W - 2L
1,335 SR
Queue Stats
83W - 101L
1,483 Elo+
Party 2
Cabrakan
Cabrakan
rabicoco31
Cabrakan
Level 86
God Stats
2W - 2L
1,470 SR
Queue Stats
308W - 313L
1,494 Elo+
Party 2
Da Ji
Da Ji
stiffcrab250
Da Ji
Level 141
God Stats
2W - 1L
1,726 SR
Queue Stats
61W - 60L
1,585 Elo+
Party 2
Team Averages
Level 95
1,490 SR
1,545 Elo+

VS

Team Averages
Level 109
1,678 SR
1,514 Elo+
Mulan
Mulan
Darkwildfang
Mulan
Level 102
God Stats
5W - 5L
1,771 SR
Queue Stats
109W - 98L
1,465 Elo+
Party 1
Xing Tian
Xing Tian
JakeThineDogg
Xing Tian
Level 120
God Stats
2W - 2L
1,979 SR
Queue Stats
219W - 216L
1,586 Elo+
Party 1
Zhong Kui
Zhong Kui
Xturkey_godX
Zhong Kui
Level 59
God Stats
4W - 5L
1,500 SR
Queue Stats
439W - 431L
1,477 Elo+
Party 3
King Arthur
King Arthur
copenhagenchamp1
King Arthur
Level 121
God Stats
2W - 4L
1,660 SR
Queue Stats
570W - 531L
1,489 Elo+
Party 3
Charybdis
Charybdis
sonn_silver
Charybdis
Level 142
God Stats
2W - 3L
1,481 SR
Queue Stats
137W - 129L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
5 / 1 / 3
9,105
569
12,515
10,195
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
16
1 / 2 / 2
9,519
595
12,647
16,239
9,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
iMagicBae
Apollo
14
0 / 2 / 1
7,798
487
7,615
11,387
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
rabicoco31
Cabrakan
13
2 / 2 / 2
7,931
496
5,030
13,288
15,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
8 / 5 / 5
9,770
611
8,247
15,020
7,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
7,853
491
6,176
13,101
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
JakeThineDogg
Xing Tian
12
2 / 3 / 3
7,969
498
9,372
15,641
15,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
Xturkey_godX
Zhong Kui
8
0 / 6 / 0
6,041
378
2,800
8,674
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
copenhagenchamp1
King Arthur
14
2 / 3 / 2
8,444
528
10,414
17,905
19,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
sonn_silver
Charybdis
16
5 / 1 / 1
9,577
599
11,042
13,214
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
16
Kills
11
12
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
3
6.5
L
2
3
2
1
W
Ravana
1
2
2
1
L
Xing Tian
JakeThineDogg
Xing Tian
2
3
3
1.17
L
Zhong Kui
Xturkey_godX
Zhong Kui
0
6
0
0
L
King Arthur
copenhagenchamp1
King Arthur
2
3
2
1
W
Apollo
iMagicBae
Apollo
0
2
1
0.25
W
Cabrakan
rabicoco31
Cabrakan
2
2
2
1.5
L
Charybdis
sonn_silver
Charybdis
5
1
1
5.5
W
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,054
Damage
39,804
66,129
Taken
68,535
41,349
Mitigated
50,410
24,367
Healing
15,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,515
1,551
0
2,775
10,195
4,513
684
5,273
4,744
70,937
0
L
6,176
2,168
0
3,712
13,101
5,591
681
4,569
8,532
0
56,953
W
Ravana
12,647
5,673
0
9,649
16,239
9,411
2,528
0
16,239
0
74,550
L
Xing Tian
JakeThineDogg
Xing Tian
9,372
1,025
0
2,081
15,641
15,337
0
6,535
9,106
45,856
0
L
Zhong Kui
Xturkey_godX
Zhong Kui
2,800
702
0
1,572
8,674
5,037
0
4,727
3,947
28,521
0
L
King Arthur
copenhagenchamp1
King Arthur
10,414
1,817
0
1,235
17,905
19,377
266
0
17,905
0
62,915
W
Apollo
iMagicBae
Apollo
7,615
5,575
0
5,582
11,387
4,056
1,032
1,460
9,927
0
69,655
W
Cabrakan
rabicoco31
Cabrakan
5,030
782
694
3,601
13,288
15,526
0
4,105
9,183
31,780
0
L
Charybdis
sonn_silver
Charybdis
11,042
7,358
0
7,176
13,214
5,068
0
1,714
11,500
0
90,839
W
8,247
3,038
0
2,066
15,020
7,843
51
1,156
13,864
0
65,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,123
Gold Earned
39,884
521
Minions Killed
473
0
Camps Cleared
0
1,449,902
Distance Traveled
1,307,455
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,105
569
104
7
0
289,143
3
L
Mulan
7,853
491
100
6
0
308,494
1
W
Ravana
9,519
595
165
10
0
278,799
0
L
Xing Tian
7,969
498
51
3
0
283,541
3
L
Zhong Kui
6,041
378
55
3
0
165,216
3
L
King Arthur
8,444
528
108
7
0
282,310
1
W
Apollo
7,798
487
116
7
0
302,861
3
W
Cabrakan
7,931
496
44
3
0
272,703
2
L
Charybdis
9,577
599
159
10
0
267,894
1
W
Da Ji
9,770
611
92
6
0
306,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role