Player Matchup

Medusa
Medusa
ABUGUES
Medusa
Level 8
God Stats
2W - 1L
1,764 SR
Queue Stats
6W - 4L
1,561 Elo+
Party 2
Chaac
Chaac
Juanchosihe
Chaac
Level 120
God Stats
0W - 1L
1,671 SR
Queue Stats
8W - 4L
1,597 Elo+
Party 2
Chronos
Chronos
ZidaneDaPurity
Chronos
Level 84
God Stats
1W - 2L
1,377 SR
Queue Stats
153W - 186L
1,554 Elo+
Solo
Team Averages
Level 71
1,604 SR
1,571 Elo+

VS

Team Averages
Level 87
1,653 SR
1,581 Elo+
King Arthur
King Arthur
Alegendofwar
King Arthur
Level 45
God Stats
4W - 6L
1,914 SR
Queue Stats
11W - 15L
1,546 Elo+
Party 1
Agni
Agni
ForensicXons
Agni
Level 156
God Stats
13W - 11L
1,555 SR
Queue Stats
286W - 297L
1,514 Elo+
Solo
Janus
Janus
xWillydoodoox
Janus
Level 61
God Stats
3W - 5L
1,489 SR
Queue Stats
14W - 16L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ABUGUES
Medusa
13
1 / 3 / 0
8,481
565
5,678
11,359
5,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 1 / 1
8,454
564
6,514
18,798
14,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 5 / 1
8,692
579
5,306
12,536
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alegendofwar
King Arthur
15
3 / 1 / 5
10,018
668
7,844
14,791
15,142
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 0 / 5
9,896
660
14,434
6,689
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 2
10,424
695
16,776
7,987
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
ABUGUES
Medusa
1
3
0
0.33
W
King Arthur
Alegendofwar
King Arthur
3
1
5
5.5
W
1
0
5
3.5
L
0
1
1
0.5
L
0
5
1
0.1
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,498
Damage
39,054
42,693
Taken
29,467
25,319
Mitigated
21,761
9,171
Healing
2,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ABUGUES
Medusa
5,678
2,344
0
520
11,359
5,385
0
8,368
2,991
0
18,392
W
King Arthur
Alegendofwar
King Arthur
7,844
810
0
0
14,791
15,142
207
3,458
11,090
0
22,555
W
14,434
1,341
459
1,454
6,689
3,216
1,010
1,883
4,697
51,716
0
L
6,514
453
0
8,022
18,798
14,124
0
14,656
4,142
0
28,219
L
5,306
1,183
0
629
12,536
5,810
0
8,533
4,003
35,446
0
W
16,776
609
0
681
7,987
3,403
987
597
7,125
39,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,627
Gold Earned
30,338
150
Minions Killed
181
7
Camps Cleared
6
757,329
Distance Traveled
809,228
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,481
565
30
2
2
260,154
5
W
King Arthur
10,018
668
34
2
0
278,747
5
W
Agni
9,896
660
101
7
5
252,195
4
L
Chaac
8,454
564
45
3
1
256,020
4
L
Chronos
8,692
579
75
5
4
241,155
1
W
Janus
10,424
695
46
3
1
278,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role