Player Matchup

Ymir
Ymir
Diamond IV
Akillathehun
Ymir
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 33L
2,236 MMR
Solo
Heimdallr
Heimdallr
Diamond I
Biteyyy
Heimdallr
Diamond I
Level 160
God Stats
13W - 11L
1,614 SR
Queue Stats
277W - 225L
2,669 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond V
CHicoDaBo55
Sun Wukong
Diamond V
Level 154
God Stats
13W - 8L
1,784 SR
Queue Stats
141W - 129L
1,963 MMR
Solo
Bakasura
Bakasura
Platinum III
Filltiarn
Bakasura
Platinum III
Level 159
God Stats
4W - 4L
1,495 SR
Queue Stats
189W - 181L
1,917 MMR
Solo
Poseidon
Poseidon
Diamond II
SnixJ
Poseidon
Diamond II
Level 160
God Stats
20W - 17L
1,364 SR
Queue Stats
551W - 530L
2,419 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,551 SR
2,241 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,653 SR
1,885 MMR
Chernobog
Chernobog
Diamond I
 
Chernobog
Diamond I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
 
Zhong Kui
Diamond IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
Brannonn
Baron Samedi
Platinum III
Level 158
God Stats
5W - 0L
1,929 SR
Queue Stats
453W - 457L
1,868 MMR
Party 1
Mercury
Mercury
Diamond I
Pesde
Mercury
Diamond I
Level 154
God Stats
9W - 5L
1,835 SR
Queue Stats
222W - 190L
2,656 MMR
Solo
Amaterasu
Amaterasu
Platinum III
Stuggy
Amaterasu
Platinum III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,899 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 8
8,044
423
6,682
23,733
30,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Biteyyy
Heimdallr
14
0 / 6 / 2
8,607
453
10,268
18,751
9,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
CHicoDaBo55
Sun Wukong
15
4 / 6 / 3
9,618
506
9,330
20,296
14,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Filltiarn
Bakasura
15
6 / 4 / 4
9,608
506
12,105
20,704
9,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
SnixJ
Poseidon
14
2 / 9 / 4
9,082
478
9,793
14,992
6,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
Jing WeiBastetAtlasNemesis

VS

Bans
KaliKing ArthurAh Muzen CabCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
12 / 0 / 11
13,678
720
28,675
19,845
10,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
 
Zhong Kui
18
7 / 1 / 17
12,199
642
14,808
14,904
12,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Brannonn
Baron Samedi
13
2 / 6 / 12
9,572
504
6,993
14,956
19,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Pesde
Mercury
19
4 / 3 / 14
11,965
630
13,848
17,282
8,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Stuggy
Amaterasu
18
7 / 3 / 8
11,879
625
16,474
24,778
20,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
94
12
Kills
32
32
Deaths
13
21
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
12
0
11
17.5
W
Zhong Kui
 
Zhong Kui
7
1
17
15.5
L
0
7
8
0.57
L
Heimdallr
Biteyyy
Heimdallr
0
6
2
0.17
W
Baron Samedi
Brannonn
Baron Samedi
2
6
12
1.33
L
Sun Wukong
CHicoDaBo55
Sun Wukong
4
6
3
0.92
L
Bakasura
Filltiarn
Bakasura
6
4
4
2
W
Mercury
Pesde
Mercury
4
3
14
3.67
L
Poseidon
SnixJ
Poseidon
2
9
4
0.44
W
Amaterasu
Stuggy
Amaterasu
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,178
Damage
80,798
98,476
Taken
91,765
71,458
Mitigated
70,707
11,900
Healing
42,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
28,675
19,878
0
11,832
19,845
10,112
5,266
2,635
15,288
0
162,715
W
Zhong Kui
 
Zhong Kui
14,808
1,517
0
8,664
14,904
12,261
1,696
5,156
9,328
93,178
0
L
6,682
1,797
0
2,710
23,733
30,469
28
8,474
15,259
31,013
0
L
Heimdallr
Biteyyy
Heimdallr
10,268
6,880
0
2,477
18,751
9,858
0
2,516
16,235
0
77,120
W
Baron Samedi
Brannonn
Baron Samedi
6,993
1,183
1,218
2,602
14,956
19,949
23
4,897
9,241
29,066
0
L
Sun Wukong
CHicoDaBo55
Sun Wukong
9,330
1,475
0
2,936
20,296
14,661
0
2,812
17,484
0
68,206
L
Bakasura
Filltiarn
Bakasura
12,105
6,814
0
2,410
20,704
9,817
0
4,295
16,409
0
64,871
W
Mercury
Pesde
Mercury
13,848
7,784
0
4,321
17,282
8,024
283
2,264
14,116
0
140,552
L
Poseidon
SnixJ
Poseidon
9,793
1,640
0
1,367
14,992
6,653
0
4,008
10,984
81,483
0
W
Amaterasu
Stuggy
Amaterasu
16,474
7,394
0
14,017
24,778
20,361
93
2,321
19,733
363
88,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,959
Gold Earned
59,293
562
Minions Killed
720
0
Camps Cleared
0
1,718,510
Distance Traveled
2,014,369
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,678
720
235
12
0
394,308
6
W
Zhong Kui
12,199
642
145
8
0
382,039
0
L
Ymir
8,044
423
37
2
0
328,386
7
L
Heimdallr
8,607
453
135
7
0
307,881
5
W
Baron Samedi
9,572
504
25
1
0
362,879
5
L
Sun Wukong
9,618
506
139
7
0
338,414
4
L
Bakasura
9,608
506
116
6
0
408,910
2
W
Mercury
11,965
630
190
10
0
492,984
1
L
Poseidon
9,082
478
135
7
0
334,919
4
W
Amaterasu
11,879
625
125
7
0
382,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role