Player Matchup

Cthulhu
Cthulhu
AwesomeLordy
Cthulhu
Level 66
God Stats
23W - 18L
1,502 SR
Queue Stats
627W - 698L
1,381 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bubinski
Cu Chulainn
Level 66
God Stats
0W - 3L
1,280 SR
Queue Stats
2W - 10L
1,075 Elo+
Solo
Kali
Kali
Cardiquack
Kali
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,641 Elo+
Solo
Hachiman
Hachiman
DonateIla
Hachiman
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,249 Elo+
Party 2
Yu Huang
Yu Huang
JosephMisue
Yu Huang
Level 77
God Stats
0W - 1L
1,253 SR
Queue Stats
7W - 14L
1,324 Elo+
Party 2
Team Averages
Level 50
1,407 SR
1,334 Elo+

VS

Team Averages
Level 67
1,479 SR
1,341 Elo+
Izanami
Izanami
Diggyholedwarf99
Izanami
Level 69
God Stats
6W - 8L
1,506 SR
Queue Stats
79W - 82L
1,286 Elo+
Party 1
Horus
Horus
Thekillerkarrot
Horus
Level 66
God Stats
17W - 12L
1,506 SR
Queue Stats
56W - 70L
1,295 Elo+
Party 1
Jormungandr
Jormungandr
ToxicEdition
Jormungandr
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 46L
1,337 Elo+
Party 1
Anubis
Anubis
nehuere
Anubis
Level 64
God Stats
2W - 2L
1,324 SR
Queue Stats
184W - 207L
1,370 Elo+
Party 3
Nemesis
Nemesis
nimplay
Nemesis
Level 87
God Stats
28W - 21L
1,560 SR
Queue Stats
400W - 457L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AwesomeLordy
Cthulhu
8
0 / 5 / 1
5,640
403
4,791
13,094
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Bubinski
Cu Chulainn
11
1 / 3 / 0
6,273
448
5,276
11,852
7,015
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 2 / 2
5,923
423
3,541
13,983
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
DonateIla
Hachiman
10
0 / 3 / 0
5,664
405
1,856
7,608
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
JosephMisue
Yu Huang
10
2 / 4 / 1
6,577
470
4,528
8,513
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
8,888
635
7,849
10,023
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
4 / 1 / 7
7,241
517
5,546
10,542
8,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
ToxicEdition
Jormungandr
12
1 / 1 / 1
7,323
523
3,013
5,002
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
nehuere
Anubis
12
4 / 0 / 4
7,582
542
11,402
5,776
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
nimplay
Nemesis
11
3 / 1 / 6
7,132
509
9,334
14,298
5,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
17
17
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AwesomeLordy
Cthulhu
0
5
1
0.1
L
Cu Chulainn
Bubinski
Cu Chulainn
1
3
0
0.33
L
0
2
2
0.5
W
5
0
1
5.5
L
Hachiman
DonateIla
Hachiman
0
3
0
0
L
Yu Huang
JosephMisue
Yu Huang
2
4
1
0.63
W
4
1
7
7.5
W
Jormungandr
ToxicEdition
Jormungandr
1
1
1
1.5
W
Anubis
nehuere
Anubis
4
0
4
6
W
Nemesis
nimplay
Nemesis
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,992
Damage
37,144
55,050
Taken
45,641
21,600
Mitigated
24,496
8,442
Healing
16,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AwesomeLordy
Cthulhu
4,791
814
75
1,597
13,094
6,160
0
4,456
8,638
24,516
0
L
Cu Chulainn
Bubinski
Cu Chulainn
5,276
1,061
0
2,005
11,852
7,015
0
2,875
8,977
0
37,513
L
3,541
2,032
0
4,245
13,983
4,860
0
1,916
12,067
0
36,259
W
7,849
5,218
0
6,412
10,023
4,001
1,172
1,597
8,426
0
84,137
L
Hachiman
DonateIla
Hachiman
1,856
1,272
0
520
7,608
1,552
0
0
7,608
0
22,622
L
Yu Huang
JosephMisue
Yu Huang
4,528
1,159
0
0
8,513
2,013
88
5,168
3,345
24,573
0
W
5,546
2,575
726
2,127
10,542
8,019
0
2,825
7,717
0
32,528
W
Jormungandr
ToxicEdition
Jormungandr
3,013
1,150
0
500
5,002
3,937
237
301
4,701
43,177
0
W
Anubis
nehuere
Anubis
11,402
687
0
2,148
5,776
3,166
0
3,019
2,757
45,580
0
W
Nemesis
nimplay
Nemesis
9,334
5,583
0
4,422
14,298
5,373
0
2,655
11,643
0
50,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,077
Gold Earned
38,166
224
Minions Killed
409
0
Camps Cleared
0
1,193,208
Distance Traveled
1,269,945
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,640
403
27
2
0
248,277
7
L
Cu Chulainn
6,273
448
60
4
0
249,518
1
L
Kali
5,923
423
55
4
0
266,374
0
W
Izanami
8,888
635
140
10
0
234,043
3
L
Hachiman
5,664
405
41
3
0
224,989
4
L
Yu Huang
6,577
470
41
3
0
204,050
1
W
Horus
7,241
517
46
3
0
258,055
4
W
Jormungandr
7,323
523
75
5
0
250,186
0
W
Anubis
7,582
542
74
5
0
245,068
2
W
Nemesis
7,132
509
74
5
0
282,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role