Player Matchup

Izanami
Izanami
IIvvvQUACKvvvII
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,384 Elo+
Solo
Anubis
Anubis
VapingBeast88
Anubis
Level 119
God Stats
3W - 0L
1,825 SR
Queue Stats
43W - 29L
1,488 Elo+
Solo
Jormungandr
Jormungandr
chinofaxx
Jormungandr
Level 99
God Stats
2W - 0L
1,036 SR
Queue Stats
89W - 79L
1,544 Elo+
Solo
Ra
Ra
creedghost002
Ra
Level 111
God Stats
2W - 0L
1,666 SR
Queue Stats
29W - 35L
1,414 Elo+
Solo
Apollo
Apollo
joekillskids
Apollo
Level 128
God Stats
2W - 1L
1,513 SR
Queue Stats
155W - 151L
1,454 Elo+
Solo
Team Averages
Level 105
1,508 SR
1,457 Elo+

VS

Team Averages
Level 66
1,446 SR
1,431 Elo+
Hou Yi
Hou Yi
Bondaron
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,551 Elo+
Party 1
Heimdallr
Heimdallr
MrWhiteOut
Heimdallr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,324 Elo+
Party 1
Guan Yu
Guan Yu
MrsWhiteOut
Guan Yu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,324 Elo+
Party 1
Ymir
Ymir
RatedRBasti
Ymir
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 76L
1,534 Elo+
Solo
Janus
Janus
sickamore
Janus
Level 124
God Stats
7W - 17L
1,228 SR
Queue Stats
618W - 661L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 16
10,871
679
14,573
14,446
6,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 4 / 16
12,391
774
22,127
15,263
7,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
chinofaxx
Jormungandr
20
4 / 1 / 18
12,275
767
18,043
19,585
25,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 2 / 18
12,404
775
15,510
11,988
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
17
6 / 8 / 16
11,476
717
13,562
16,545
8,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bondaron
Hou Yi
20
3 / 3 / 6
11,091
693
19,517
15,139
7,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
MrWhiteOut
Heimdallr
19
8 / 7 / 6
11,479
717
21,077
21,886
10,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
MrsWhiteOut
Guan Yu
15
2 / 4 / 6
9,155
572
4,881
14,954
20,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
0 / 7 / 5
8,948
559
5,346
25,772
28,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
sickamore
Janus
17
4 / 6 / 8
10,503
656
16,403
19,634
9,070
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
48
27
Kills
17
18
Deaths
27
84
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Bondaron
Hou Yi
3
3
6
2
W
2
3
16
3.33
L
Heimdallr
MrWhiteOut
Heimdallr
8
7
6
1.57
L
Guan Yu
MrsWhiteOut
Guan Yu
2
4
6
1.25
L
0
7
5
0.36
W
9
4
16
4.25
W
Jormungandr
chinofaxx
Jormungandr
4
1
18
13
W
6
2
18
7.5
W
Apollo
6
8
16
1.75
L
Janus
sickamore
Janus
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,815
Damage
67,224
77,827
Taken
97,385
54,250
Mitigated
76,877
34,069
Healing
22,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Bondaron
Hou Yi
19,517
6,728
274
2,756
15,139
7,910
228
9,138
6,001
0
44,849
W
14,573
7,818
1,695
3,331
14,446
6,078
801
3,832
10,614
0
28,797
L
Heimdallr
MrWhiteOut
Heimdallr
21,077
6,555
1,060
3,735
21,886
10,952
0
14,323
7,563
0
36,663
L
Guan Yu
MrsWhiteOut
Guan Yu
4,881
404
932
2,764
14,954
20,677
0
7,037
7,917
0
8,154
L
5,346
266
1,975
1,575
25,772
28,268
0
14,325
11,447
13,151
0
W
22,127
780
2,361
4,991
15,263
7,905
1,797
4,155
11,108
33,598
0
W
Jormungandr
chinofaxx
Jormungandr
18,043
3,042
1,837
3,475
19,585
25,891
753
4,847
14,738
36,522
0
W
15,510
487
8,409
4,430
11,988
5,403
844
3,410
8,571
41,488
0
W
Apollo
13,562
6,597
2,359
1,181
16,545
8,973
3,530
5,505
11,040
0
16,253
L
Janus
sickamore
Janus
16,403
453
2,510
5,221
19,634
9,070
53
10,857
8,777
27,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,417
Gold Earned
51,176
155
Minions Killed
145
0
Camps Cleared
0
1,532,124
Distance Traveled
1,277,371
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,091
693
52
3
0
273,291
1
W
Izanami
10,871
679
30
2
0
298,518
0
L
Heimdallr
11,479
717
37
2
0
294,595
0
L
Guan Yu
9,155
572
2
0
0
216,789
1
L
Ymir
8,948
559
15
1
0
230,644
0
W
Anubis
12,391
774
27
2
0
320,171
2
W
Jormungandr
12,275
767
33
2
0
294,961
3
W
Ra
12,404
775
57
4
0
354,009
3
W
Apollo
11,476
717
8
1
0
264,465
0
L
Janus
10,503
656
39
2
0
262,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role