Player Matchup

Baron Samedi
Baron Samedi
Platinum IV
Casualmondays
Baron Samedi
Platinum IV
Level 156
God Stats
1W - 1L
1,807 SR
Queue Stats
94W - 89L
1,897 MMR
Solo
Ne Zha
Ne Zha
Platinum I
DaddyJéw
Ne Zha
Platinum I
Level 76
God Stats
7W - 6L
1,624 SR
Queue Stats
117W - 111L
1,911 MMR
Solo
Rama
Rama
Platinum IV
GerarDog
Rama
Platinum IV
Level 157
God Stats
8W - 12L
1,485 SR
Queue Stats
388W - 397L
1,708 MMR
Party 1
Sol
Sol
Platinum V
NATO
Sol
Platinum V
Level 160
God Stats
0W - 3L
1,804 SR
Queue Stats
114W - 102L
1,954 MMR
Solo
Nemesis
Nemesis
Platinum I
yeyovac
Nemesis
Platinum I
Level 159
God Stats
3W - 5L
1,584 SR
Queue Stats
462W - 463L
1,971 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,661 SR
1,888 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,702 SR
1,889 MMR
Loki
Loki
Diamond V
Armenius
Loki
Diamond V
Level 160
God Stats
28W - 23L
1,534 SR
Queue Stats
382W - 388L
1,941 MMR
Solo
Freya
Freya
Platinum I
BaelRaen
Freya
Platinum I
Level 160
God Stats
5W - 6L
1,915 SR
Queue Stats
514W - 513L
1,919 MMR
Solo
Cupid
Cupid
Platinum I
MyVinylScratch
Cupid
Platinum I
Level 159
God Stats
12W - 11L
1,670 SR
Queue Stats
403W - 403L
1,860 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
Neepen
Amaterasu
Platinum IV
Level 144
God Stats
4W - 1L
1,857 SR
Queue Stats
50W - 58L
1,828 MMR
Solo
Poseidon
Poseidon
Platinum I
XxMATICOxX
Poseidon
Platinum I
Level 145
God Stats
13W - 19L
1,534 SR
Queue Stats
456W - 449L
1,895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Casualmondays
Baron Samedi
18
0 / 8 / 4
12,509
463
19,808
30,221
29,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
DaddyJéw
Ne Zha
17
0 / 5 / 3
11,546
428
12,890
27,390
29,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rama
20
3 / 4 / 0
13,453
498
17,301
21,992
10,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
NATO
Sol
20
4 / 3 / 3
12,916
478
22,056
26,143
12,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
yeyovac
Nemesis
20
1 / 6 / 2
12,574
466
10,456
24,244
11,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
UllrMercuryBakasura

VS

Bans
Jing WeiKaliAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
12 / 1 / 6
16,947
628
20,200
24,545
12,582
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
BaelRaen
Freya
20
7 / 1 / 7
16,857
624
25,832
30,030
16,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
3 / 3 / 3
15,427
571
14,961
21,025
10,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Neepen
Amaterasu
20
2 / 1 / 9
14,931
553
12,886
32,805
45,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
XxMATICOxX
Poseidon
20
2 / 2 / 12
14,861
550
24,292
19,909
9,644
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
8
Kills
26
26
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Loki
12
1
6
15
W
Freya
BaelRaen
Freya
7
1
7
10.5
L
Baron Samedi
Casualmondays
Baron Samedi
0
8
4
0.25
L
Ne Zha
DaddyJéw
Ne Zha
0
5
3
0.3
L
Rama
3
4
0
0.75
W
3
3
3
1.5
L
Sol
NATO
Sol
4
3
3
1.83
W
Amaterasu
Neepen
Amaterasu
2
1
9
6.5
W
Poseidon
XxMATICOxX
Poseidon
2
2
12
4
L
Nemesis
yeyovac
Nemesis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,511
Damage
98,171
129,990
Taken
128,314
92,766
Mitigated
94,876
39,709
Healing
68,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
20,200
6,731
0
13,954
24,545
12,582
729
5,517
19,028
0
160,714
W
Freya
BaelRaen
Freya
25,832
8,792
0
21,577
30,030
16,386
4,672
15,767
14,263
155,680
0
L
Baron Samedi
Casualmondays
Baron Samedi
19,808
425
522
9,070
30,221
29,378
330
15,987
13,886
103,912
0
L
Ne Zha
DaddyJéw
Ne Zha
12,890
1,948
0
5,945
27,390
29,133
0
12,199
14,924
0
75,307
L
Rama
17,301
14,394
0
6,348
21,992
10,967
0
2,971
18,941
0
122,178
W
14,961
7,936
2,093
10,825
21,025
10,531
6,669
5,317
15,708
0
152,036
L
Sol
NATO
Sol
22,056
7,426
0
14,460
26,143
12,016
1,170
10,475
15,588
135,751
0
W
Amaterasu
Neepen
Amaterasu
12,886
5,147
0
13,103
32,805
45,733
719
10,181
22,624
0
70,322
W
Poseidon
XxMATICOxX
Poseidon
24,292
4,154
0
7,124
19,909
9,644
1,883
7,040
12,869
144,063
0
L
Nemesis
yeyovac
Nemesis
10,456
2,586
0
3,364
24,244
11,272
0
8,838
15,406
0
123,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,998
Gold Earned
79,023
846
Minions Killed
871
0
Camps Cleared
0
2,533,847
Distance Traveled
2,936,962
30
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,947
628
180
7
0
656,971
6
W
Freya
16,857
624
205
8
0
503,931
4
L
Baron Samedi
12,509
463
177
7
0
452,119
6
L
Ne Zha
11,546
428
77
3
0
540,093
3
L
Rama
13,453
498
195
7
0
466,485
5
W
Cupid
15,427
571
204
8
0
531,961
9
L
Sol
12,916
478
205
8
0
488,591
8
W
Amaterasu
14,931
553
90
3
0
634,108
9
W
Poseidon
14,861
550
192
7
0
609,991
16
L
Nemesis
12,574
466
192
7
0
586,559
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role