Player Matchup

Da Ji
Da Ji
SCISSORMONSTER
Da Ji
Level 99
God Stats
0W - 1L
1,683 SR
Queue Stats
8W - 3L
1,956 Elo+
Party 2
Neith
Neith
alicechurro
Neith
Level 62
God Stats
1W - 2L
1,753 SR
Queue Stats
11W - 13L
1,563 Elo+
Party 2
Zeus
Zeus
rananagrande
Zeus
Level 7
God Stats
0W - 3L
1,421 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Team Averages
Level 56
1,619 SR
1,673 Elo+

VS

Team Averages
Level 31
1,666 SR
1,594 Elo+
Bakasura
Bakasura
Dsaltmaker
Bakasura
Level 2
God Stats
1W - 0L
1,664 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
SkittishDragon
Chernobog
Level 62
God Stats
4W - 2L
1,834 SR
Queue Stats
72W - 50L
1,576 Elo+
Party 1
Ares
Ares
Ttv_GrimReaper66
Ares
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 43L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
7,318
732
3,714
10,354
7,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 6 / 6
8,012
801
7,532
10,802
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 5 / 4
8,112
811
10,800
8,176
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dsaltmaker
Bakasura
15
11 / 2 / 6
9,865
987
12,550
10,096
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
SkittishDragon
Chernobog
14
5 / 4 / 10
9,075
908
8,916
10,390
5,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 10
8,057
806
4,318
13,007
13,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
17
18
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Dsaltmaker
Bakasura
11
2
6
7
L
2
7
2
0.43
W
Chernobog
SkittishDragon
Chernobog
5
4
10
2.5
W
1
5
10
1.2
L
3
6
6
1
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,046
Damage
25,784
29,332
Taken
33,493
15,298
Mitigated
24,981
418
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Dsaltmaker
Bakasura
12,550
8,053
0
1,133
10,096
6,007
941
4,288
5,808
0
19,914
L
3,714
704
0
0
10,354
7,252
0
1,688
7,619
0
9,247
W
Chernobog
SkittishDragon
Chernobog
8,916
5,050
0
1,649
10,390
5,283
1,651
3,886
6,504
0
44,673
W
4,318
123
0
852
13,007
13,691
0
3,092
9,915
9,765
0
L
7,532
3,127
0
418
10,802
4,861
0
1,805
8,118
0
26,271
L
10,800
2,037
0
0
8,176
3,185
0
1,114
6,532
28,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,442
Gold Earned
26,997
88
Minions Killed
119
3
Camps Cleared
7
513,296
Distance Traveled
614,407
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,865
987
39
4
2
237,694
0
L
Da Ji
7,318
732
8
1
1
193,354
0
W
Chernobog
9,075
908
72
7
4
185,058
2
W
Ares
8,057
806
8
1
1
191,655
3
L
Neith
8,012
801
31
3
2
159,345
2
L
Zeus
8,112
811
49
5
0
160,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role