Player Matchup

Cthulhu
Cthulhu
El_Perezidente5
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,300 Elo+
Solo
Olorun
Olorun
FractalTheoryAK
Olorun
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 227L
1,397 Elo+
Solo
Ra
Ra
QuiteMist991594
Ra
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 129L
1,299 Elo+
Solo
Artemis
Artemis
Vile_Twin
Artemis
Level 89
God Stats
20W - 13L
1,352 SR
Queue Stats
504W - 472L
1,403 Elo+
Solo
Ymir
Ymir
mankza9
Ymir
Level 49
God Stats
21W - 17L
1,398 SR
Queue Stats
235W - 267L
1,296 Elo+
Solo
Team Averages
Level 81
1,450 SR
1,339 Elo+

VS

Team Averages
Level 112
1,422 SR
1,334 Elo+
Khepri
Khepri
ArcDemon_5788
Khepri
Level 126
God Stats
20W - 32L
1,396 SR
Queue Stats
232W - 281L
1,320 Elo+
Solo
Ullr
Ullr
DeathSniperMu
Ullr
Level 105
God Stats
8W - 16L
1,270 SR
Queue Stats
411W - 448L
1,358 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DracoMine6
Ah Muzen Cab
Level 87
God Stats
14W - 10L
1,633 SR
Queue Stats
304W - 343L
1,359 Elo+
Party 1
Ares
Ares
dfeet67
Ares
Level 121
God Stats
28W - 48L
1,327 SR
Queue Stats
535W - 572L
1,309 Elo+
Solo
Hades
Hades
iZaObrosongo
Hades
Level 119
God Stats
164W - 159L
1,485 SR
Queue Stats
202W - 232L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
8,877
467
9,906
16,098
9,978
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 5 / 2
7,638
402
5,171
14,605
7,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 4 / 2
7,619
401
5,246
10,736
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Vile_Twin
Artemis
13
0 / 2 / 1
7,891
415
10,227
14,996
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
mankza9
Ymir
14
2 / 1 / 1
8,108
427
6,627
12,705
9,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,714
406
3,354
7,861
6,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 1
9,114
480
6,738
9,046
4,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
DracoMine6
Ah Muzen Cab
16
2 / 2 / 4
9,771
514
11,468
9,750
4,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
dfeet67
Ares
15
7 / 3 / 1
9,767
514
6,450
13,692
8,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
6 / 4 / 3
11,254
592
19,031
22,959
13,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
18
18
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
2
0
1
2.5
W
Ah Muzen Cab
DracoMine6
Ah Muzen Cab
2
2
4
2
L
3
6
0
0.5
L
0
5
2
0.2
L
2
4
2
0.75
L
Artemis
Vile_Twin
Artemis
0
2
1
0.25
W
Ares
dfeet67
Ares
7
3
1
2.5
W
6
4
3
1.88
L
Ymir
mankza9
Ymir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,177
Damage
47,041
69,140
Taken
63,308
36,144
Mitigated
38,028
17,130
Healing
23,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,354
227
0
2,732
7,861
6,534
135
2,727
5,134
18,351
0
W
6,738
3,072
0
2,178
9,046
4,662
3,047
1,917
7,129
0
84,440
W
Ah Muzen Cab
DracoMine6
Ah Muzen Cab
11,468
1,171
0
2,163
9,750
4,764
649
6,781
2,969
0
84,748
L
9,906
535
281
1,507
16,098
9,978
614
12,562
3,536
52,307
0
L
5,171
2,187
407
4,565
14,605
7,465
618
2,415
12,190
48,273
9,551
L
5,246
944
736
2,947
10,736
3,828
660
3,577
7,159
41,923
0
L
Artemis
Vile_Twin
Artemis
10,227
5,667
0
5,109
14,996
5,838
0
5,095
9,901
0
68,032
W
Ares
dfeet67
Ares
6,450
407
0
2,691
13,692
8,112
0
1,751
11,941
61,375
7,119
W
19,031
2,769
99
14,135
22,959
13,956
2,411
13,240
9,719
91,024
0
L
Ymir
mankza9
Ymir
6,627
2,140
112
1,466
12,705
9,035
0
5,114
7,591
42,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,133
Gold Earned
47,620
418
Minions Killed
544
0
Camps Cleared
0
1,558,303
Distance Traveled
1,639,266
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,714
406
35
2
0
346,747
0
W
Ullr
9,114
480
125
7
0
326,557
5
W
Ah Muzen Cab
9,771
514
137
7
0
366,163
2
L
Cthulhu
8,877
467
96
5
0
319,283
0
L
Olorun
7,638
402
89
5
0
279,092
2
L
Ra
7,619
401
84
4
0
280,400
1
L
Artemis
7,891
415
84
4
0
311,272
11
W
Ares
9,767
514
89
5
0
363,080
0
W
Hades
11,254
592
158
8
0
236,719
0
L
Ymir
8,108
427
65
3
0
368,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role