Player Matchup

Hun Batz
Hun Batz
HomieKrillVex
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 22L
1,732 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Levitatinq
Kumbhakarna
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,746 Elo+
Party 1
Kukulkan
Kukulkan
Sheharm
Kukulkan
Level 8
God Stats
14W - 4L
1,801 SR
Queue Stats
16W - 4L
1,746 Elo+
Party 1
Team Averages
Level 51
1,600 SR
1,742 Elo+

VS

Team Averages
Level 95
1,531 SR
1,651 Elo+
Heimdallr
Heimdallr
Abstinentz
Heimdallr
Level 109
God Stats
15W - 25L
1,473 SR
Queue Stats
346W - 300L
1,555 Elo+
Solo
Yu Huang
Yu Huang
Fierce CP
Yu Huang
Level 146
God Stats
30W - 25L
1,619 SR
Queue Stats
359W - 266L
1,674 Elo+
Party 2
Fenrir
Fenrir
The Mudfish2593
Fenrir
Level 29
God Stats
11W - 1L
1,500 SR
Queue Stats
188W - 88L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HomieKrillVex
Hun Batz
13
0 / 6 / 1
9,022
531
11,355
18,053
8,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Levitatinq
Kumbhakarna
14
1 / 5 / 0
10,226
602
7,150
24,495
24,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Sheharm
Kukulkan
14
0 / 3 / 1
9,633
567
8,398
14,025
6,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Abstinentz
Heimdallr
17
5 / 1 / 6
11,631
684
22,204
14,455
6,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
Fierce CP
Yu Huang
17
6 / 0 / 6
12,188
717
17,642
10,349
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 8
11,431
672
11,150
17,374
30,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
14
14
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Abstinentz
Heimdallr
5
1
6
8
W
Yu Huang
Fierce CP
Yu Huang
6
0
6
9
L
Hun Batz
HomieKrillVex
Hun Batz
0
6
1
0.08
L
Kumbhakarna
Levitatinq
Kumbhakarna
1
5
0
0.2
L
Kukulkan
Sheharm
Kukulkan
0
3
1
0.17
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,903
Damage
50,996
56,573
Taken
42,178
38,961
Mitigated
42,201
3,882
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Abstinentz
Heimdallr
22,204
10,836
0
7,465
14,455
6,489
1,397
5,472
7,943
0
56,630
W
Yu Huang
Fierce CP
Yu Huang
17,642
1,264
0
2,010
10,349
4,850
711
3,808
6,461
69,545
0
L
Hun Batz
HomieKrillVex
Hun Batz
11,355
2,426
0
125
18,053
8,647
0
6,730
11,316
0
27,267
L
Kumbhakarna
Levitatinq
Kumbhakarna
7,150
1,165
352
3,279
24,495
24,275
0
6,173
18,322
20,904
0
L
Kukulkan
Sheharm
Kukulkan
8,398
65
0
126
14,025
6,039
0
5,071
8,954
51,274
0
W
11,150
2,563
218
2,535
17,374
30,862
719
6,336
10,640
0
27,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
35,250
164
Minions Killed
190
2
Camps Cleared
13
986,388
Distance Traveled
929,459
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,631
684
69
4
4
311,402
2
W
Yu Huang
12,188
717
99
6
6
306,105
2
L
Hun Batz
9,022
531
36
2
0
332,279
5
L
Kumbhakarna
10,226
602
17
1
0
362,209
1
L
Kukulkan
9,633
567
111
7
2
291,900
2
W
Fenrir
11,431
672
22
1
3
311,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role