Player Matchup

Shiva
Shiva
Quaboogie__
Shiva
Level 57
God Stats
7W - 2L
1,424 SR
Queue Stats
150W - 95L
1,664 Elo+
Party 1
Cliodhna
Cliodhna
TheRealOrmani
Cliodhna
Level 72
God Stats
1W - 0L
1,307 SR
Queue Stats
4W - 3L
1,790 Elo+
Solo
Baron Samedi
Baron Samedi
rikoDaG
Baron Samedi
Level 109
God Stats
56W - 33L
1,650 SR
Queue Stats
289W - 239L
1,578 Elo+
Party 1
Team Averages
Level 79
1,461 SR
1,677 Elo+

VS

Team Averages
Level 121
1,723 SR
1,645 Elo+
Hades
Hades
GucciCrusadr
Hades
Level 148
God Stats
6W - 5L
1,779 SR
Queue Stats
208W - 122L
1,761 Elo+
Party 2
Horus
Horus
KariffChief00
Horus
Level 95
God Stats
20W - 12L
1,680 SR
Queue Stats
158W - 107L
1,704 Elo+
Party 2
Medusa
Medusa
cross2k6
Medusa
Level 121
God Stats
5W - 9L
1,709 SR
Queue Stats
105W - 99L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
9,184
706
9,411
15,077
15,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
TheRealOrmani
Cliodhna
14
4 / 3 / 6
9,948
765
7,527
10,626
3,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
rikoDaG
Baron Samedi
16
5 / 5 / 5
10,200
785
13,468
11,924
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,824
756
11,997
12,989
11,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 3 / 5
8,600
662
5,676
13,080
14,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
cross2k6
Medusa
13
2 / 5 / 6
8,911
685
12,194
12,674
4,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
9
9
Deaths
12
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
3
3
5
1.83
W
3
1
7
6.5
W
Cliodhna
TheRealOrmani
Cliodhna
4
3
6
2.33
L
Medusa
cross2k6
Medusa
2
5
6
1
W
Baron Samedi
rikoDaG
Baron Samedi
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,406
Damage
29,867
37,627
Taken
38,743
24,782
Mitigated
30,369
9,568
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,997
142
267
3,122
12,989
11,588
0
5,042
7,947
45,141
0
L
5,676
1,916
517
2,362
13,080
14,199
0
5,183
7,897
0
10,813
W
9,411
1,695
518
3,855
15,077
15,534
592
4,280
10,797
0
22,912
W
Cliodhna
TheRealOrmani
Cliodhna
7,527
1,594
0
473
10,626
3,603
668
2,978
7,648
0
25,311
L
Medusa
cross2k6
Medusa
12,194
2,755
0
680
12,674
4,582
326
3,740
8,934
0
39,553
W
Baron Samedi
rikoDaG
Baron Samedi
13,468
827
2,408
2,314
11,924
5,645
685
5,101
6,823
37,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,332
Gold Earned
27,335
126
Minions Killed
156
5
Camps Cleared
7
636,392
Distance Traveled
613,600
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,824
756
84
6
3
184,315
1
L
Horus
8,600
662
15
1
1
212,794
4
W
Shiva
9,184
706
32
2
2
245,391
2
W
Cliodhna
9,948
765
34
3
2
178,590
3
L
Medusa
8,911
685
57
4
3
216,491
5
W
Baron Samedi
10,200
785
60
5
1
212,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role