Player Matchup

Cu Chulainn
Cu Chulainn
Silver III
 
Cu Chulainn
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver IV
Curstonator
Medusa
Silver IV
Level 108
God Stats
12W - 17L
1,249 SR
Queue Stats
148W - 173L
1,004 MMR
Solo
Kali
Kali
Silver III
WMRooney91130
Kali
Silver III
Level 124
God Stats
1W - 1L
1,275 SR
Queue Stats
54W - 68L
807 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
erwad
Morgan Le Fay
Silver II
Level 64
God Stats
14W - 16L
1,417 SR
Queue Stats
123W - 146L
1,007 MMR
Solo
Bacchus
Bacchus
Silver II
karatemormor
Bacchus
Silver II
Level 78
God Stats
43W - 32L
1,625 SR
Queue Stats
299W - 300L
1,002 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,413 SR
1,064 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,396 SR
970 MMR
Ne Zha
Ne Zha
Bronze I
Deadshot_lp12
Ne Zha
Bronze I
Level 125
God Stats
2W - 5L
1,396 SR
Queue Stats
31W - 47L
839 MMR
Solo
King Arthur
King Arthur
Silver III
Nizh-0
King Arthur
Silver III
Level 73
God Stats
0W - 1L
1,389 SR
Queue Stats
121W - 133L
837 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Skykat890
Baron Samedi
Silver II
Level 60
God Stats
0W - 3L
1,342 SR
Queue Stats
7W - 10L
1,318 MMR
Solo
Izanami
Izanami
Silver II
Usman_012
Izanami
Silver II
Level 107
God Stats
9W - 5L
1,586 SR
Queue Stats
49W - 61L
1,071 MMR
Solo
Jormungandr
Jormungandr
Silver IV
seagull1316
Jormungandr
Silver IV
Level 109
God Stats
3W - 4L
1,268 SR
Queue Stats
66W - 81L
787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 1 / 0
8,047
473
9,397
10,641
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
15
6 / 1 / 4
9,302
547
6,957
10,345
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 5
8,444
497
7,881
15,229
8,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
erwad
Morgan Le Fay
14
2 / 1 / 1
8,039
473
8,073
7,500
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
karatemormor
Bacchus
13
2 / 0 / 5
8,189
482
5,859
10,912
11,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CliodhnaGilgameshNemesisBakasura

VS

Bans
Jing WeiCthulhuZeusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
8,283
487
5,409
13,418
5,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Nizh-0
King Arthur
13
1 / 2 / 1
7,597
447
5,698
13,502
13,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Skykat890
Baron Samedi
12
0 / 3 / 1
7,275
428
8,269
11,842
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Usman_012
Izanami
11
0 / 4 / 0
7,158
421
2,869
6,767
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
seagull1316
Jormungandr
12
0 / 2 / 2
7,366
433
5,836
11,424
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
4
4
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
0
2
W
Medusa
6
1
4
8
L
3
2
1
1.75
L
King Arthur
Nizh-0
King Arthur
1
2
1
0.75
L
Baron Samedi
Skykat890
Baron Samedi
0
3
1
0.17
L
Izanami
Usman_012
Izanami
0
4
0
0
W
1
1
5
3.5
W
Morgan Le Fay
erwad
Morgan Le Fay
2
1
1
2.5
W
Bacchus
karatemormor
Bacchus
2
0
5
4.5
L
Jormungandr
seagull1316
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,167
Damage
28,081
54,627
Taken
56,953
41,178
Mitigated
35,961
16,334
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,397
2,073
0
1,696
10,641
14,097
224
542
10,099
2,688
52,614
W
Medusa
6,957
2,441
0
2,786
10,345
4,383
1,873
2,461
7,884
0
68,987
L
5,409
1,556
200
3,050
13,418
5,970
0
1,214
12,029
0
53,201
L
King Arthur
Nizh-0
King Arthur
5,698
1,127
0
1,592
13,502
13,110
0
664
12,208
0
43,174
L
Baron Samedi
Skykat890
Baron Samedi
8,269
389
522
4,385
11,842
5,959
0
6,770
5,072
64,324
0
L
Izanami
Usman_012
Izanami
2,869
1,572
0
1,263
6,767
2,322
0
1,403
5,364
0
52,225
W
7,881
3,470
0
6,316
15,229
8,299
0
3,044
12,185
0
71,185
W
Morgan Le Fay
erwad
Morgan Le Fay
8,073
1,413
0
1,632
7,500
3,148
567
4,442
3,058
66,293
0
W
Bacchus
karatemormor
Bacchus
5,859
931
474
3,430
10,912
11,251
230
3,616
7,296
33,911
0
L
Jormungandr
seagull1316
Jormungandr
5,836
2,268
0
2,491
11,424
8,600
0
4,501
6,888
43,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,021
Gold Earned
37,679
458
Minions Killed
439
0
Camps Cleared
0
1,582,517
Distance Traveled
1,415,199
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,047
473
64
4
0
289,848
6
W
Medusa
9,302
547
125
7
0
312,118
10
L
Ne Zha
8,283
487
93
5
0
344,418
5
L
King Arthur
7,597
447
75
4
0
345,508
0
L
Baron Samedi
7,275
428
104
6
0
276,494
8
L
Izanami
7,158
421
103
6
0
180,221
2
W
Kali
8,444
497
120
7
0
319,065
1
W
Morgan Le Fay
8,039
473
114
7
0
323,924
6
W
Bacchus
8,189
482
35
2
0
337,562
5
L
Jormungandr
7,366
433
64
4
0
268,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role