Player Matchup

Sun Wukong
Sun Wukong
Bankzyy
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,564 Elo+
Party 1
Jing Wei
Jing Wei
BotchyBaby
Jing Wei
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 50L
1,436 Elo+
Party 1
Artio
Artio
Muujji
Artio
Level 91
God Stats
3W - 4L
1,500 SR
Queue Stats
129W - 136L
1,442 Elo+
Party 1
Cupid
Cupid
Shockson
Cupid
Level 89
God Stats
1W - 0L
1,314 SR
Queue Stats
35W - 47L
1,424 Elo+
Party 1
Sol
Sol
bellson
Sol
Level 125
God Stats
3W - 0L
1,779 SR
Queue Stats
52W - 71L
1,466 Elo+
Party 1
Team Averages
Level 77
1,519 SR
1,466 Elo+

VS

Team Averages
Level 107
1,453 SR
1,507 Elo+
Serqet
Serqet
Exekuce
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,311 Elo+
Solo
Baba Yaga
Baba Yaga
NewGagarin
Baba Yaga
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,558 Elo+
Solo
Shiva
Shiva
Smithers1808
Shiva
Level 118
God Stats
1W - 4L
1,262 SR
Queue Stats
230W - 223L
1,524 Elo+
Solo
Freya
Freya
Terrible12
Freya
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,603 Elo+
Solo
Tiamat
Tiamat
WIIINNISMmokEUr
Tiamat
Level 160
God Stats
1W - 2L
1,503 SR
Queue Stats
287W - 274L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bankzyy
Sun Wukong
20
5 / 4 / 29
14,819
617
21,665
29,903
38,725
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
BotchyBaby
Jing Wei
20
1 / 7 / 24
13,594
566
15,731
24,323
12,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
Muujji
Artio
20
3 / 3 / 28
15,419
642
9,974
35,972
50,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Shockson
Cupid
20
15 / 3 / 21
16,756
698
34,846
32,193
17,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
20
14 / 3 / 19
17,323
722
37,158
27,754
14,338
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Exekuce
Serqet
19
1 / 13 / 12
13,141
548
8,102
30,421
21,596
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
NewGagarin
Baba Yaga
20
3 / 6 / 12
15,192
633
35,861
23,864
13,857
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 7 / 8
12,636
527
13,757
29,724
28,446
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
20
7 / 7 / 9
14,519
605
36,940
27,765
15,181
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 5 / 6
16,493
687
31,284
21,334
26,153
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
67
38
Kills
20
20
Deaths
38
121
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bankzyy
Sun Wukong
5
4
29
4.88
W
Jing Wei
BotchyBaby
Jing Wei
1
7
24
1.86
L
Serqet
Exekuce
Serqet
1
13
12
0.54
W
Artio
Muujji
Artio
3
3
28
5.67
L
Baba Yaga
NewGagarin
Baba Yaga
3
6
12
1.5
W
Cupid
Shockson
Cupid
15
3
21
8.5
L
0
7
8
0.57
L
Freya
7
7
9
1.64
L
9
5
6
2.4
W
Sol
14
3
19
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,374
Damage
125,944
150,145
Taken
133,108
133,399
Mitigated
105,233
87,309
Healing
36,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bankzyy
Sun Wukong
21,665
3,242
3,504
7,471
29,903
38,725
704
20,409
9,093
0
41,596
W
Jing Wei
BotchyBaby
Jing Wei
15,731
11,999
3,235
4,567
24,323
12,548
3,218
18,751
5,483
0
34,990
L
Serqet
Exekuce
Serqet
8,102
653
742
2,784
30,421
21,596
616
10,259
20,162
0
12,183
W
Artio
Muujji
Artio
9,974
1,019
8,129
13,604
35,972
50,066
88
23,832
10,880
20,051
0
L
Baba Yaga
NewGagarin
Baba Yaga
35,861
935
1,658
7,876
23,864
13,857
670
6,434
17,430
71,504
0
W
Cupid
Shockson
Cupid
34,846
25,288
9,304
18,184
32,193
17,722
3,159
20,983
10,487
0
74,406
L
13,757
1,177
5,376
5,415
29,724
28,446
404
10,176
19,548
457
36,686
L
Freya
36,940
10,185
864
7,591
27,765
15,181
1,342
13,412
14,353
59,455
0
L
31,284
2,019
747
3,911
21,334
26,153
1,334
6,851
14,483
65,768
0
W
Sol
37,158
15,482
5,740
13,571
27,754
14,338
2,632
20,552
7,202
87,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,911
Gold Earned
71,981
313
Minions Killed
243
0
Camps Cleared
0
2,315,104
Distance Traveled
1,857,907
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,819
617
48
2
0
492,965
0
W
Jing Wei
13,594
566
42
2
0
426,691
0
L
Serqet
13,141
548
13
1
0
341,297
1
W
Artio
15,419
642
14
1
0
486,556
4
L
Baba Yaga
15,192
633
74
3
0
433,058
2
W
Cupid
16,756
698
88
4
0
445,173
2
L
Shiva
12,636
527
48
2
0
334,245
4
L
Freya
14,519
605
42
2
0
372,991
1
L
Tiamat
16,493
687
66
3
0
376,316
2
W
Sol
17,323
722
121
5
0
463,719
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role