Player Matchup

Cthulhu
Cthulhu
DatMitten
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 37L
1,269 Elo+
Party 1
Cliodhna
Cliodhna
Fng Okubyo
Cliodhna
Level 159
God Stats
0W - 3L
1,332 SR
Queue Stats
91W - 151L
1,382 Elo+
Party 1
Chiron
Chiron
fng muchi
Chiron
Level 108
God Stats
4W - 7L
1,538 SR
Queue Stats
87W - 146L
1,297 Elo+
Party 1
Team Averages
Level 96
1,457 SR
1,316 Elo+

VS

Team Averages
Level 85
1,500 SR
1,411 Elo+
Nemesis
Nemesis
KillessFlame
Nemesis
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 46L
1,704 Elo+
Party 2
Cthulhu
Cthulhu
TAN_DaMan
Cthulhu
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 31L
1,291 Elo+
Party 2
Hera
Hera
TheReaperPrince
Hera
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 75L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DatMitten
Cthulhu
18
2 / 6 / 7
13,444
672
7,206
22,347
27,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
Fng Okubyo
Cliodhna
18
6 / 7 / 3
13,170
659
20,063
24,178
21,422
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
fng muchi
Chiron
16
3 / 6 / 2
11,997
600
14,828
19,136
8,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KillessFlame
Nemesis
20
12 / 1 / 6
15,315
766
30,447
18,677
10,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
TAN_DaMan
Cthulhu
18
1 / 5 / 11
12,885
644
11,422
17,616
11,504
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
5 / 5 / 10
13,787
689
15,663
17,664
8,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
11
Kills
18
19
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DatMitten
Cthulhu
2
6
7
0.92
L
Cliodhna
Fng Okubyo
Cliodhna
6
7
3
1.07
W
Nemesis
KillessFlame
Nemesis
12
1
6
15
W
Cthulhu
TAN_DaMan
Cthulhu
1
5
11
1.3
W
5
5
10
2
L
Chiron
fng muchi
Chiron
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,097
Damage
57,532
65,661
Taken
53,957
58,043
Mitigated
30,483
7,724
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DatMitten
Cthulhu
7,206
689
74
1,346
22,347
27,947
0
9,073
12,851
25,416
0
L
Cliodhna
Fng Okubyo
Cliodhna
20,063
1,185
0
2,574
24,178
21,422
0
10,549
13,202
0
47,737
W
Nemesis
KillessFlame
Nemesis
30,447
16,957
0
7,944
18,677
10,933
2,166
2,617
16,060
0
82,620
W
Cthulhu
TAN_DaMan
Cthulhu
11,422
758
0
1,365
17,616
11,504
296
2,330
14,721
36,517
0
W
15,663
3,582
0
4,686
17,664
8,046
737
2,781
14,883
57,672
0
L
Chiron
fng muchi
Chiron
14,828
4,541
995
2,735
19,136
8,674
0
6,625
12,218
0
58,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,611
Gold Earned
41,987
176
Minions Killed
239
3
Camps Cleared
13
896,096
Distance Traveled
1,020,747
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,444
672
31
2
0
267,598
0
L
Cliodhna
13,170
659
44
2
3
312,965
0
W
Nemesis
15,315
766
94
5
6
375,504
3
W
Cthulhu
12,885
644
47
2
0
312,043
0
W
Hera
13,787
689
98
5
7
333,200
0
L
Chiron
11,997
600
101
5
0
315,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role