Player Matchup

Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sylvanus
Sylvanus
Silver V
 
Sylvanus
Silver V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
KrishnaSWAG
Arachne
Silver III
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 86L
919 MMR
Solo
King Arthur
King Arthur
Gold IV
NEHA4AND1N
King Arthur
Gold IV
Level 100
God Stats
23W - 24L
1,501 SR
Queue Stats
533W - 526L
1,306 MMR
Party 3
Anubis
Anubis
Bronze V
Nandes14
Anubis
Bronze V
Level 78
God Stats
4W - 9L
1,534 SR
Queue Stats
4W - 19L
832 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,507 SR
1,211 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,512 SR
1,233 MMR
Agni
Agni
Silver I
 
Agni
Silver I
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Silver IV
 
Nemesis
Silver IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold II
Soolaarr
Ullr
Gold II
Level 109
God Stats
23W - 18L
1,457 SR
Queue Stats
143W - 152L
1,504 MMR
Party 2
Yemoja
Yemoja
Silver V
dragonheart559
Yemoja
Silver V
Level 105
God Stats
22W - 22L
1,542 SR
Queue Stats
169W - 177L
628 MMR
Solo
Apollo
Apollo
Silver II
spiderurrieta
Apollo
Silver II
Level 118
God Stats
14W - 8L
1,560 SR
Queue Stats
295W - 304L
1,032 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
2 / 0 / 0
3,985
797
2,193
1,834
562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
 
Sylvanus
5
0 / 0 / 0
3,353
671
2,302
3,959
1,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
KrishnaSWAG
Arachne
1
0 / 0 / 0
2,448
490
0
0
0
King Arthur
NEHA4AND1N
King Arthur
6
0 / 0 / 0
3,385
677
2,360
4,091
1,826
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Nandes14
Anubis
4
0 / 2 / 0
2,875
575
1,970
3,126
1,214
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebKaliPoseidonJing Wei

VS

Bans
BastetSkadiBakasuraBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
5
0 / 2 / 0
3,434
687
661
2,709
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
 
Nemesis
6
0 / 0 / 0
3,373
675
194
3,425
1,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
6
0 / 0 / 0
3,456
691
2,225
4,013
1,213
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 2
3,553
711
1,737
3,332
1,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
2 / 0 / 0
3,424
685
2,198
2,964
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
2
2
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
0
2
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Agni
 
Agni
0
2
0
0
W
Nemesis
 
Nemesis
0
0
0
0
L
Arachne
KrishnaSWAG
Arachne
0
0
0
0
L
King Arthur
NEHA4AND1N
King Arthur
0
0
0
0
L
Anubis
Nandes14
Anubis
0
2
0
0
W
Ullr
0
0
0
0
W
0
0
2
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,825
Damage
7,015
13,010
Taken
16,443
5,401
Mitigated
5,039
4,728
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,193
930
0
500
1,834
562
0
661
1,173
16,198
0
L
Sylvanus
 
Sylvanus
2,302
1,263
313
1,925
3,959
1,799
69
1,018
2,941
11,625
0
W
Agni
 
Agni
661
112
0
500
2,709
883
0
1,612
971
20,818
0
W
Nemesis
 
Nemesis
194
0
0
500
3,425
1,072
0
79
3,310
0
18,154
L
Arachne
KrishnaSWAG
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
NEHA4AND1N
King Arthur
2,360
46
0
1,360
4,091
1,826
0
0
4,091
0
19,322
L
Anubis
Nandes14
Anubis
1,970
191
0
630
3,126
1,214
75
719
2,407
14,321
0
W
Ullr
2,225
569
0
1,510
4,013
1,213
0
79
3,898
0
20,218
W
1,737
795
763
1,873
3,332
1,191
0
2,422
874
7,726
0
W
2,198
1,739
0
1,800
2,964
680
0
2,003
925
0
17,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,046
Gold Earned
17,240
97
Minions Killed
159
0
Camps Cleared
0
362,069
Distance Traveled
494,454
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,985
797
35
7
0
86,391
3
L
Sylvanus
3,353
671
24
5
0
78,335
2
W
Agni
3,434
687
32
6
0
94,079
0
W
Nemesis
3,373
675
46
9
0
124,488
0
L
Arachne
2,448
490
0
0
0
0
0
L
King Arthur
3,385
677
25
5
0
115,188
3
L
Anubis
2,875
575
13
3
0
82,155
2
W
Ullr
3,456
691
36
7
0
91,213
1
W
Yemoja
3,553
711
15
3
0
100,840
0
W
Apollo
3,424
685
30
6
0
83,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role