Player Matchup

Persephone
Persephone
Bk743207
Persephone
Level 57
God Stats
18W - 25L
1,415 SR
Queue Stats
131W - 122L
1,455 Elo+
Solo
Danzaburou
Danzaburou
KrombopulusDrew
Danzaburou
Level 41
God Stats
5W - 8L
1,361 SR
Queue Stats
33W - 53L
1,359 Elo+
Solo
Tyr
Tyr
Whitedudecam5
Tyr
Level 42
God Stats
7W - 9L
1,260 SR
Queue Stats
252W - 292L
1,375 Elo+
Party 1
Zeus
Zeus
XXLTurtleKitten
Zeus
Level 42
God Stats
2W - 6L
1,419 SR
Queue Stats
7W - 14L
1,383 Elo+
Solo
Artio
Artio
dannybriar
Artio
Level 65
God Stats
9W - 6L
1,260 SR
Queue Stats
87W - 77L
1,395 Elo+
Party 1
Team Averages
Level 49
1,343 SR
1,394 Elo+

VS

Team Averages
Level 81
1,619 SR
1,586 Elo+
Merlin
Merlin
CJR1999
Merlin
Level 87
God Stats
13W - 2L
1,835 SR
Queue Stats
260W - 99L
1,742 Elo+
Party 2
Shiva
Shiva
Just CutePepper
Shiva
Level 85
God Stats
12W - 9L
1,790 SR
Queue Stats
628W - 338L
1,642 Elo+
Party 2
Cthulhu
Cthulhu
PandaFoam
Cthulhu
Level 28
God Stats
47W - 31L
1,530 SR
Queue Stats
408W - 198L
1,642 Elo+
Party 2
Hun Batz
Hun Batz
mR_Hogg_
Hun Batz
Level 76
God Stats
8W - 16L
1,398 SR
Queue Stats
67W - 80L
1,417 Elo+
Solo
Neith
Neith
swankwikkidwon
Neith
Level 128
God Stats
93W - 64L
1,539 SR
Queue Stats
285W - 262L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bk743207
Persephone
16
1 / 0 / 3
10,685
971
11,190
7,722
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
KrombopulusDrew
Danzaburou
16
1 / 5 / 4
10,331
939
10,724
20,046
8,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
0 / 5 / 4
9,927
902
9,904
27,738
29,135
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 5 / 3
10,524
957
12,743
16,257
5,936
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
16
2 / 3 / 2
11,107
1,010
6,922
30,144
41,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

140

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CJR1999
Merlin
18
5 / 0 / 11
12,183
1,108
30,030
4,222
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
5 / 1 / 12
11,780
1,071
25,241
19,207
14,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
PandaFoam
Cthulhu
17
4 / 0 / 13
12,200
1,109
13,842
16,835
23,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
mR_Hogg_
Hun Batz
17
2 / 3 / 11
11,140
1,013
15,151
11,557
5,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 7
11,165
1,015
13,397
6,057
2,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
5
Kills
18
18
Deaths
5
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Persephone
Bk743207
Persephone
1
0
3
2.5
W
Merlin
CJR1999
Merlin
5
0
11
10.5
W
5
1
12
11
L
Danzaburou
KrombopulusDrew
Danzaburou
1
5
4
0.6
W
Cthulhu
PandaFoam
Cthulhu
4
0
13
10.5
L
0
5
4
0.4
L
1
5
3
0.5
L
Artio
2
3
2
1
W
Hun Batz
mR_Hogg_
Hun Batz
2
3
11
2.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,483
Damage
97,661
101,907
Taken
57,878
88,555
Mitigated
48,727
17,825
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Bk743207
Persephone
11,190
965
0
1,360
7,722
3,169
0
2,824
4,781
29,670
1,089
W
Merlin
CJR1999
Merlin
30,030
1,711
0
643
4,222
1,835
0
3,131
1,091
56,784
0
W
25,241
6,898
383
6,335
19,207
14,663
0
9,481
9,726
0
35,932
L
Danzaburou
KrombopulusDrew
Danzaburou
10,724
5,726
0
2,743
20,046
8,475
0
10,355
9,590
0
27,708
W
Cthulhu
PandaFoam
Cthulhu
13,842
2,255
1,428
1,186
16,835
23,890
0
8,327
8,508
26,801
0
L
9,904
1,425
0
1,274
27,738
29,135
0
11,382
16,057
0
15,872
L
12,743
2,725
40
725
16,257
5,936
0
6,736
9,412
44,959
0
L
Artio
6,922
433
5,851
5,832
30,144
41,840
0
12,575
16,912
10,899
0
W
Hun Batz
mR_Hogg_
Hun Batz
15,151
3,817
0
0
11,557
5,821
0
5,219
6,338
0
27,289
W
13,397
6,199
0
2,587
6,057
2,518
0
4,405
1,652
0
40,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,574
Gold Earned
58,468
186
Minions Killed
222
3
Camps Cleared
9
1,059,162
Distance Traveled
1,099,785
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,685
971
55
5
3
215,273
2
W
Merlin
12,183
1,108
55
5
0
201,360
0
W
Shiva
11,780
1,071
29
3
1
223,288
2
L
Danzaburou
10,331
939
41
4
0
180,627
1
W
Cthulhu
12,200
1,109
35
3
0
222,874
0
L
Tyr
9,927
902
12
1
0
235,618
0
L
Zeus
10,524
957
71
6
0
202,560
0
L
Artio
11,107
1,010
7
1
0
225,084
0
W
Hun Batz
11,140
1,013
17
2
4
223,213
0
W
Neith
11,165
1,015
86
8
4
229,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role