Player Matchup

Danzaburou
Danzaburou
HyrulianCreeper
Danzaburou
Level 148
God Stats
14W - 9L
1,655 SR
Queue Stats
323W - 243L
1,578 Elo+
Party 1
Mulan
Mulan
WarmWolfy
Mulan
Level 157
God Stats
2W - 1L
1,317 SR
Queue Stats
476W - 379L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
xCRIMSONVIPERx1
Nu Wa
Level 106
God Stats
11W - 5L
1,489 SR
Queue Stats
358W - 312L
1,515 Elo+
Party 1
Team Averages
Level 137
1,487 SR
1,526 Elo+

VS

Team Averages
Level 105
1,634 SR
1,536 Elo+
Freya
Freya
A Pancakes Life
Freya
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,559 Elo+
Party 2
King Arthur
King Arthur
Timeless Agony
King Arthur
Level 85
God Stats
5W - 4L
1,523 SR
Queue Stats
29W - 23L
1,551 Elo+
Party 2
Jing Wei
Jing Wei
Xx Nabonger xX
Jing Wei
Level 136
God Stats
0W - 1L
1,880 SR
Queue Stats
226W - 205L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HyrulianCreeper
Danzaburou
20
9 / 0 / 10
16,133
733
27,645
17,501
11,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
WarmWolfy
Mulan
20
3 / 3 / 15
14,349
652
24,444
26,475
42,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 3 / 8
15,043
684
24,108
10,284
6,007
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 3
13,619
619
10,755
18,748
10,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Timeless Agony
King Arthur
18
3 / 8 / 1
13,197
600
15,965
37,414
43,858
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
17
0 / 8 / 4
12,371
562
16,033
29,375
12,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
19
Kills
6
6
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Danzaburou
HyrulianCreeper
Danzaburou
9
0
10
14
L
King Arthur
Timeless Agony
King Arthur
3
8
1
0.44
W
Mulan
WarmWolfy
Mulan
3
3
15
3.5
L
Jing Wei
0
8
4
0.25
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,197
Damage
42,753
54,260
Taken
85,537
59,583
Mitigated
66,932
18,285
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,755
3,509
0
5,094
18,748
10,748
0
5,228
13,155
59,965
4,784
W
Danzaburou
HyrulianCreeper
Danzaburou
27,645
10,482
0
6,534
17,501
11,259
1,324
2,235
15,266
0
83,325
L
King Arthur
Timeless Agony
King Arthur
15,965
2,819
658
2,235
37,414
43,858
0
11,724
25,070
0
58,859
W
Mulan
WarmWolfy
Mulan
24,444
2,742
0
9,703
26,475
42,317
201
6,146
20,329
0
48,472
L
Jing Wei
16,033
12,069
0
4,401
29,375
12,326
144
7,706
20,967
0
76,040
W
24,108
4,837
0
2,048
10,284
6,007
861
2,048
8,236
65,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,525
Gold Earned
39,187
229
Minions Killed
275
7
Camps Cleared
10
1,181,839
Distance Traveled
1,128,425
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,619
619
96
4
3
396,809
0
W
Danzaburou
16,133
733
108
5
3
409,272
2
L
King Arthur
13,197
600
50
2
2
375,041
4
W
Mulan
14,349
652
48
2
2
428,865
5
L
Jing Wei
12,371
562
129
6
5
356,575
5
W
Nu Wa
15,043
684
73
3
2
343,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role